Freeze ray
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This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
freeze ray
Cold | |
Ammo Type
|
|
Accuracy
|
Very High (0) |
Shots per Action
|
1 |
Charge per Use
|
500 |
Charge Used For
|
Weapon Power |
Complexity
|
5 |
Tier
|
5 |
<12345> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
) |
ID?
|
Freeze Ray |
Spawns in
|
|
Extra Info:
|
freeze ray
Cold to the touch, this sleek rifle bears a long, slender chrome barrel. Tendrils of icy vapor coil out of the muzzle.
The freeze ray is a high-tier missile weapon that deals cold damage and can freeze targets. Its effect somewhat resembles the Freezing Ray mutation.
It causes a temperature change of -190° to objects in the cells it passes through and to any creatures or objects it hits. This effect applies even if the freeze ray does not penetrate the target's armor. It has no limit on the cumulative temperature change it can incur.[1][2]
Obtaining
The freeze ray can be:
- Found as random loot in higher-tier zones or occasionally equipped by high-tier creatures. Notably, Gunner-Knight Templars have a 12.5% chance to be carrying a freeze ray.[3]
- Crafted with the Tinker II skill, after obtaining the required schematic.
- Disarmed from freeze ray turrets, though this type of turret tends to be somewhat rare.
- In the inventory of Aloysius, though he will not willingly part with it.[4]