Magnetized boots: Difference between revisions
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| tilecolors = CW | | tilecolors = CW | ||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|empsensitive = yes | metal = yes | movespeedbonus = -5 | savemodifier = Move,Knockdown | | extra = {{Extra info|empsensitive = yes | metal = yes | movespeedbonus = -5 | savemodifier = Move,Knockdown,Restraint | savemodifieramt = +4}} | ||
| inheritingfrom = BaseBoot | | inheritingfrom = BaseBoot | ||
| | | dynamictable = {{Dynamic object|Items|Magnetized Boots}} | ||
| unidentifiedimage = magnetized boots unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = boots | |||
| wornon = Feet | | wornon = Feet | ||
| supportedmods = BootMods,CommonMods | | supportedmods = BootMods,CommonMods | ||
Line 26: | Line 29: | ||
{{Qud shader|R|{{(}}-5 Move Speed{{)}}}} | {{Qud shader|R|{{(}}-5 Move Speed{{)}}}} | ||
{{Qud shader|rules|{{(}}4 on saves vs. Move, Knockdown, | {{Qud shader|rules|{{(}}+4 on saves vs. Move, Knockdown, and Restraint.{{)}}}} | ||
| categories = Footwear | | categories = Footwear | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | {{name}} provide a bonus to saves against involuntary movement effects or getting stuck, at the cost of an overall movement speed penalty. | ||
== Applicable Saves == | |||
{{Excerpt|Save#Movement-Related Saves}} | |||
{{Footwear Navbox}} |
Latest revision as of 01:46, 19 January 2024
magnetized boots
Complexity
|
2 |
---|---|
Tier
|
2 |
<013> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
] |
ID?
|
Magnetized Boots |
Worn On
|
Feet |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
magnetized boots
A pair of metal boots, with thick magnetic soles.
-5 Move Speed
+4 on saves vs. Move, Knockdown, and Restraint.
magnetized boots provide a bonus to saves against involuntary movement effects or getting stuck, at the cost of an overall movement speed penalty.
Applicable Saves
This section is an excerpt from Save#Movement-Related Saves.
Certain items grant a bonus or penalty to movement-related saves, including magnetized boots (+4), rocket skates (-4), motorized treads (+4), cleated footwear (+2-4), and stability-based cooking effects (+6).
Source | Attribute | Vs | Difficulty | Attacker Attribute |
---|---|---|---|---|
asphalt (walking on) | Strength, Agility | Tar Stuck Restraint | 4 to 24 | |
crypt ferret bite (initial) | Agility | LatchOn Move Drag Restraint | 25 | Agility |
crypt ferret bite (move) | Strength | LatchOn Move Drag Restraint | 25 | Strength |
crypt ferret bite (ongoing) | Strength | LatchOn Continue Grab Restraint Escape | 25 | Strength |
gel (walking on) | Agility | Gel Slip Move | 5 to 24 | |
honey (walking on) | Strength, Agility | Honey Stuck Restraint | 1 to 24 | |
Hook and Drag (initial) | Strength | HookAndDrag Move Grab Restraint | 20 | Strength |
Hook and Drag (ongoing) | Strength | HookAndDrag Continue Grab Restraint Escape | 20 | Strength |
ink (walking on) | Agility | Ink Slip Move | 5 to 24 | |
Kickback | Strength | Rifle Kickback Knockback | 15 | Strength |
leather whip (initial) | Agility | LatchOn Move Drag Restraint | 14 | Agility |
leather whip (move) | Strength | LatchOn Move Drag Restraint | 14 | Strength |
leather whip (ongoing) | Strength | LatchOn Continue Grab Restraint Escape | 14 | Strength |
madpole jaws (initial) | Agility | LatchOn Move Drag Restraint | 15 | Agility |
madpole jaws (move) | Strength | LatchOn Move Drag Restraint | 15 | Strength |
madpole jaws (ongoing) | Strength | LatchOn Continue Grab Restraint Escape | 15 | Strength |
maghammer (initial, move) | Strength | LatchOn Move Drag Restraint | 20 | Strength |
maghammer (ongoing) | Strength | LatchOn Continue Grab Restraint Escape | 20 | Strength |
molten wax (walking on) | Strength, Agility | Wax Stuck Restraint | 1 to 24 | |
oil (walking on) | Agility | Oil Slip Move | 5 to 24 | |
sap (walking on) | Strength, Agility | Sap Stuck Restraint | 1 to 24 | |
sewage eel | Agility | Eel Spawn Knockdown | 16 | |
slime (walking on) | Agility | Slime Slip Move | 5 to 24 | |
Slog of the Cloaca (ranged) / Bilge Sphincter | Strength, Agility | Slog Glands Knockdown | 17 | |
Stopsvalinn | Willpower | Robot Stop Restraint | 18 | |
Stuck (grabbed by jilted lover) | Strength | Grab Stuck Restraint | 20 | |
Stuck (grabbed by locking machine arm) | Strength | Grab Stuck Restraint | 25 | |
Stuck (grabbed by mimic) | Strength | Grab Stuck Restraint | 20 | |
Stuck (stuck in web or phase web created by zone generation) | Strength | Web Stuck Restraint | 15 | |
Stuck (stuck in web or phase web created by Spider Webs) | Strength | Web Stuck Restraint | 15 + mutation level | |
Stuck (stuck in web created by Spinnerets) | Strength | Web Stuck Restraint | 14 + (2 * mutation level) | |
Stuck (stuck in phase web created by Spinnerets) | Strength | Web Stuck Restraint | 18 + (2 * mutation level) | |
Stuck (hit by cast net) | Strength | Entangle Stuck Restraint | 25 | |
Stuck (hit by honeyed, waxen, sugary, or tarry pseudopod) | Strength | Stuck Restraint | 15 | |
Stuck (in large pool of liquid as it freezes) | Strength | Frozen Stuck Restraint | 15 | |
water (walking on frozen) | Agility | Ice Slip Move | 10 |
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