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  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (72 words) - 16:31, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    4 KB (461 words) - 16:31, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    5 KB (564 words) - 16:31, 18 January 2024
  • find for this reason. It is included only as a random loot in the Missile 2 and Missile 3 item tables. For this reason, it is most likely to be found randomly
    6 KB (491 words) - 21:36, 18 January 2024
  • greater quantity). For example, a specialized tier 3 chest might contain 1d4+23-6 (Avg: 4.5) items from Missile 3. This information is reliable as of patch 2
    3 KB (299 words) - 15:52, 29 April 2022
  • name implies, quite heavy. Weapons‎ (5 C) Melee Weapons‎ (6 C, 4 P) Missile Weapons‎ (3 C) Natural Weapons‎ (303 P) Thrown Weapons‎ (2 C, 25 P) Vibro Weapons‎
    3 KB (498 words) - 18:42, 23 February 2024
  • melee weapons or shields. Variants: Hardpoint, Missile Weapon Missile weapons are used to hold all missile weapons. Variants: Middle Hardpoint, Thrown Weapon
    6 KB (402 words) - 04:50, 14 March 2022
  • about attacking, refer to the relevant combat mechanics page: Melee combat Missile weapon combat Thrown weapon combat A weapon's PV is displayed in game in
    12 KB (1,095 words) - 10:18, 8 February 2024
  • randomly-generated missile weapon turrets and supplies them with the ammo that they require to function, such as energy cells, grenades, lead slugs, HE Missiles, or gourds
    3 KB (278 words) - 14:55, 18 January 2024
  • in a pool of 3 common mods, 2 uncommon mods, 1 rare mod, and 1 rare 3 mod, the total weight would be 7813 (2000+2000+2000+800+800+210+3) and the weighted
    7 KB (548 words) - 07:41, 16 October 2023
  • person. Creates a 3x3 force field centered around yourself Duration: (level based) rounds Cooldown: 100 rounds You may fire missile weapons through the
    4 KB (453 words) - 00:09, 4 February 2024
  • capability also extends to missile weapon slots, allowing one to wield missile weapons that normally require two slots in only one missile weapon slot. If the
    2 KB (186 words) - 02:41, 19 January 2024
  • missile launcher « » missile launcher Grease wets the arming handle and streaks down the wide missile chute toward a welded shoulder rest. Weapon Class:
    2 KB (104 words) - 21:35, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (135 words) - 14:37, 18 January 2024
  • (Floating Nearby) Back (Back) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (135 words) - 14:38, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (136 words) - 16:36, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (136 words) - 16:36, 18 January 2024
  • (Floating Nearby) Back (Back) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (141 words) - 14:38, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (141 words) - 14:37, 18 January 2024
  • (Back) Face (Face) Feet (Feet) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (136 words) - 14:35, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (142 words) - 16:36, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (142 words) - 16:36, 18 January 2024
  • (Back) Face (Face) Feet (Feet) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (142 words) - 14:35, 18 January 2024
  • 6 levels, starting at level 3, you gain 1 attribute point, which can be used to increase a single attribute by 1 (level 3, 9, 15, 21, ...) A variety of
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  • Support Struts (Feet) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) * Excludes limbs granted via mutations Infobox data
    2 KB (69 words) - 14:56, 18 January 2024
  • mortar tube is a lightweight version of the missile launcher. It deals less projectile damage than the missile launcher on a direct hit, with a lower explosion
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  • Manipulators (Hands) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) Right Tread (Tread) Left Tread (Tread) * Excludes
    2 KB (81 words) - 14:56, 18 January 2024
  • Manipulators (Hands) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) * Excludes limbs granted via mutations Infobox data
    2 KB (110 words) - 14:57, 18 January 2024
  • (Feet) Hind Feet (Feet) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) * Excludes limbs granted via mutations Infobox data
    2 KB (107 words) - 14:55, 18 January 2024
  • Support Struts (Feet) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) * Excludes limbs granted via mutations Infobox data
    2 KB (114 words) - 14:56, 18 January 2024
  • (Feet) Hind Feet (Feet) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) * Excludes limbs granted via mutations Infobox data
    1 KB (81 words) - 18:08, 21 January 2023
  • (Feet) Hind Feet (Feet) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) * Excludes limbs granted via mutations Infobox data
    2 KB (107 words) - 14:55, 18 January 2024
  • Accuracy: Very High -25 move speed Perfect An arc cannon is an artifact and a missile weapon belonging to the Heavy Weapon skill tree. Arc cannons must be identified
    3 KB (251 words) - 21:36, 18 January 2024
