Callings: Difference between revisions

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!Starting Items
!Starting Items
|-
|-
| Apostle
| {{Subtype portrait|Apostle|subtype apostle.png}}
| +2 Ego
| +2 Ego
| [[Customs and Folklore]]<ref name="skill-tree">When the name of a skill tree is given, you start with the 0-cost skill(s) from that tree.</ref></br>[[Intimidate]]</br>[[Proselytize]]
| [[Customs and Folklore]]<ref name="skill-tree">When the name of a skill tree is given, you start with the 0-cost skill(s) from that tree.</ref></br>[[Intimidate]]</br>[[Proselytize]]
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|2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>1-2 {{favilink|goat jerky}}
|2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>1-2 {{favilink|goat jerky}}
|-
|-
| Arconaut
| {{Subtype portrait|Arconaut|subtype arconaut.png}}
| +2 Agility
| +2 Agility
| [[Short Blade]]<ref name="skill-tree"/></br>[[Tinkering]]<ref name="skill-tree"/>
| [[Short Blade]]<ref name="skill-tree"/></br>[[Tinkering]]<ref name="skill-tree"/>
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| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>6-12 {{favilink|wooden arrow|plural}}</br>2-3 {{favilink|canned mystery meat}}</br>1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>6-12 {{favilink|wooden arrow|plural}}</br>2-3 {{favilink|canned mystery meat}}</br>1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
|-
|-
| Greybeard
| {{Subtype portrait|Greybeard|subtype greybeard.png}}
| -1 Strength</br>+3 Willpower
| -1 Strength</br>+3 Willpower
| [[Cudgel]]<ref name="skill-tree"/></br>[[Berate]]</br>[[Calloused]]</br>+100 reputation with [[bears]]
| [[Cudgel]]<ref name="skill-tree"/></br>[[Berate]]</br>[[Calloused]]</br>+100 reputation with [[bears]]
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|1 {{favilink|waterskin}} with 32 drams of fresh water</br>8-10 {{favilink|bear jerky}}
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>8-10 {{favilink|bear jerky}}
|-
|-
| Gunslinger
| {{Subtype portrait|Gunslinger|subtype gunslinger.png}}
| +2 Agility
| +2 Agility
| [[Pistol]]<ref name="skill-tree"/>
| [[Pistol]]<ref name="skill-tree"/>
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|1 {{favilink|waterskin}} with 32 drams of fresh water</br>45-65 {{favilink|lead slug|plural}}</br>3-4 {{favilink|beetle jerky|plural}}
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>45-65 {{favilink|lead slug|plural}}</br>3-4 {{favilink|beetle jerky|plural}}
|-
|-
| Marauder
| {{Subtype portrait|Marauder|subtype marauder.png}}
| +2 Strength
| +2 Strength
| [[Axe]]<ref name="skill-tree"/>
| [[Axe]]<ref name="skill-tree"/>
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| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>45-65 {{favilink|lead slug|plural}}</br>8-10 {{favilink|bear jerky|plural}}
| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>45-65 {{favilink|lead slug|plural}}</br>8-10 {{favilink|bear jerky|plural}}
|-
|-
|Pilgrim
| {{Subtype portrait|Pilgrim|subtype pilgrim.png}}
| +2 Willpower
| +2 Willpower
|[[Self-discipline]]<ref name="skill-tree"/>
|[[Self-discipline]]<ref name="skill-tree"/>
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|2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>2-3 {{favilink|crusty loaf}}
|2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>2-3 {{favilink|crusty loaf}}
|-
|-
|Nomad
| {{Subtype portrait|Nomad|subtype nomad.png}}
| +2 Toughness
| +2 Toughness
|[[Wayfaring]]<ref name="skill-tree"/>
|[[Wayfaring]]<ref name="skill-tree"/>
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| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>4-5 {{favilink|salthopper chip|plural}}</br>1 {{favilink|desert kris}}
| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>4-5 {{favilink|salthopper chip|plural}}</br>1 {{favilink|desert kris}}
|-
|-
|Scholar
| {{Subtype portrait|Scholar|subtype scholar.png}}
| +2 Intelligence
| +2 Intelligence
|[[Tinkering]]<ref name="skill-tree"/></br>[[First Aid]]<ref name="skill-tree"/>
|[[Tinkering]]<ref name="skill-tree"/></br>[[First Aid]]<ref name="skill-tree"/>
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|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}
|-
|-
|Tinker
| {{Subtype portrait|Tinker|subtype tinker.png}}
| +2 Intelligence
| +2 Intelligence
| [[Tinkering]]<ref name="skill-tree"/>
| [[Tinkering]]<ref name="skill-tree"/>
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|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}</br>1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}</br>1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
|-
|-
|Warden
| {{Subtype portrait|Warden|subtype warden.png}}
| +2 Strength
| +2 Strength
|[[Long Blade]]<ref name="skill-tree"/></br>[[Shield]]<ref name="skill-tree"/>
|[[Long Blade]]<ref name="skill-tree"/></br>[[Shield]]<ref name="skill-tree"/>
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|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|goat jerky}}
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|goat jerky}}
|-
|-
|Water Merchant
| {{Subtype portrait|Water Merchant|subtype water merchant.png}}
| +2 Ego
| +2 Ego
| [[Snake Oiler]]</br>+200 reputation with [[water barons]]</br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
| [[Snake Oiler]]</br>+200 reputation with [[water barons]]</br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
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| 7 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>2 additional empty {{favilink|waterskin|plural}}</br>1-2 {{favilink|goat jerky}}</br>1 {{favilink|merchant's token}}</br>3-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]
| 7 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>2 additional empty {{favilink|waterskin|plural}}</br>1-2 {{favilink|goat jerky}}</br>1 {{favilink|merchant's token}}</br>3-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]
|-
|-
|Watervine Farmer
| {{Subtype portrait|Watervine Farmer|subtype watervine farmer.png}}
| +2 Toughness
| +2 Toughness
| [[Cooking and Gathering]]<ref name="skill-tree"/>
| [[Cooking and Gathering]]<ref name="skill-tree"/>

Revision as of 16:41, 19 December 2020

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This information is reliable as of patch 2.0.199.1. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.199.1.

