Gel: Difference between revisions
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{{liquid | {{liquid | ||
| title={{qud | | title={{qud shader|Y|gel}} | ||
| id=GelPool | | id=GelPool | ||
| liquidid = gel | |||
| adjective = {{qud shader|Y|unctuous}} | |||
| smeared = {{qud shader|Y|unctuous}} | |||
| stained = {{qud shader|Y|gel}}{{qud shader|y|-stained}} | |||
| renderstr=&Y | | renderstr=&Y | ||
| value=0.5 | | value=0.5 | ||
| thermalconductivity = 70 | |||
| fluidity = 5 | |||
| evaporativity = 1 | |||
| cleansing = 1 | |||
| image=gel.png | | image=gel.png | ||
| overrideimages = {{altimage start}}{{altimage | gel.png | type = large pool}}{{altimage | gel variation 1.png | type = puddle sprite #1}}{{altimage | gel variation 2.png | type = puddle sprite #2}}{{altimage | gel variation 3.png | type = puddle sprite #3}}{{altimage | gel variation 4.png | type = puddle sprite #4}}{{altimage | gel variation 5.png | type = puddle sprite #5}}{{altimage | gel variation 6.png | type = puddle sprite #6}}{{altimage | gel variation 7.png | type = puddle sprite #7}}{{altimage | gel variation 8.png | type = puddle sprite #8}}{{altimage end}} | | overrideimages = {{altimage start}}{{altimage | gel.png | type = large pool}}{{altimage | gel variation 1.png | type = puddle sprite #1}}{{altimage | gel variation 2.png | type = puddle sprite #2}}{{altimage | gel variation 3.png | type = puddle sprite #3}}{{altimage | gel variation 4.png | type = puddle sprite #4}}{{altimage | gel variation 5.png | type = puddle sprite #5}}{{altimage | gel variation 6.png | type = puddle sprite #6}}{{altimage | gel variation 7.png | type = puddle sprite #7}}{{altimage | gel variation 8.png | type = puddle sprite #8}}{{altimage end}} | ||
| gameversion = 2.0.201.72 | |||
}} | }} | ||
{{name}} is an uncommon | {{name|caps}} is an uncommon liquid that is mostly used for its curative properties, when mixed with other liquids, to create a cure for various [[fungal infections]]. | ||
Stepping on a tile with less than 1,000 drams of gel forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of gel} \times 5)</math>. If this fails, the creature will slip. | Stepping on a tile with less than 1,000 drams of gel forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of gel} \times 5)</math>. If this fails, the creature will slip. | ||
==Sources of Gel== | ==Sources of Gel== | ||
* {{favilink|gel weep|plural}} | * {{favilink|gel weep|plural}} and {{favilink|giant gel weep|plural}}, which can be found in [[fungal biomes]], the {{favilink|rainbow wood}}, [[historic sites]], or occasionally in other locations. In a fungal biome, the mushrooms around gel weeps will be {{qud text|&Ybright white|notxml}} or {{qud text|&ydull white|notxml}} in color. | ||
* Desalinating {{favilink|slime}} using a {{favilink|desalination pellet}} | * Desalinating {{favilink|slime}} using a {{favilink|desalination pellet}}. | ||
* Will sometimes be sold by {{favilink|Ichor Merchant|plural}}, one of which is guaranteed to spawn in the {{favilink|Stiltgrounds}}. | * Will sometimes be sold by {{favilink|Ichor Merchant|plural}}, one of which is guaranteed to spawn in the {{favilink|Stiltgrounds}}. | ||
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} for sale. | * The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} for sale. | ||
* The {{favilink|Fire suppression system}} covers its implantee with {{name}} whenever they are [[burning|on fire]]. | |||
* Attacking a {{favilink|Chairbear}} will cause it to leak {{name}}. | |||
==Uses of Gel== | ==Uses of Gel== | ||
* One dram, in addition to another liquid, will always be a required component in the cures for [[Ironshank]] and all [[fungal infection]]s | * One dram, in addition to another liquid, will always be a required component in the cures for [[Ironshank]] and all [[fungal infection]]s | ||
* Drinking it while suffering from [[stiff legs]] will increase the disease save bonus to +2 | * Drinking it while suffering from [[stiff legs]] will increase the disease save bonus to +2 | ||
==Consuming Gel== | |||
Drinking {{name}} returns the following message: | |||
{{qud quote|It's very greasy.}} | |||
Doing so does not influence [[Thirst|hydration]] in any way. | |||
{{Liquid Navbox}} | {{Liquid Navbox}} | ||
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|phial of &Ygel|notxml}}|PlainName=phial of gel|Image=phial.png|DisplayChar=.}} | {{#cargo_store:_table=GeneralData|DisplayName={{qud text|phial of &Ygel|notxml}}|PlainName=phial of gel|Image=phial.png|DisplayChar=.}} |
Latest revision as of 06:14, 12 April 2022
gel
When on/in other objects/liquids: | |
---|---|
unctuous liquid unctuous object gel-stained object | |
Vaporizes at
|
100° |
Base temperature
|
25° |
Value per dram
|
0.5 |
Weight per dram
|
0.25# |
Evaporativity
|
1 |
Fluidity
|
5 |
Cleaning factor
|
1 |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
GelPool |
Liquid ID
|
gel |
Infobox data from game version 2.0.201.72
|
Gel is an uncommon liquid that is mostly used for its curative properties, when mixed with other liquids, to create a cure for various fungal infections.
Stepping on a tile with less than 1,000 drams of gel forces the creature to make an agility saving throw with difficulty . If this fails, the creature will slip.
Sources of Gel
- gel weeps and giant gel weeps, which can be found in fungal biomes, the Rainbow Wood, historic sites, or occasionally in other locations. In a fungal biome, the mushrooms around gel weeps will be bright white or dull white in color.
- Desalinating slime using a desalination pellet.
- Will sometimes be sold by ichor merchants, one of which is guaranteed to spawn in the Stiltgrounds.
- The alchemist is guaranteed to have one dram of gel for sale.
- The fire suppression system covers its implantee with gel whenever they are on fire.
- Attacking a chairbear will cause it to leak gel.
Uses of Gel
- One dram, in addition to another liquid, will always be a required component in the cures for Ironshank and all fungal infections
- Drinking it while suffering from stiff legs will increase the disease save bonus to +2
Consuming Gel
Drinking gel returns the following message:
It's very greasy. |
Doing so does not influence hydration in any way.
|