Combat shotgun: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
m (favilinked bethesda susa and golgotha)
 
(12 intermediate revisions by 4 users not shown)
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| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| tilecolors = yw
| colorstr = &K
| tilecolors = wK
| renderstr = )
| renderstr = )
| extra = {{Extra info|twohanded = yes | metal = yes}}
| extra = {{Extra info|twohanded = yes | metal = yes}}
| inheritingfrom = BaseMagazineRifle
| inheritingfrom = BaseMagazineRifle
| dynamictable = {{Dynamic object|Guns|Combat Shotgun}}
| dynamictable = {{Dynamic object|Guns|Combat Shotgun}} </br>{{Dynamic object|Items|Combat Shotgun}}
| unidentifiedinfo = {{Unidentified info | tile = combat shotgun unidentified.png | name = weird artifact | altname = rifle }}
| unidentifiedimage = combat shotgun unidentified.png
| desc = A stockless, pump-action shotgun of jet black.
| unidentifiedname = weird artifact
| unidentifiedaltname = rifle
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,MagazineMods
| desc = Nutwood stock parts were unscrewed in favor of starless metal. A greased pump slides shot to the chamber with minimal friction.


{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
Line 36: Line 40:
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}}
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.{{)}}}}
| categories = Rifles
| categories = Rifles
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
 
A {{name}} is a mid-tier missile weapon notable for the high number of projectiles it fires per shot, making it effective against large groups of enemies in close range. However, its wide spread makes it inaccurate at longer range. They are typically found in chests or as a {{favilink|Data disk}}.
 
It is the more powerful of the two "shotgun" weapons, the other being the single-shot {{favilink|Pump shotgun}}.
 
== Tips ==
{{opinion}}
 
* Combat shotguns are most effective against low-AV, swarming enemies such as {{favilink|Golgotha}}'s {{favilink|Chute crab}}s and {{favilink|Bethesda Susa}}'s {{favilink|Plastronoid}}s.
* The large number of stray pellets generated by this weapon can easily anger neutral creatures.
 
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}


[[Category:Rifles]]
[[Category:Rifles]]

Latest revision as of 00:59, 25 April 2024

combat shotgun
8
PV
♥
1d2
average: 1.5range: 1-2
$
100.00
Commerce Value
16
lbs.
Weight
Ammo Type

shotgun shell

Accuracy
Shots per Action

8

Ammo per Action

1

Max Ammo

6

Complexity

3

Tier

3

<0014>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Bow and Rifle

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, rifle, magazine

Character

)

ID?Use this ID to Wish for the item

Combat Shotgun

Spawns in

Guns
Items

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
combat shotgun

Nutwood stock parts were unscrewed in favor of starless metal. A greased pump slides shot to the chamber with minimal friction.

Weapon Class: Bows & Rifles
Accuracy: Very Low
Multiple projectiles per shot: 8
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.

Perfect


A combat shotgun is a mid-tier missile weapon notable for the high number of projectiles it fires per shot, making it effective against large groups of enemies in close range. However, its wide spread makes it inaccurate at longer range. They are typically found in chests or as a data disk.

It is the more powerful of the two "shotgun" weapons, the other being the single-shot pump shotgun.

Tips

This section is opinion-based. Your mileage may vary.
  • Combat shotguns are most effective against low-AV, swarming enemies such as Golgotha's chute crabs and Bethesda Susa's plastronoids.
  • The large number of stray pellets generated by this weapon can easily anger neutral creatures.