Oil: Difference between revisions
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| id=OilPool | | id=OilPool | ||
| liquidid=oil | | liquidid=oil | ||
| adjective = {{qud shader|K| | | adjective = {{qud shader|K|oily}} | ||
| smeared = {{qud shader|K|oily}} | | smeared = {{qud shader|K|oily}} | ||
| stained = {{qud shader|K|oil}}{{qud shader|y|-stained}} | | stained = {{qud shader|K|oil}}{{qud shader|y|-stained}} | ||
| renderstr=&K | | renderstr=&K | ||
| flame=350 | | flame=350 | ||
| | | vapor = 2000 | ||
| value=3 | | value=3 | ||
| combustibility = 90 | | combustibility = 90 |
Revision as of 03:18, 9 March 2021
oil
When on/in other objects/liquids: | |
---|---|
oily liquid oily object oil-stained object | |
Starts Flaming at
|
350° |
Vaporizes at
|
2000° |
Base temperature
|
25° |
Value per dram
|
3 |
Weight per dram
|
0.25# |
Fluidity
|
40 |
Cleaning factor
|
1 |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
OilPool |
Liquid ID
|
oil |
Infobox data from game version 2.0.201.72
|
oil is a liquid that has a variety of uses, and is the lifeblood of Robots. It is three times more valuable than fresh water. It is used as fuel for a variety of artifacts.
Upon stepping in a puddle of oil (less than 1,000 drams), a creature must make an Agility save of difficulty to avoid slipping.
Sources of Oil
- Small pools of oil can be found in the Asphalt Mines
- oil weeps and giant oil weeps will generate oil. The mushrooms around it will be white and black in color.
- Will be sold by: gunsmiths, grenadiers, or the alchemist.
- The alchemist will only sell one dram, but is guaranteed to be selling it
- Robots bleed oil
Uses for Oil
- combustion cells use oil to power artifacts, with a dram worth 750 charge
- oil is the water ritual liquid for Robots.
- gyrocopter backpacks, flamethrowers, and rocket skates use oil as fuel.
Factions that use Oil as a Water Ritual Liquid
|