Callings are the name given to the Mutated Human subtypes. You can choose a calling during character creation. The corresponding True Kin starting types are called Castes.

List of Callings

The following information is as presented in-game, except that links are included where relevant. Along with their starting gear, all callings start with 2 empty waterskins and 6d86-48 (Avg: 27)torches.

Calling Stat Bonus Skills Build Code Starting Equipment Starting Items
Apostle
Subtype apostle.png
+2 Ego Customs and Folklore[1]
Intimidate
Proselytize
a 1 staff
1 witchwood wreath
1 cloth robe
1 leather moccasins
2 waterskins with 32 drams of fresh water each
1-2 goat jerky
Arconaut
Subtype arconaut.png
+2 Agility Short Blade[1]
Tinkering[1]
Scavenger

Acrobatics[1]

Spry
b 2 bronze daggers
1 short bow
1 pocketed vest
1 vinewood sap mask
1 waterskin with 32 drams of fresh water
1 canteen with 32 drams of fresh water
1 basic toolkit
6-12 wooden arrows
2-3 canned mystery meat(favilink error!)
1-4 things from Junk 1
2-4 things from Artifact 1
1-4 things from Scrap 1
Greybeard
Subtype greybeard.png
-1 Strength
+3 Willpower
Cudgel[1]
Berate
Calloused
+100 reputation with bears
c 1 walking stick
1 cloth robe
1 sandals
1 waterskin with 32 drams of fresh water
8-10 bear jerky
Gunslinger
Subtype gunslinger.png
+2 Agility Pistol[1]
Weak Spotter

+200 reputation with mysterious strangers

d 2 borderlands revolver(favilink error!)
1 woven tunic
1 waterskin with 32 drams of fresh water
45-65 lead slugs
3-4 beetle jerkies
Marauder
Subtype marauder.png
+2 Strength Axe[1]
Dismember
Charge
Butchery
e 1 bronze battle axe
1 furs
1 waterskin with 32 drams of fresh water
45-65 lead slugs
8-10 bear jerkies
Pilgrim
Subtype pilgrim.png
+2 Willpower Self-discipline[1]
Fasting Way
Iron Mind

Wayfaring[1]

f 1 staff
1 cloth robe
1 sandals
2 waterskins with 32 drams of fresh water each
2-3 crusty loaf
Nomad
Subtype nomad.png
+2 Toughness Wayfaring[1]
Wilderness Lore: Salt Pans

Harvestry
Weathered
+200 reputation with the Issachari tribe

g 1 recycling suit
1 goggles
1 waterskin with 32 drams of fresh water
4-5 salthopper chips
1 desert kris
Scholar
Subtype scholar.png
+2 Intelligence Tinkering[1]
First Aid[1]
Heal

Tactics[1]

Hurdle

Customs and Folklore[1]
Harvestry
Wilderness Lore: Random
Wilderness Lore: Random

h 1 staff
1 cloth robe
1 leather moccasins
1 waterskin with 32 drams of fresh water
1 basic toolkit
1-2 goat jerky
Tinker
Subtype tinker.png
+2 Intelligence Tinkering[1]
Lay Mine / Set Bomb
Disassemble
Repair
Tinker I

+100 reputation with the Barathrumites

i 1 bronze dagger
1 cloth robe
1 leather moccasins
1 waterskin with 32 drams of fresh water
1 basic toolkit
1-2 goat jerky
1-4 things from Junk 1
2-4 things from Artifact 1
1-4 things from Scrap 1
Warden
Subtype warden.png
+2 Strength Long Blade[1]
Shield[1]
Shield Slam

Bow and Rifle[1]
Pistol[1]
+300 reputation with the Fellowship of Wardens

j 1 iron long sword
1 leather armor
1 iron buckler
1 leather moccasins
1 waterskin with 32 drams of fresh water
1 canteen with 32 drams of fresh water
-6 witchwood barks
8-10 goat jerky
Water Merchant
Subtype water merchant.png
+2 Ego Snake Oiler
+200 reputation with water barons
Allowed entrance to many settlements for purposes of trade[2]
k 1 bronze dagger
1 woven tunic
1 cloth robe
1 leather moccasins
7 waterskins with 32 drams of fresh water each
1 canteen with 32 drams of fresh water
2 additional empty waterskins
1-2 goat jerky
1 merchant's token
3-4 things from Junk 1
2-3 things from Artifact 1
Watervine Farmer
Subtype watervine farmer.png
+2 Toughness Cooking and Gathering[1]
Harvestry

Axe[1]
Wilderness Lore: Marshes
+100 reputation with the villagers of Joppa
Starts with access to Farmers' Markets[2]

l 1 iron vinereaper
1 woven tunic
1 waterskin with 32 drams of fresh water
1 canteen with 32 drams of fresh water
2-6 witchwood barks
8-10 vinewafer sheaf
1 farmer's token

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 When the name of a skill tree is given, you start with the 0-cost skill(s) from that tree.
  2. 2.0 2.1 This perk is not fully implemented.