Berserk (effect): Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(type, blurb)
m (favilink fix)
Line 1: Line 1:
{{Effect|berserk|100% chance to dismember with axes.
{{Effect
|Beserk
|berserk
|type=100000000000000000000000010
| desc = 100% chance to dismember with axes.
|gameversion = 2.0.201.78}}
| id = Beserk
| type = 100000000000000000000000010
| gameversion = 2.0.201.78}}
:<small>(Note that the ID is spelled incorrectly in code with a missing r. Please do not attempt to fix it.)</small>
:<small>(Note that the ID is spelled incorrectly in code with a missing r. Please do not attempt to fix it.)</small>
{{name}} is an effect caused by the axe skill [[Berserk!]]. It can also be applied to {{favilink|madpoles}} who come into contact with {{favilink|blood}}.
{{name}} is an effect caused by the axe skill [[Berserk!]]. It can also be applied to {{favilink|madpole|plural}} who come into contact with {{favilink|blood}}.
{{Effect Navbox}}
{{Effect Navbox}}

Revision as of 16:29, 3 April 2021

berserk
ID

Beserk

Effect Type

Mental, Removable

berserk

100% chance to dismember with axes.

(Note that the ID is spelled incorrectly in code with a missing r. Please do not attempt to fix it.)

berserk is an effect caused by the axe skill Berserk!. It can also be applied to madpoles who come into contact with blood.