Chaingun
 Ammo Type  
 | 
|
|---|---|
 Accuracy  
 | 
 Low (16)  | 
 Shots per Action  
 | 
 6  | 
 Max Ammo  
 | 
 42  | 
 Complexity  
 | 
 4  | 
 Tier  
 | 
 4  | 
| 
 <004>  | |
 Can Disassemble  
 | 
 yes  | 
 Can Build  
 | 
 yes  | 
 Tinker Skill  
 | 
|
 Skill Used  
 | 
|
 Character  
 | 
 )  | 
 ID?  
 | 
 Chaingun  | 
 Spawns in  
 | 
|
Extra Info:
  | |
Infobox data from game version 2.0.201.49 
 | |
The chaingun is a mid-tier heavy weapon that is notable for its high magazine capacity and the large number of projectiles it fires in a single shot. Because of this characteristic, the chaingun can take down multiple targets in a single turn, and it can compete with or outperform other top-tier ranged weapons when fighting swarms of enemies or targets that do not have very high armor (AV). When fighting enemies with very high AV, a different heavy weapon or a rifle with higher penetration may be preferred.
One of the most significant challenges of using a chaingun for an extended period of time will be keeping it supplied with enough 
lead slugs, because it is quite ammo-hungry. Dedicated chaingunners may want to buy all the lead slugs they can find from merchants, and also consider learning how to craft additional slugs with the relevant Tinker I schematic.
Obtaining
The chaingun can be:
- Found as random loot in mid-tier or high-tier zones or occasionally equipped by random creatures.
Mechanimist rummagers have about a 2% chance of spawning with a chaingun.[1]
 - Crafted with the Tinker II skill, after obtaining the required schematic.
 - Disarmed from 
chaingun turrets, which are one of the most common varieties of turrets. 
References
| This information is reliable as of patch 2.0.201.49. | 
- ↑  
XRL.World.Encounters.EncounterObjectBuilders.RummagerJunk 

