Dynamic turret tinker
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
Level: 29 | |
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Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
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6 |
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ID?
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Random Turret Tinker |
Faction
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robots (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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Mutations
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|
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Mutations
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Experience?
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725 XP |
XP Tier
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5 |
Role
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Summoner |
Extra info:
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Its cylindric head is embellished with a frilly crest whose symbolism is unknown. It dutifully marches on a pair of chrome pistons toward its final purpose.
The dynamic turret tinker is a turret tinker that creates randomly-generated missile weapon turrets and supplies them with the ammo that they require to function, such as energy cells, grenades, lead slugs, HE Missiles, or gourds full of blood.
A single dynamic turret tinker can generate up to 8 turrets, and those turrets can vary in weapon type. The turrets chosen will be created based on the difficulty of the current zone (the current zone tier). The game will choose a random missile weapon with the same weapon tier as the current zone tier, with a small chance to choose a weapon of a lower or higher tier. It will then create a turret from that weapon. Most missile weapons are eligible to be created in turret form by the dynamic turret tinker.
Possible Turrets by Tier
Because the dynamic turret tinker is a level 29 creature, it will generally only appear in higher-tier zones, meaning that it is somewhat rare to encounter a dynamic turret tinker that can create turrets of lower tiers.