Carbine: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.49 using QBE v1.0rc2)
No edit summary
Line 31: Line 31:
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
The {{name}} is a mid-tier [[rifle]] that is notable for its high rate of fire, combined with decent [[penetration]] and [[damage]] potential. It fires three {{favilink|lead slug|plural}} in a single shot, allowing it to potentially hit multiple targets. If found at a low level, it makes an excellent ranged weapon that can generally dispatch most early-game threats in one or two shots. It does, however, consume a decent amount of ammo, which might be difficult to sustain until a decent source of ammunition can be secured.
 
If not found early, the {{name}} is often outclassed by other weapons the player is likely to find. In particular, its unique mod-improved variant, the {{favilink|sparbine}}, can be obtained by completing the [[More Than a Willing Spirit]] quest that grants entry to {{favilink|Grit Gate}}.
 
== Obtaining ==
The {{name}} can be:
* Found as random loot in [[zone tier|mid-tier zones]] or occasionally equipped by random creatures.
** {{favilink|mechanimist rummager|plural}} have about a 10% chance to be carrying a {{name}}.{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=RummagerJunk}}
* Generated as a [[historic site]] [[relic]] if the sultan is associated with rifles and the historic site is in an area of [[zone tier|zone tier 4]].{{Code Reference|namespace=XRL.World|class=RelicGenerator}}
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]].
* [[Disarmed]] from {{favilink|carbine turret|plural}}, though this type of turret is somewhat rare.
 
== References ==
{{As Of Patch|2.0.201.49}}
<references />
 
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}


[[Category:Rifles]]
[[Category:Rifles]]

Revision as of 22:08, 12 November 2020

carbine
9
PV
♥
1d8
average: 4.5range: 1-8
$
100.00
Commerce Value
11
lbs.
Weight
Ammo Type

lead slug

Accuracy
Shots per Action

3

Max Ammo

24

Complexity

1

Tier

4

<0014>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Bow and Rifle

Character

)

ID?Use this ID to Wish for the item

Carbine

Spawns in

Guns

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
carbine

A composite carbine with a banana-shaped magazine.

Perfect

The carbine is a mid-tier rifle that is notable for its high rate of fire, combined with decent penetration and damage potential. It fires three lead slugs in a single shot, allowing it to potentially hit multiple targets. If found at a low level, it makes an excellent ranged weapon that can generally dispatch most early-game threats in one or two shots. It does, however, consume a decent amount of ammo, which might be difficult to sustain until a decent source of ammunition can be secured.

If not found early, the carbine is often outclassed by other weapons the player is likely to find. In particular, its unique mod-improved variant, the Sparbine, can be obtained by completing the More Than a Willing Spirit quest that grants entry to Grit Gate.

Obtaining

The carbine can be:

References

This information is reliable as of patch 2.0.201.49. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.49.
  1. XRL.World.Encounters.EncounterObjectBuilders.RummagerJunk
  2. XRL.World.RelicGenerator