Lost: Difference between revisions

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(Created page with "{{Effect|Lost|Can't fast travel.|Lost}} {{name}} is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player characte...")
 
m (as of patch)
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{{As Of Patch|2.0.199.1}}
{{Effect|Lost|Can't fast travel.|Lost}}
{{Effect|Lost|Can't fast travel.|Lost}}
{{name}} is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has [[Wayfaring]]) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before, or speaking to a creature that is able to speak and give directions.
{{name}} is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has [[Wayfaring]]) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before, or speaking to a creature that is able to speak and give directions.

Revision as of 23:15, 7 January 2020

This information is reliable as of patch 2.0.199.1. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.199.1.
Lost
ID

Lost

Lost

Can't fast travel.

Lost is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has Wayfaring) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before, or speaking to a creature that is able to speak and give directions.

Note that only the base Wayfaring skill helps in getting a player unlost when lost. The Wilderness Lore skills along with the compass bracelet and precinct navigator only prevent getting lost in the first place.