  • randomly-generated relic firearms, the linear cannon is notable for being the only missile weapon with vibro projectiles, although arc winders and high-voltage arc
    4 KB (267 words) - 21:36, 18 January 2024
  • field Duration: (level based) rounds Cooldown: 100 rounds You may fire missile weapons through the force field. Force Wall is a mental mutation that allows
    4 KB (438 words) - 00:09, 4 February 2024
  • mercurial uses a laser rifle as its primary weapon, and will also be carrying 3 chem cells. It will drop all of these items on death, but due to its teleportation
    2 KB (162 words) - 14:57, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    4 KB (181 words) - 16:29, 18 January 2024
  • without risk of the shot going wild. Perfect A combat shotgun is a mid-tier missile weapon notable for the high number of projectiles it fires per shot, making
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  • average: 3.5range: 1-6 $ 100.00 Commerce Value 3 lbs. Weight Ammo Type lead slug Accuracy Shots per Action 1 Ammo per Action 1 Max Ammo 16 Complexity 3 Tier
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  • (Face) Feet (Feet) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) * Excludes limbs granted via mutations Infobox data
    2 KB (78 words) - 14:57, 18 January 2024
  • Manipulators (Hands) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) Right Tread (Tread) Left Tread (Tread) * Excludes
    2 KB (81 words) - 14:56, 18 January 2024
  • (Feet) Hind Feet (Feet) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) * Excludes limbs granted via mutations Infobox data
    2 KB (97 words) - 14:55, 18 January 2024
  • (Feet) Hind Feet (Feet) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) * Excludes limbs granted via mutations Infobox data
    2 KB (121 words) - 14:55, 18 January 2024
  • (Feet) Hind Feet (Feet) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) * Excludes limbs granted via mutations Infobox data
    1 KB (96 words) - 17:18, 9 October 2023
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    3 KB (191 words) - 16:30, 18 January 2024
  • Manipulators (Hands) Control Unit (Head) Right Hardpoint (Missile Weapon) Left Hardpoint (Missile Weapon) Right Tread (Tread) Left Tread (Tread) * Excludes
    2 KB (82 words) - 14:57, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    3 KB (191 words) - 16:30, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    3 KB (190 words) - 16:29, 18 January 2024
  • Carapace (3) Night Vision (3) Mutations Carapace (3) Night Vision (3) Corpse Dropped electric snail corpse (100%) Experience? 400 XP XP Tier 3 Role Unspecified
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  • Legs (Feet) Hind Legs (Feet) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • electrobow is a ranged weapon with the highest possible accuracy for a missile weapon. It can often be found in the early- to mid- game and has quite high
    4 KB (337 words) - 21:36, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • remaining valid tiles to place them in. 1-3 Naphtaali foragers 1-3 Naphtaali runts 1-3 Naphtaali blowgunners 1-3 Naphtaali stalkers 4-8 additional Naphtaali
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  • (Floating Nearby) Back (Back) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • Accuracy: Medium -25 move speed Perfect The grenade launcher is a mid-tier missile weapon that uses grenades as ammo, and allows the user to fire grenades
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  • Quantity Weight Chance Book 3-43-4 (Avg: 3.5) 100 100.00% Item from Books 3-43-4 (Avg: 3.5) 100 100.00% Item from Junk 1 1-31-3 (Avg: 2) 100 100.00%
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  • → 7 PV 1d6 Damage average: 3.5range: 1-6 $ 50.00 Commerce Value 3 lbs. Weight Ammo Type lead slug Accuracy Shots per Action 1 Ammo per Action 1 Max Ammo
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  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    3 KB (184 words) - 16:29, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • Heavy Weapon Accuracy: Medium Multiple ammo used per shot: 3 Multiple projectiles per shot: 3 -25 move speed Perfect A chain laser is a Heavy Weapon that
    2 KB (130 words) - 21:34, 18 January 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • StandaloneMarkovBook(no results) 3-43-4 (Avg: 3.5) 100 100.00% Item from Books 3-43-4 (Avg: 3.5) 100 100.00% Item from Junk 1 1-31-3 (Avg: 2) 100 100.00%
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  • Nearby) Back (Back) Face (Face) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    1 KB (125 words) - 03:55, 23 July 2023
  • attacks. Specifically, it reduces the implantee's aim variance by 3° when firing missile weapons. The bonus from multiple stabilizer arm locks stack if this
    2 KB (149 words) - 02:39, 19 January 2024
  • Feet (Feet) Hind Feet (Feet) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • Hands Jump Mutations Horns (3) Multiple Legs (3) Thick Fur (1) Heightened Hearing (1) Mutations Horns (3) Multiple Legs (3) Thick Fur (1) Heightened Hearing (1)
    3 KB (154 words) - 16:34, 18 January 2024
