Reinforced: Difference between revisions
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{{Mod | {{Mod | ||
|title | | title = {{qud text|reinforced}} | ||
|type | | type = Body, Exoskeleton, Wings | ||
|id | | id = ModReinforced | ||
|rarity | | rarity = U | ||
|tinkerable =yes | | tinkerable = yes | ||
|tinkertier =2 | | tinkertier = 2 | ||
|value | | value = 1.2 | ||
|difficulty = 1 | | difficulty = 1 | ||
|complexity = 1 | | complexity = 1 | ||
|desc | | empsensitive = no | ||
| powerloadsensitive = no | |||
| realitydistortion = no | |||
| desc = &CReinforced: +1 AV | |||
| gameversion = 2.0.201.114 | |||
}} | }} | ||
The {{name}} mod increases the armor value (AV) of body armor, exoskeleton, or winged equipment by 1.{{Code Reference|class=ModReinforced}} | The {{name}} mod increases the armor value (AV) of body armor, exoskeleton, or winged equipment by 1.{{Code Reference|class=ModReinforced}} |
Revision as of 15:17, 9 October 2021
reinforced
Category
|
Body, Exoskeleton, Wings |
---|---|
Rarity
|
Uncommon |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<2> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
1.2 |
+1 | |
+1 | |
no | |
OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod? |
no |
Distorts realityWhether this item is susceptible
to normality effects? |
no |
ID
|
ModReinforced |
Infobox data from game version 2.0.201.114
|
Reinforced: +1 AV |
The reinforced mod increases the armor value (AV) of body armor, exoskeleton, or winged equipment by 1.[1]
Eligible Items
References
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.
- ↑
XRL.World.Parts.ModReinforced
|