Reinforced: Difference between revisions
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| gameversion = 2.0.201.114 | | gameversion = 2.0.201.114 | ||
}} | }} | ||
The {{name}} mod increases the | The {{name}} mod increases the {{AV}}[[AV]] of body armor, exoskeleton, or winged equipment by 1.{{Code Reference|class=ModReinforced}} | ||
== Eligible | == Eligible Equipment == | ||
{{#cargo_query: | {{#cargo_query: | ||
| tables = Modability=M,GeneralData=GD,ItemsTable=IT | | tables = Modability=M,GeneralData=GD,ItemsTable=IT |
Latest revision as of 18:40, 3 May 2022
reinforced
Category
|
Body, Exoskeleton, Wings |
---|---|
Rarity
|
Uncommon |
Tinkerable
|
yes |
Tinker skill
|
|
Bit required
|
<2> |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
1.2 |
+1 | |
+1 | |
no | |
OverloadableWhether this mod is power-load sensitive, and
can be further enhanced by the overloaded mod? |
no |
Distorts realityWhether this item is susceptible
to normality effects? |
no |
ID
|
ModReinforced |
Infobox data from game version 2.0.201.114
|
Reinforced: +1 AV |
The reinforced mod increases the AV of body armor, exoskeleton, or winged equipment by 1.[1]
Eligible Equipment
References
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.
- ↑
XRL.World.Parts.ModReinforced
|