Sniper rifle: Difference between revisions

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The {{name}} can be:
The {{name}} can be:
* Found as random loot in [[zone tier|mid-tier or high-tier zones]] or occasionally equipped by creatures.
* Found as random loot in [[zone tier|mid-tier or high-tier zones]] or occasionally equipped by creatures.
* Found held by {{favilink|Svenlainard}}, though he usually will not sell it.<ref><code>ObjectBlueprints.xml</code></ref>
** {{favilink|mechanimist rummager|plural}} have about a 3% chance of spawning with a {{name}}.{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=RummagerJunk}}
** {{favilink|Svenlainard}} is guaranteed to have a {{name}}, though he usually will not sell it.<ref><code>ObjectBlueprints.xml</code></ref>
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]].
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]].
* [[Disarmed]] from {{favilink|sniper turret|plural}}.
* [[Disarmed]] from {{favilink|sniper turret|plural}}.

Revision as of 05:18, 11 November 2020

sniper rifle
11
PV
♥
1d8
average: 4.5range: 1-8
$
250.00
Commerce Value
12
lbs.
Weight
Ammo Type

lead slug

Accuracy
Shots per Action

1

Max Ammo

1

Complexity

1

Tier

4

<0014>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Bow and Rifle

Character

)

ID?Use this ID to Wish for the item

Sniper Rifle

Spawns in

Guns

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
sniper rifle

This sturdy bolt action rifle has a long, expertly rifled barrel.

Perfect

The sniper rifle is a mid-tier rifle that is notable for its very high accuracy and for having the highest penetration among rifles of its tier, giving it fairly high damage potential. It fires only a single shot at a time, and then must be reloaded.

Obtaining

The sniper rifle can be:

Advantages and disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Can be a highly effective weapon against early-game enemies if found at a low level.

Disadvantages

  • Takes two turns per shot, because it must be reloaded each time after it is fired.

References

  1. XRL.World.Encounters.EncounterObjectBuilders.RummagerJunk
  2. ObjectBlueprints.xml