Callings
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This information is reliable as of patch 2.0.199.1. If this is no longer the current patch, you can help by updating it. |
Callings are the name given to the Mutated Human subtypes. You can choose a calling during character creation. The corresponding True Kin starting types are called Castes.
List of Callings
The following information is as presented in-game, except that links are included where relevant. Along with their starting gear, all callings start with 2 empty waterskins and 6d86-48 (Avg: 27)
torches.
Calling | Stat Bonus | Skills | Build Code | Starting Equipment | Starting Items |
---|---|---|---|---|---|
+2 Ego | Customs and Folklore[1] Intimidate Proselytize |
a | 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
2 ![]() 1-2 ![]() | |
+2 Agility | Short Blade[1] Tinkering[1] |
b | 2 ![]() 1 ![]() 1 ![]() 1 ![]() |
1 ![]() 1 ![]() 1 ![]() 6-12 ![]() 2-3 canned mystery meat(favilink error!) 1-4 things from Junk 1 2-4 things from Artifact 1 1-4 things from Scrap 1 | |
-1 Strength +3 Willpower |
Cudgel[1] Berate Calloused +100 reputation with bears |
c | 1 ![]() 1 ![]() 1 ![]() |
1 ![]() 8-10 ![]() | |
+2 Agility | Pistol[1]
+200 reputation with mysterious strangers |
d | 2 borderlands revolver(favilink error!) 1 ![]() |
1 ![]() 45-65 ![]() 3-4 ![]() | |
+2 Strength | Axe[1] | e | 1 ![]() 1 ![]() |
1 ![]() 45-65 ![]() 8-10 ![]() | |
+2 Willpower | Self-discipline[1] | f | 1 ![]() 1 ![]() 1 ![]() |
2 ![]() 2-3 ![]() | |
+2 Toughness | Wayfaring[1]
Harvestry |
g | 1 ![]() 1 ![]() |
1 ![]() 4-5 ![]() 1 ![]() | |
+2 Intelligence | Tinkering[1] First Aid[1] Customs and Folklore[1] |
h | 1 ![]() 1 ![]() 1 ![]() |
1 ![]() 1 ![]() 1-2 ![]() | |
+2 Intelligence | Tinkering[1]
+100 reputation with the Barathrumites |
i | 1 ![]() 1 ![]() 1 ![]() |
1 ![]() 1 ![]() 1-2 ![]() 1-4 things from Junk 1 2-4 things from Artifact 1 1-4 things from Scrap 1 | |
+2 Strength | Long Blade[1] Shield[1] Bow and Rifle[1] |
j | 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
1 ![]() 1 ![]() -6 ![]() 8-10 ![]() | |
+2 Ego | Snake Oiler +200 reputation with water barons Allowed entrance to many settlements for purposes of trade[2] |
k | 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
7 ![]() 1 ![]() 2 additional empty ![]() 1-2 ![]() 1 ![]() 3-4 things from Junk 1 2-3 things from Artifact 1 | |
+2 Toughness | Cooking and Gathering[1]
Axe[1] |
l | 1 ![]() 1 ![]() |
1 ![]() 1 ![]() 2-6 ![]() 8-10 ![]() 1 ![]() |