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- Snapjaw brute (category Humanoids)→4/1004 x1(100%) ? Items from HumanoidEquipment 0 *(100%) Inventory \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment 0 *(100%) Mutations Heightened2 KB (93 words) - 16:33, 18 January 2024
- Snapjaw warrior (category Humanoids)→4/1004 x1(100%) ? Items from HumanoidEquipment 0 *(100%) Inventory \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment 0 *(100%) Mutations Heightened2 KB (93 words) - 16:33, 18 January 2024
- →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills Endurance Shield2 KB (106 words) - 14:25, 18 January 2024
- Snapjaw shotgunner (category Humanoids)shotgun shell1d2 →4/4 x5(100%) \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment 0 *(100%) Inventory bronze dagger1d2 →5/6 x1(100%) pump shotgun1d22 KB (100 words) - 16:33, 18 January 2024
- Items from HumanoidEquipment *(100%) Inventory grandfather horn2d2+1 →4/7 x1(100%) \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%)2 KB (85 words) - 14:25, 18 January 2024
- Snapjaw trapper (category Humanoids)x1(100%) ? Items from HumanoidEquipment *(100%) Inventory cast net0 →5/5 x4-6(100%) \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Mutations2 KB (88 words) - 16:33, 18 January 2024
- Snapjaw spearfiend (category Humanoids)Items from HumanoidEquipment *(100%) Inventory poison-tipped spear1d2 →5/5 x4-6(100%) \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Mutations2 KB (111 words) - 16:33, 18 January 2024
- Snapjaw howler (category Humanoids)→4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills Snapjaw_Howl Skills2 KB (111 words) - 16:33, 18 January 2024
- slug1d2 →4/4 x16(100%) \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory Issachar rifle1d8 →9/9 x1(100%) lead slug1d2 →4/43 KB (186 words) - 14:25, 18 January 2024
- Snapjaw warlord (category Humanoids)snapjaw hunters and 4-8 snapjaw scavengers that have better than normal equipment (each follower has a 100% chance to have one weapon from Melee Weapons5 KB (338 words) - 16:33, 18 January 2024
- Items from HumanoidEquipment *(100%) Inventory sower's seed1 →5/5 x4(100%) \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills3 KB (308 words) - 23:57, 26 April 2024
- Psyberneticist (category Humanoids)Reputation) Demeanor neutral Inventory ? Items from HumanoidEquipment 3 *(100%) Inventory ? Items from HumanoidEquipment 3 *(100%) Corpse Dropped human corpse (90%)2 KB (145 words) - 16:32, 18 January 2024
- name Goatfolk_Horns XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name Goatfolk Bully ObjectBlueprints.xml4 KB (306 words) - 14:25, 18 January 2024
- →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills Endurance Shield5 KB (318 words) - 14:25, 18 January 2024
- Barathrumites and robots factions and an inhabitant of Grit Gate. They are a large humanoid robot. Rodanis Y is a robot presumably constructed by the Barathrumites6 KB (672 words) - 14:58, 18 January 2024
- Disciple of the Sightless Way (category Humanoids)Reputation) Demeanor neutral Inventory ? Items from HumanoidEquipment *(100%) Inventory ? Items from HumanoidEquipment *(100%) Mutations Confusion (2) Mental Mirror (1)2 KB (184 words) - 16:32, 18 January 2024
- Glow-wight shepherd of Agolgut (category Humanoids)from HumanoidEquipment 3 *(100%) Inventory \bloody claws1d6 →4/1004 x2(100%) \carnivorous maw1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment 3 *(100%)1 KB (94 words) - 18:27, 21 January 2023
- name Goatfolk_Horns XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name Goatfolk ObjectBlueprints.xml, object3 KB (274 words) - 14:25, 18 January 2024
- Warden Indrix, Goatfolk Pariah (section Equipment)additional equipment from Melee Weapons 3, Armor 3, and Junk 3, and will choose to switch out his normal equipment if this random equipment possesses higher10 KB (1,148 words) - 06:57, 25 February 2024
