Chaingun: Difference between revisions
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| dynamictable = {{Dynamic object|Guns|Chaingun}} | | dynamictable = {{Dynamic object|Guns|Chaingun}} | ||
| unidentifiedinfo = {{Unidentified info | tile = chaingun unidentified.png | name = strange tubes | altname = strange tubes }} | | unidentifiedinfo = {{Unidentified info | tile = chaingun unidentified.png | name = strange tubes | altname = strange tubes }} | ||
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,MagazineMods | |||
| desc = This is a basic single-barrel chain-loaded rifle, powered by a simple, self-winding flywheel. | | desc = This is a basic single-barrel chain-loaded rifle, powered by a simple, self-winding flywheel. | ||
Revision as of 00:40, 3 October 2021
Ammo Type
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|
---|---|
Accuracy
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Low (16) |
Shots per Action
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6 |
Ammo per Action
|
6 |
Max Ammo
|
42 |
Complexity
|
4 |
Tier
|
4 |
<004> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
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|
Skill Used
|
|
Potential
Mods? |
|
Character
|
) |
ID?
|
Chaingun |
Spawns in
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|
Extra Info:
| |
Infobox data from game version 2.0.201.114
|
This is a basic single-barrel chain-loaded rifle, powered by a simple, self-winding flywheel.
Weapon Class: Heavy Weapon
Accuracy: Low
Multiple ammo used per shot: 6
Multiple projectiles per shot: 6
-25 move speed
The chaingun is a mid-tier heavy weapon that is notable for its high magazine capacity and the large number of projectiles it fires in a single shot. Because of this characteristic, the chaingun can take down multiple targets in a single turn, and it can compete with or outperform other top-tier ranged weapons when fighting swarms of enemies or targets that do not have very high armor (AV). When fighting enemies with very high AV, a different heavy weapon or a rifle with higher penetration may be preferred.
One of the most significant challenges of using a chaingun for an extended period of time will be keeping it supplied with enough lead slugs, because it is quite ammo-hungry. Dedicated chaingunners may want to buy all the lead slugs they can find from merchants, and also consider learning how to craft additional slugs with the relevant Tinker I schematic.
Obtaining
The chaingun can be:
- Found as random loot in mid-tier or high-tier zones or occasionally equipped by random creatures.
- Mechanimist rummagers have about a 2% chance of spawning with a chaingun.[1]
- Crafted with the Tinker II skill, after obtaining the required schematic.
- Disarmed from chaingun turrets, which are one of the most common varieties of turrets.
References
This information is reliable as of patch 2.0.201.49. |
- ↑
XRL.World.Encounters.EncounterObjectBuilders.RummagerJunk