  • afflicted with itchy skin, which eventually leads to the fungal infection after 2-3 days. Drinking honey or eating yuckwheat stems does not help in fighting off
    2 KB (219 words) - 16:37, 18 January 2024
  • recharging a chem cell from empty requires 3 A bits because its capacity is 10000, which when divided by 3000 gives 3 with a remainder. If you don't have enough
    3 KB (397 words) - 17:09, 11 July 2023
  • the Quills mutation at level 6, and the Triple-jointed mutation at level 3. Quills provides Mafeo with damage reflection, immunity to the quills of other
    7 KB (679 words) - 04:05, 26 February 2024
  • afflicted with itchy skin, which eventually leads to the fungal infection after 2-3 days. Drinking honey or eating yuckwheat stems does not help in fighting off
    2 KB (219 words) - 16:37, 18 January 2024
  • afflicted with itchy skin, which eventually leads to the fungal infection after 2-3 days. Drinking honey or eating yuckwheat stems does not help in fighting off
    2 KB (219 words) - 16:37, 18 January 2024
  • afflicted with itchy skin, which eventually leads to the fungal infection after 2-3 days. Drinking honey or eating yuckwheat stems does not help in fighting off
    2 KB (219 words) - 16:37, 18 January 2024
  • glint with larvae burning to be born. Perfect A giant centipede nest spawns 1-3 giant centipedes every 15 to 20 turns. After the nest has spawned a total of
    2 KB (126 words) - 16:38, 18 January 2024
  • (Floating Nearby) Back (Back) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    3 KB (178 words) - 14:38, 18 January 2024
  • the Quills mutation at level 6, and the Triple-jointed mutation at level 3. Quills provides Aloysius with damage reflection, immunity to the quills of
    6 KB (639 words) - 04:29, 1 April 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    3 KB (189 words) - 16:29, 18 January 2024
  • disallows gaining the other. Note that this mutation does not grant any missile weapon slots. The following formula is used to determine melee attack chance
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  • equipped in a Missile Weapon body equipment slot and fired at targets using the Fire missile weapon keybind. The first component to a missile weapon attack
    12 KB (1,222 words) - 18:56, 16 June 2022
  • shot going wild. -25 move speed Perfect The flamethrower is a middle-tier missile weapon that consumes oil and spews out an erratic cone of flame. Despite
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  • Expertise Jump Mutations Horns (3) Multiple Legs (3) Thick Fur (1) Heightened Hearing (1) Mutations Horns (3) Multiple Legs (3) Thick Fur (1) Heightened Hearing (1)
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  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    3 KB (184 words) - 16:29, 18 January 2024
  • (Floating Nearby) Back (Back) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • attack in melee with their \fists. They may also spawn with an additional missile weapon, which they may opt to swap out their laser rifle for if the new
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  • (Floating Nearby) Back (Back) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • [20] Complexity 3 Tier 3 Bits <024> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Pistol Potential Mods? missile weapon, firearm
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  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • eventually disappear. Specifically, the giant beetle nest will spawn 1-31-3 (Avg: 2) giant beetles every 15-2015-20 (Avg: 17.5) turns. It will continue
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  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • can be disarmed. Shooting a booster gun has the base action cost of 3000 (3 full turns, normally), otherwise it's equivalent to a dart gun. This section
    1 KB (131 words) - 21:36, 18 January 2024
  • (Floating Nearby) Back (Back) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
    2 KB (93 words) - 13:20, 10 February 2024
  • Left Hand (Hand) Hands (Hands) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • Floating Nearby (Floating Nearby) Back (Back) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) Muscular Foot (Tail) * Excludes limbs
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  • relief. Weapon Class: Heavy Weapon Accuracy: Low Multiple ammo used per shot: 3 Multiple projectiles per shot: 5 Spray fire: This item can be fired while adjacent
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  • Back (Back) Feelers (Face) Head (Head) Right Missile Weapon (Missile Weapon) Left Missile Weapon (Missile Weapon) * Excludes limbs granted via mutations
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  • the Quills mutation at level 6, and the Triple-jointed mutation at level 3. Quills provides Sparafucile with damage reflection, immunity to the quills
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  • the Quills mutation at level 6, and the Triple-jointed mutation at level 3. Quills provides Barathrum with damage reflection, immunity to the quills of
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