- any other secret. Gyre wights carry items from the population table HumanoidEquipment, meaning they have one melee weapon and one piece of armor that are7 KB (790 words) - 21:46, 1 March 2024
- Newfather (category Humanoids)or 5 creature, but must have an unoccupied face or head equipment slot. If their face equipment slot is unoccupied they will wear a gentling mask, otherwise3 KB (177 words) - 16:32, 18 January 2024
- Mamon Souldrinker (section Equipment)object name Goatfolk XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name BloodyDagger3 XRL.World.Parts.SometimesBloody8 KB (1,029 words) - 19:24, 23 March 2024
- Saad Amus is one of few creatures belonging to the normally invisible Humanoids faction, which by default has -475 initial reputation with the player.9 KB (1,067 words) - 16:31, 18 January 2024
- name Goatfolk_Horns XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment ObjectBlueprints.xml, object name Goatfolk ObjectBlueprints.xml, object5 KB (505 words) - 14:25, 18 January 2024
- Tier 2 Role NPC Extra info: This creature is unique Weighs 201 lbs Limbs* (Humanoid): Body (Body) Floating Nearby (Floating Nearby) Right Arm (Arm) Left Arm5 KB (470 words) - 16:31, 18 January 2024
- Alchemist (category Humanoids)103. Worlds.xml XRL.World.Encounters.EncounterObjectBuilders.AlchemistEquipment XRL.World.Parts.Alchemist ObjectBlueprints.xml XRL.World.Parts.AISelfPreservation6 KB (430 words) - 16:31, 18 January 2024
- Gyre wight of Bethsaida (category Humanoids)x1(100%) ? Items from HumanoidEquipment *(100%) Inventory girshling fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped2 KB (130 words) - 16:35, 18 January 2024
- Gyre wight of Agolgot (category Humanoids)x1(100%) ? Items from HumanoidEquipment *(100%) Inventory rank fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped2 KB (131 words) - 16:35, 18 January 2024
- deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional6 KB (545 words) - 03:27, 26 February 2024
- Barathrum the Old (section Equipment)deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional7 KB (778 words) - 04:40, 26 February 2024
- deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional7 KB (679 words) - 04:05, 26 February 2024
- deal damage to adjacent creatures. She will also possess quills, natural equipment worn on her body that can't be removed, providing her with an additional5 KB (563 words) - 03:29, 26 February 2024
- type of merchant which sells armor pieces that can be worn in the body equipment slot. The tents of armorers found in the Stiltgrounds can be identified3 KB (174 words) - 16:30, 18 January 2024
- special item which only she and Otho possess. The life loop is a piece of equipment worn on the arm, granting its wearer no bonuses. The life loop will be9 KB (1,049 words) - 05:47, 27 February 2024
- deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional5 KB (561 words) - 14:49, 26 April 2024
- Sparafucile (section Equipment)deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional6 KB (604 words) - 03:32, 26 February 2024
- deal damage to adjacent creatures. He will also possess quills, natural equipment worn on his body that can't be removed, providing him with an additional6 KB (639 words) - 04:29, 1 April 2024
- She will not restock. *Hortensa may equip this item if it is a piece of equipment, and thus will not sell it to the player. **This indicates there are two7 KB (576 words) - 04:27, 26 February 2024
- special item which only he and Q Girl possess. The life loop is a piece of equipment worn on the arm, granting its wearer no bonuses. The life loop will be8 KB (942 words) - 05:40, 27 February 2024
- granted a wide variety of items and thus their armor, weaponry, and other equipment can be highly random. They may or may not come equipped with random melee8 KB (692 words) - 04:46, 26 February 2024
