Graftek: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | {{Removed Content}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|{{Qud shader|C|{{(}}Graftek{{)}}}}}} | | title = {{Qud text|{{Qud shader|C|{{(}}Graftek{{)}}}}}} | ||
Line 8: | Line 7: | ||
| av = 2 | | av = 2 | ||
| dv = 4 | | dv = 4 | ||
| ma = 8 | |||
| marange = 6+1d3 | |||
| weight = 200 | | weight = 200 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
Line 13: | Line 14: | ||
| tier = 1 | | tier = 1 | ||
| colorstr = &C | | colorstr = &C | ||
| tilecolors = Cw | |||
| renderstr = 4 | | renderstr = 4 | ||
| role = Breeder | | role = Breeder | ||
| extra = {{Extra info|weight = 200 | metal = yes}} | | extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HoverRobot}} | ||
| inheritingfrom = BaseRobot | | inheritingfrom = BaseRobot | ||
| quickness = 100 | | quickness = 100 | ||
Line 31: | Line 33: | ||
| xpvalue = 175 | | xpvalue = 175 | ||
| xptier = 1 | | xptier = 1 | ||
| faction = {{creature faction|{{FactionID to name|Robots}}|100}} | | faction = {{creature faction nostore|{{FactionID to name|Robots}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Graftek_Tendril|2|no|100}}{{inventory|Chem Cell|1|no|15}} | | inventory = {{inventory|Graftek_Tendril|2|no|100|no}}{{inventory|Chem Cell|1|no|15|no}} | ||
| skills = {{SkillID to name|ShortBlades}} </br>{{SkillID to name|ShortBlades_Bloodletter}} | | skills = {{SkillID to name|ShortBlades}} </br>{{SkillID to name|ShortBlades_Bloodletter}} | ||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|7}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|7}} | ||
| desc = A dog-sized translucent box hovers quietly. Four glowing thruster-pods twitch on outstretched gimbals, constantly adjusting for minute eddies in the air. Underneath the box hang a variety of many-tooled tendrils. | | desc = A dog-sized translucent box hovers quietly. Four glowing thruster-pods twitch on outstretched gimbals, constantly adjusting for minute eddies in the air. Underneath the box hang a variety of many-tooled tendrils. | ||
| categories = Robots | | categories = Robots | ||
| gameversion = 2.0.204.52 | |||
}} | }} | ||
<!-- END QBE -->{|class="wikitable" | <!-- END QBE --> | ||
A {{Name}} was a creature that was only found in the strata below the now-defunct [[Trembling Dunes]]. Rather than attacking creatures it was hostile to, a Graftek would seek out creatures around it to graft, giving them various stat bonuses depending on the graft. | |||
A Graftek would actively target other creatures on the map and would apply a graft to them when they were adjacent. It would apply grafts indiscriminately, whether the target was hostile, neutral, friendly, or even a companion to the player. It would continue to do so until it had grafted every creature in the current zone that it was able to reach/was graftable; when it ran out of eligible targets, it began to wander around randomly.{{Code Reference|namespace=XRL.World.AI.GoalHandlers|class=GraftekGoal}} | |||
A Graftek couldn't graft creatures that had already been grafted. Additionally, it couldn't graft inanimate objects, metallic creatures, inorganic creatures, or other Grafteks.{{Code Reference|class=Graftek}} | |||
== Grafts == | |||
A Graftek was able to apply three different grafts to creatures: {{qud text|&cgrafted}}, {{qud text|&ccyberized}}, and {{qud text|&Cchromed}}. Creatures that were grafted became [[metal|metallicized]], had their default color permanently changed depending on the graft, and had the name of the graft appended to their name.{{Code Reference|namespace=XRL.World.AI.GoalHandlers|class=GraftekGraft}} | |||
=== Grafted === | |||
{{qud look | |||
| title = &cgrafted | |||
| text = Twining metallic musculature has been grotesquely merged with their body. | |||
| bottomtext = none | |||
}} | |||
{|class="wikitable" | |||
| '''+ 6-12 [[HP|Hitpoints]]''' | |||
|- | |||
| '''+ 4-6 [[Strength]]''' | |||
|- | |||
| '''+ 4-6 [[Toughness]]''' | |||
|} | |||
=== Cyberized === | |||
{{qud look | |||
| title = &ccyberized | |||
| text = Shining metallic veins pulse beneath their skin. | |||
| bottomtext = none | |||
}} | |||
{|class="wikitable" | |||
| '''+ 6-12 Hitpoints''' | |||
|- | |||
| '''+ 4-6 [[Agility]]''' | |||
|- | |||
| '''+ 4-8 [[DV]]''' | |||
|} | |||
=== Chromed === | |||
{{qud look | |||
| title = &Cchromed | |||
| text = Their skin is tesselated in tiny chrome scales. | |||
| bottomtext = none | |||
}} | |||
{|class="wikitable" | |||
| '''+ 6-12 Hitpoints''' | | '''+ 6-12 Hitpoints''' | ||
|- | |- | ||
