Rocket turret: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|{{Qud shader|G|{{(}}rocket turret{{)}}}}}} | | title = {{Qud text|{{Qud shader|G|{{(}}rocket turret{{)}}}}}} | ||
Line 8: | Line 7: | ||
| av = 9 | | av = 9 | ||
| dv = 12 | | dv = 12 | ||
| weight = | | ma = 10 | ||
| marange = 7+1d5 | |||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = RocketTurret | | id = RocketTurret | ||
| tier = 5 | | tier = 5 | ||
| colorstr = &R | | colorstr = &R | ||
| tilecolors = Rc | |||
| renderstr = 6 | | renderstr = 6 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = Turret}} | ||
| inheritingfrom = HostileTurret | | inheritingfrom = HostileTurret | ||
| dynamictable = {{Dynamic object|TechTurrets|RocketTurret}} | | dynamictable = {{Dynamic object|TechTurrets|RocketTurret}} | ||
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| demeanor = neutral | | demeanor = neutral | ||
| gender = neuter | | gender = neuter | ||
| inventory = {{inventory|Missile Launcher|1|no|100}} | | inventory = {{inventory|Missile Launcher|1|no|100|no}} | ||
| skills = {{SkillID to name|HeavyWeapons_StrappingShoulders}} | |||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}} | ||
| desc = A rocket launcher mounted on a tripod. | | desc = A rocket launcher mounted on a tripod. | ||
| categories = | | categories = Turrets | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | The {{name}} is a variety of turret that can either spawn directly as part of a zone, or be created by {{favilink|rocket turret tinker|plural}} or {{favilink|dynamic turret tinker|plural}}. If the {{name}} is created by a turret tinker, it will not grant any [[XP]] when destroyed. | ||
{{ | |||
[[ | The {{name}} is tied with the {{favilink|chain laser emplacement}} for having the highest [[HP]] among turrets. | ||
It uses a {{favilink|missile launcher}} as its weapon. | |||
{{Robots Navbox}} |
Latest revision as of 14:56, 18 January 2024
rocket turret
Level: 15 | |
| |
Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
|
6 |
---|---|
ID?
|
RocketTurret |
Faction
|
robots (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Inventory
|
|
| |
Inventory
| |
missile launcher1d6 14/14 x1(100%) | |
Skills
|
|
| |
Skills
| |
Mutations
|
|
| |
Mutations
| |
Experience?
|
375 XP |
XP Tier
|
5 |
Role
|
Skirmisher |
Spawns in
|
|
Extra info:
| |
Infobox data from game version 2.0.206.57
|
rocket turret
A rocket launcher mounted on a tripod.
The rocket turret is a variety of turret that can either spawn directly as part of a zone, or be created by rocket turret tinkers or dynamic turret tinkers. If the rocket turret is created by a turret tinker, it will not grant any XP when destroyed.
The rocket turret is tied with the chain laser emplacement for having the highest HP among turrets.
It uses a missile launcher as its weapon.