- Caravan guard (category Humanoids)guards act as protectors for dromad traders. They typically wield fullerite equipment. Caravan guards have a small chance to possess a single mid-to-high tier1 KB (44 words) - 16:34, 18 January 2024
- Gyre wight of Qas (category Humanoids)x1(100%) ? Items from HumanoidEquipment *(100%) Inventory girshling fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped2 KB (132 words) - 16:35, 18 January 2024
- Gyre wight of Qon (category Humanoids)x1(100%) ? Items from HumanoidEquipment *(100%) Inventory zigzag fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped1 KB (131 words) - 16:35, 18 January 2024
- Gyre wight of Rermadon (category Humanoids)x1(100%) ? Items from HumanoidEquipment *(100%) Inventory incandescent fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse2 KB (129 words) - 16:35, 18 January 2024
- Gyre wight of Shug'ruith (category Humanoids)x1(100%) ? Items from HumanoidEquipment *(100%) Inventory girshling fangs1d6 →4/9 x1(100%) cloth robe x1(100%) ? Items from HumanoidEquipment *(100%) Corpse Dropped2 KB (129 words) - 16:35, 18 January 2024
- Troll foal (category Humanoids)present within the current zone. Troll foals will be produced with no equipment whatsoever. They lack natural weapons of any kind, using only their fists3 KB (321 words) - 16:34, 18 January 2024
- Wardens Esther (section Equipment)rounds, all being nearly completely identical in all aspects, including equipment, mutations, stats, skills, etc. Esther will use Temporal Fugue in combat6 KB (614 words) - 16:31, 18 January 2024
- Weapons are offensive equipment in Caves of Qud. They are separated into categories, each with their own skill and specialization. That includes: For most3 KB (498 words) - 18:42, 23 February 2024
- Warden Ualraig (section Equipment)from Junk 8 due to his level, and will choose to switch out his normal equipment if this random item possesses higher stats. Besides weapons and armor,6 KB (616 words) - 16:30, 18 January 2024
- This typically means it must be equipped in one of a humanoid's default missile weapon equipment slots. It will not function while in the inventory or7 KB (809 words) - 21:35, 18 January 2024
- Water Ritual, and teaches their main faction's skill Weighs 201 lbs Limbs* (Humanoid): Body (Body) Floating Nearby (Floating Nearby) Right Arm (Arm) Left Arm6 KB (544 words) - 16:29, 18 January 2024
- Mysterious Gunslinger XRL.World.Encounters.EncounterObjectBuilders.GunslingerEquipment1 XRL.World.Parts.AIShootAndScoot Factions.xml, faction name Resheph7 KB (565 words) - 16:34, 18 January 2024
- as well as a +1 bonus to Toughness. Ogre fur items are the only type of equipment other than sultan masks that grant a bonus to Toughness. ogre fur cloak3 KB (257 words) - 16:36, 18 January 2024
- took up an equipment slot when installed, you couldn't unequip it. Now you can. Cybernetic implants no longer appear grey on the equipment screen when100 KB (16,042 words) - 23:08, 29 November 2019
- occasionally cures gamma moth mutation. Damage reflected by equipment is now attributed to the equipment's wearer. You can no longer talk to your original body148 KB (23,434 words) - 06:27, 31 May 2022
- villages. Infrastructure and the equipment it powers will be found in various states of disrepair. Infrastructure equipment may or may not have a use. Added124 KB (19,743 words) - 16:30, 24 April 2023
- calculate AV and DV from equipment across similar body parts. Previously, creatures always received AV and DV modifiers from equipment equipped on any body128 KB (19,947 words) - 23:08, 29 November 2019
- access to a modified form of the standard menus which cover the golem's equipment, the golem's stats and mutations, the golem's skills, the golem's inventory36 KB (1,056 words) - 05:36, 26 December 2023
- "Frivolous Lives", you know that the past 1,000 years were dominated by minor humanoid kingdoms and Girsh attacks. Before that was the Age of the Eaters, when37 KB (5,921 words) - 23:08, 29 November 2019