Arcwyrk: Difference between revisions

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imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
m (less incorrect removal background)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Removed Content}}
{{Character
{{Character
| title = {{Qud text|arcwyrk}}
| title = {{Qud text|arcwyrk}}
Line 5: Line 8:
| hp = 70
| hp = 70
| av = 4
| av = 4
| dv = 0
| dv = 6
| ma = 0
| ma = 11
| marange = 7+1d7
| weight = 200
| featureweightinfo = no
| id = Arcwyrk
| tier = 4
| colorstr = &amp;W
| colorstr = &amp;W
| tilecolors = Wr
| renderstr = 7
| renderstr = 7
| id = Arcwyrk
| metal = yes
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HexapedalRobot}}
| inheritingfrom = BaseRobot
| quickness = 100
| movespeed = 100
| strength = 20+1d4+4d3
| strength = 20+1d4+4d3
| agility = 10+1d3+4d1
| agility = 10+1d3+4d1
Line 22: Line 33:
| cold = 25
| cold = 25
| heat = 25
| heat = 25
| xpvalue = 525
| xptier = 4
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| inventory = {{inventory|Arcwyrk_Girder|1|no|100|no}}{{inventory|Arcwyrk_Cable|1|no|100|no}}{{inventory|Arc Cannon|1|no|100|no}}
| skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|11}}
| desc = An asymmetrical jumble of girders and thin wire, an arcwyrk =verb:appear= to be just another pile of rubble. Only when =pronouns.subjective= =verb:spring:afterpronoun= to life, =pronouns.possessive= countless limbs popping with thousands of electrical sparks, does =pronouns.possessive= great danger present itself.
| desc = An asymmetrical jumble of girders and thin wire, an arcwyrk =verb:appear= to be just another pile of rubble. Only when =pronouns.subjective= =verb:spring:afterpronoun= to life, =pronouns.possessive= countless limbs popping with thousands of electrical sparks, does =pronouns.possessive= great danger present itself.
| categories = Robots
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->
The {{name}} was a type of robot found in the mid tier [[Ruins]]. It was removed in [[Version_history#204.56|204.56]] without notice.
{{Robots Navbox}}
[[Category:Robots]]
[[Category:Robots]]

Latest revision as of 11:04, 18 July 2023

This article contains removed content.
This content is no longer available in the game, but is preserved here for historical interest.
arcwyrk
Arcwyrk.png
Character

7

ID?Use this ID to Wish for arcwyrk

Arcwyrk

Faction

robots (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

525 XP

XP Tier

4

Role

Artillery


Extra info:

Limbs* (HexapedalRobot): * Excludes limbs granted via mutations
arcwyrk

An asymmetrical jumble of girders and thin wire, an arcwyrk appears to be just another pile of rubble. Only when they spring to life, their countless limbs popping with thousands of electrical sparks, does their great danger present itself.

Perfect

The arcwyrk was a type of robot found in the mid tier Ruins. It was removed in 204.56 without notice.