Line 48: | Line 92: | ||
| '''+ 50-75 Cold Resistance''' | | '''+ 50-75 Cold Resistance''' | ||
|} | |} | ||
== Player Grafting == | == Player Grafting == | ||
Normally, Graftek | Normally, a Graftek would not seek out the player and wouldn't apply a graft if they moved close, even if they were friendly to robots. However, it would apply a graft to the player's body so long as they were not in control of it, such as when the player is [[Domination|dominating]] another creature. This could even have been achieved by using a {{favilink|ganglionic teleprojector}} on the Graftek itself; however, the player would have had difficulty controlling it, as it moved around erratically even while being dominated. | ||
Since grafts are permanent and cannot be removed, and only one graft could have been present on a creature at a time, incautious players could have ended up with grafts that they did not want. There are also several drawbacks to a metallic body: {{favilink|pulsed field magnet|plural}} became more of a concern for grafted players, and such players could have been pulsed by [[EMP]] effects, although this has never had an effect. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Robots]] | [[Category:Robots]] | ||
{{ | {{Robots Navbox}} |
Latest revision as of 21:42, 24 June 2024
![]() |
This article contains removed content.
This content is no longer available in the game, but is preserved here for historical interest. |
This content is no longer available in the game, but is preserved here for historical interest.
Level: 7 | |
| |
Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
|
4 |
---|---|
ID?
|
Graftek |
Faction
|
robots (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
Skills
|
|
| |
Skills
| |
Mutations
|
|
| |
Mutations
| |
Experience?
|
175 XP |
XP Tier
|
1 |
Role
|
Breeder |
Extra info:
| |
Infobox data from game version 2.0.204.52
|
A dog-sized translucent box hovers quietly. Four glowing thruster-pods twitch on outstretched gimbals, constantly adjusting for minute eddies in the air. Underneath the box hang a variety of many-tooled tendrils.
A Graftek was a creature that was only found in the strata below the now-defunct Trembling Dunes. Rather than attacking creatures it was hostile to, a Graftek would seek out creatures around it to graft, giving them various stat bonuses depending on the graft.
A Graftek would actively target other creatures on the map and would apply a graft to them when they were adjacent. It would apply grafts indiscriminately, whether the target was hostile, neutral, friendly, or even a companion to the player. It would continue to do so until it had grafted every creature in the current zone that it was able to reach/was graftable; when it ran out of eligible targets, it began to wander around randomly.[1]
A Graftek couldn't graft creatures that had already been grafted. Additionally, it couldn't graft inanimate objects, metallic creatures, inorganic creatures, or other Grafteks.[2]
Grafts
A Graftek was able to apply three different grafts to creatures: grafted, cyberized, and chromed. Creatures that were grafted became metallicized, had their default color permanently changed depending on the graft, and had the name of the graft appended to their name.[3]
Grafted
Twining metallic musculature has been grotesquely merged with their body.
+ 6-12 Hitpoints |
+ 4-6 Strength |
+ 4-6 Toughness |
Cyberized
Shining metallic veins pulse beneath their skin.
+ 6-12 Hitpoints |
+ 4-6 Agility |
+ 4-8 DV |
Chromed
Their skin is tesselated in tiny chrome scales.
+ 6-12 Hitpoints |
+ 2-4 AV |
+ 50-75 Heat Resistance |
+ 50-75 Cold Resistance |
Player Grafting
Normally, a Graftek would not seek out the player and wouldn't apply a graft if they moved close, even if they were friendly to robots. However, it would apply a graft to the player's body so long as they were not in control of it, such as when the player is dominating another creature. This could even have been achieved by using a ganglionic teleprojector on the Graftek itself; however, the player would have had difficulty controlling it, as it moved around erratically even while being dominated.
Since grafts are permanent and cannot be removed, and only one graft could have been present on a creature at a time, incautious players could have ended up with grafts that they did not want. There are also several drawbacks to a metallic body: pulsed field magnets became more of a concern for grafted players, and such players could have been pulsed by EMP effects, although this has never had an effect.