Chaingun: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
Line 28: Line 28:
| extra = {{Extra info|twohanded = yes | metal = yes}}
| extra = {{Extra info|twohanded = yes | metal = yes}}
| inheritingfrom = BaseMagazineHeavyWeapon
| inheritingfrom = BaseMagazineHeavyWeapon
| dynamictable = {{Dynamic object|Guns|Chaingun}} </br>{{Dynamic object|Items|Chaingun}}
| dynamictable = {{Dynamic object|Items|Chaingun}} </br>{{Dynamic object|Guns|Chaingun}}
| unidentifiedimage = chaingun unidentified.png
| unidentifiedimage = chaingun unidentified.png
| unidentifiedname = strange tubes
| unidentifiedname = strange tubes
Line 41: Line 41:
-25 move speed{{)}}}}
-25 move speed{{)}}}}
| categories = Heavy Weapons
| categories = Heavy Weapons
| gameversion = 2.0.203.20
| gameversion = 2.0.203.49
}}
}}
<!-- END QBE -->The {{name}} is a mid-tier [[:Category:Heavy Weapons|heavy weapon]] that is notable for its high magazine capacity and the large number of projectiles it fires in a single shot. Because of this characteristic, the {{name}} can take down multiple targets in a single turn, and it can compete with or outperform other top-tier ranged weapons when fighting swarms of enemies or targets that do not have very high armor ([[AV]]). When fighting enemies with very high AV, a different heavy weapon or a [[:Category:Rifles|rifle]] with higher [[penetration]] may be preferred.
<!-- END QBE -->The {{name}} is a mid-tier [[:Category:Heavy Weapons|heavy weapon]] that is notable for its high magazine capacity and the large number of projectiles it fires in a single shot. Because of this characteristic, the {{name}} can take down multiple targets in a single turn, and it can compete with or outperform other top-tier ranged weapons when fighting swarms of enemies or targets that do not have very high armor ([[AV]]). When fighting enemies with very high AV, a different heavy weapon or a [[:Category:Rifles|rifle]] with higher [[penetration]] may be preferred.

Revision as of 04:26, 22 June 2022

chaingun
8
PV
♥
1d6
average: 3.5range: 1-6
$
250.00
Commerce Value
40
lbs.
Weight
Ammo Type

lead slug

Accuracy
Shots per Action

6

Ammo per Action

6

Max Ammo

42

Complexity

4

Tier

4

<004>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Heavy Weapon

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, heavy weapon, magazine

Character

)

ID?Use this ID to Wish for the item

Chaingun

Spawns in

Items
Guns

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
chaingun

A chrome chain wraps around a self-winding flywheel and is spotted with grease dew. One long barrel is nicked with steel scarring.

Weapon Class: Heavy Weapon
Accuracy: Low
Multiple ammo used per shot: 6
Multiple projectiles per shot: 6
-25 move speed

Perfect

The chaingun is a mid-tier heavy weapon that is notable for its high magazine capacity and the large number of projectiles it fires in a single shot. Because of this characteristic, the chaingun can take down multiple targets in a single turn, and it can compete with or outperform other top-tier ranged weapons when fighting swarms of enemies or targets that do not have very high armor (AV). When fighting enemies with very high AV, a different heavy weapon or a rifle with higher penetration may be preferred.

One of the most significant challenges of using a chaingun for an extended period of time will be keeping it supplied with enough lead slugs, because it is quite ammo-hungry. Dedicated chaingunners may want to buy all the lead slugs they can find from merchants, and also consider learning how to craft additional slugs with the relevant Tinker I schematic.

Obtaining

The chaingun can be:

References

This information is reliable as of patch 2.0.201.49.
  1. XRL.World.Encounters.EncounterObjectBuilders.RummagerJunk