Convalessence: Difference between revisions
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{{ | {{As Of Patch|2.0.199.5}} | ||
| title={{qud | {{Liquid | ||
| title={{qud shader|C|convalessence}} | |||
| id=ConvalessencePuddle | | id=ConvalessencePuddle | ||
| renderstr=&C | | renderstr=&C | ||
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| vaporobject=cryogenic mist | | vaporobject=cryogenic mist | ||
| cooling=2 | | cooling=2 | ||
| cookeffect= | | cookeffect=coldMinor, regenLowtierMinor | ||
| value=0 | | value=0 | ||
| image=convalessence.png | | image=convalessence.png | ||
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{{name}} is an uncommon liquid that can only be found within the depths of {{favilink|Bethesda Susa}}. It can be [[wishes|wished]] for by wishing <code>ConvalessencePuddle</code>. | {{name}} is an uncommon liquid that can only be found within the depths of {{favilink|Bethesda Susa}}. It can be [[wishes|wished]] for by wishing <code>ConvalessencePuddle</code>. | ||
Upon stepping into a puddle of {{name}}, all objects will have their [[temperature]] decrease by -20T. All inorganic creatures will heal {{qud text|&G+1|notxml}} [[HP]] a turn if they end their turn in a puddle of {{name}}. | Upon stepping into a puddle of {{plain name}}, all objects will have their [[temperature]] decrease by -20T. All inorganic creatures will heal {{qud text|&G+1|notxml}} [[HP]] a turn if they end their turn in a puddle of {{plain name}}. | ||
==Finding {{PAGENAME}}== | ==Finding {{PAGENAME}}== | ||
* {{favilink|blue jell|plural}} will explode into 2,000 drams of it each in the surrounding 9 tiles upon death. They also bleed {{name}}. | * {{favilink|blue jell|plural}} will explode into 2,000 drams of it each in the surrounding 9 tiles upon death. They also bleed {{name}}. | ||
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==Uses for {{PAGENAME}}== | ==Uses for {{PAGENAME}}== | ||
* Passive healing | * Passive healing | ||
* Has two [[cooking effect]]s: [[ | * Has two [[cooking effect]]s: [[Cold-based cooking effects]], and [[Regeneration and healing-based cooking effects]]. | ||
* With a cooling multiplier of 2, it is the coldest liquid. | * With a cooling multiplier of 2, it is the coldest liquid. | ||
Pouring {{name}} on something that is hotter than the ambient temperature will decrease that object's temperature by | Pouring {{name}} on something that is hotter than the ambient temperature will decrease that object's temperature by | ||
<math>(\frac{1}{2^{ \text{drams}}}-1)%</math>{{Code Reference | namespace = XRL.World.Parts.Effects | class = LiquidCovered}}. | <math>(\frac{1}{2^{ \text{drams}}}-1)%</math>{{Code Reference | namespace = XRL.World.Parts.Effects | class = LiquidCovered}}. | ||
==Freezing {{PAGENAME}}== | ==Freezing {{PAGENAME}}== | ||
The default temperature for {{name}} is 5T. Interestingly enough, when {{name}} freezes as the default -100T, it will transform into {{favilink|cryogenic mist}} instead of freezing. | The default temperature for {{plain name}} is 5T. Interestingly enough, when {{plain name}} freezes as the default -100T, it will transform into {{favilink|cryogenic mist}} instead of freezing. | ||
==References== | ==References== |
Revision as of 22:27, 1 September 2020
This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it. |
When on/in other objects/liquids: | |
---|---|
{{{adjective}}} liquid {{{smeared}}} object {{{stained}}} object | |
Starts Flaming at
|
350° |
Vaporizes at
|
200°, into cryogenic mist |
Base temperature
|
25° |
Cooking Effect
|
simple cold-based effects, simple regeneration and healing-based effects |
Value per dram
|
0 |
Weight per dram
|
0.25# |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
ConvalessencePuddle |
Liquid ID
|
convalessence is an uncommon liquid that can only be found within the depths of Bethesda Susa. It can be wished for by wishing ConvalessencePuddle
.
Upon stepping into a puddle of convalessence, all objects will have their temperature decrease by -20T. All inorganic creatures will heal +1 HP a turn if they end their turn in a puddle of convalessence.
Finding Convalessence
- blue jells will explode into 2,000 drams of it each in the surrounding 9 tiles upon death. They also bleed convalessence.
- Found on the ground of Bethesda Susa
- Inside regeneration tanks, also in Bethesda Susa.
Uses for Convalessence
- Passive healing
- Has two cooking effects: Cold-based cooking effects, and Regeneration and healing-based cooking effects.
- With a cooling multiplier of 2, it is the coldest liquid.
Pouring convalessence on something that is hotter than the ambient temperature will decrease that object's temperature by [1].
Freezing Convalessence
The default temperature for convalessence is 5T. Interestingly enough, when convalessence freezes as the default -100T, it will transform into cryogenic mist instead of freezing.
References
- ↑
XRL.World.Parts.Effects.LiquidCovered
|