Convalessence: Difference between revisions

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(→‎Uses for Convalessence: used inside regeneration tanks)
 
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* Passive healing
* Passive healing
* Has two [[cooking effect]]s: [[Cold-based cooking effects]], and [[Regeneration and healing-based cooking effects]].
* Has two [[cooking effect]]s: [[Cold-based cooking effects]], and [[Regeneration and healing-based cooking effects]].
* Used inside {{favilink|regeneration tank|plural}} to remove negative status effects (and regenerate limbs, if mixed with {{favilink|cloning draught}})


== Consuming {{PAGENAME}} ==
== Consuming {{PAGENAME}} ==

Latest revision as of 15:05, 2 May 2022

convalessence
When on/in other objects/liquids:
luminous liquid
luminous object
convalessence-stained object
Vaporizes at

-100°, into cryogenic mist

Base temperature

25°

Cooking Effect

simple cold-based effects, simple regeneration and healing-based effects

Value per dram

0

Weight per dram

0.25#

Evaporativity

15

Fluidity

20

Cleaning factor

5

Prompt to wade through?

no

Prompt to drink?

no

ID

ConvalessencePuddle, ConvalessencePool,SmallConvalessencePuddle,ConvalessenceWaterskin_Ingredient

Liquid ID

Convalessence is an uncommon liquid that is most often found within the depths of Bethesda Susa. It can also sometimes be found sold by certain merchants, such as kippers.

Upon stepping into a puddle of convalessence, all objects will have their temperature decrease by -20T. All organic creatures will heal ♥1 HP a turn if they end their turn in a puddle of convalessence.

Evaporation

The default temperature for convalessence is 25°. Interestingly enough, when convalessence freezes at the default -100T, it will transform into cryogenic mist instead of freezing.

Sources of Convalessence

Uses for Convalessence

Consuming Convalessence

Drinking convalessence returns the following message:

It's effervescent!

Doing so does not influence hydration in any way.