Arcwyrk: Difference between revisions

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m less incorrect removal background
remove from faction Cargo storage
 
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| xpvalue = 525
| xpvalue = 525
| xptier = 4
| xptier = 4
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction nostore|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Arcwyrk_Girder|1|no|100|no}}{{inventory|Arcwyrk_Cable|1|no|100|no}}{{inventory|Arc Cannon|1|no|100|no}}
| inventory = {{inventory|Arcwyrk_Girder|1|no|100|no}}{{inventory|Arcwyrk_Cable|1|no|100|no}}{{inventory|Arc Cannon|1|no|100|no}}

Latest revision as of 21:41, 24 June 2024

This article contains removed content.
This content is no longer available in the game, but is preserved here for historical interest.
arcwyrk
Character

7

ID?Use this ID to Wish for arcwyrk

Arcwyrk

Faction

robots (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

525 XP

XP Tier

4

Role

Artillery


Extra info:

Limbs* (HexapedalRobot): * Excludes limbs granted via mutations
arcwyrk

An asymmetrical jumble of girders and thin wire, an arcwyrk appears to be just another pile of rubble. Only when they spring to life, their countless limbs popping with thousands of electrical sparks, does their great danger present itself.

Perfect

The arcwyrk was a type of robot found in the mid tier Ruins. It was removed in 204.56 without notice.