Reinforced: Difference between revisions
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m (additional infobox properties) |
m (typo) |
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Line 22: | Line 22: | ||
| join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey | | join on = M.JoinKey=GD.JoinKey,M.JoinKey=IT.JoinKey | ||
| fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item, | | fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item, | ||
COALESCE(GD.Tier,1), | COALESCE(GD.Tier,1)=Tier, | ||
CONCAT('{{(}}AV{{)}}',IT.AV,' {{(}}DV{{)}}',IT.DV)=Stats Before, | CONCAT('{{(}}AV{{)}}',IT.AV,' {{(}}DV{{)}}',IT.DV)=Stats Before, | ||
CONCAT('{{(}}AV{{)}}',IT.AV+1,' {{(}}DV{{)}}',IT.DV)=Stats After | CONCAT('{{(}}AV{{)}}',IT.AV+1,' {{(}}DV{{)}}',IT.DV)=Stats After |
Revision as of 18:42, 20 December 2021
reinforced
Category
|
Body, Exoskeleton, Wings |
---|---|
Rarity
|
Uncommon |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<2> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
1.2 |
+1 | |
+1 | |
no | |
OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod? |
no |
Distorts realityWhether this item is susceptible
to normality effects? |
no |
ID
|
ModReinforced |
Infobox data from game version 2.0.201.114
|
Reinforced: +1 AV |
The reinforced mod increases the armor value (AV) of body armor, exoskeleton, or winged equipment by 1.[1]
Eligible Items
References
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.
- ↑
XRL.World.Parts.ModReinforced
|