Carbine: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(8 intermediate revisions by the same user not shown)
Line 19: Line 19:
| id = Carbine
| id = Carbine
| complexity = 1
| complexity = 1
| tier = 4
| tier = 3
| bits = 0014
| bits = 0014
| canbuild = yes
| canbuild = yes
Line 27: Line 27:
| extra = {{Extra info|twohanded = yes | metal = yes}}
| extra = {{Extra info|twohanded = yes | metal = yes}}
| inheritingfrom = BaseMagazineRifle
| inheritingfrom = BaseMagazineRifle
| dynamictable = {{Dynamic object|Guns|Carbine}}
| dynamictable = {{Dynamic object|Guns|Carbine}} </br>{{Dynamic object|Items|Carbine}}
| unidentifiedinfo = {{Unidentified info | tile = carbine unidentified.png | name = weird artifact | altname = rifle }}
| unidentifiedimage = carbine unidentified.png
| desc = A composite carbine with a banana-shaped magazine.
| unidentifiedname = weird artifact
| unidentifiedaltname = rifle
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,MagazineMods
| desc = Carbon steel gleams on its sawed muzzle. A dented butt stock cuts at right angle to the shoulder.


{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
Line 36: Line 39:
Multiple projectiles per shot: 3{{)}}}}
Multiple projectiles per shot: 3{{)}}}}
| categories = Rifles
| categories = Rifles
| gameversion = 2.0.201.69
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 21:34, 18 January 2024

carbine
9
PV
♥
1d8
average: 4.5range: 1-8
$
100.00
Commerce Value
11
lbs.
Weight
Ammo Type

lead slug

Accuracy
Shots per Action

3

Ammo per Action

3

Max Ammo

24

Complexity

1

Tier

3

<0014>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Bow and Rifle

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, rifle, magazine

Character

)

ID?Use this ID to Wish for the item

Carbine

Spawns in

Guns
Items

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
carbine

Carbon steel gleams on its sawed muzzle. A dented butt stock cuts at right angle to the shoulder.

Weapon Class: Bows & Rifles
Accuracy: Low
Multiple ammo used per shot: 3
Multiple projectiles per shot: 3

Perfect

The carbine is a mid-tier rifle that is notable for its high rate of fire, combined with decent penetration and damage potential. It fires three lead slugs in a single shot, allowing it to potentially hit multiple targets. If found at a low level, it makes an excellent ranged weapon that can generally dispatch most early-game threats in one or two shots. It does, however, consume a decent amount of ammo, which might be difficult to sustain until a decent source of ammunition can be secured.

If not found early, the carbine is often outclassed by other weapons the player is likely to find. In particular, its unique mod-improved variant, the Sparbine, can be obtained by completing the More Than a Willing Spirit quest that grants entry to Grit Gate.

Obtaining

The carbine can be:

References

This information is reliable as of patch 2.0.201.49.
  1. XRL.World.Encounters.EncounterObjectBuilders.RummagerJunk
  2. XRL.World.RelicGenerator