Blood: Difference between revisions
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| gameversion = 2.0.201.72 | | gameversion = 2.0.201.72 | ||
}} | }} | ||
{{name|caps}} is the liquid | {{name|caps}} is the liquid shed from the bleeding wounds of non-fungus, non-plant, and non-robotic creatures. | ||
==Sources of Blood== | ==Sources of Blood== | ||
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==Use of Blood== | ==Use of Blood== | ||
* | * The {{favilink|blood-gradient hand vacuum}} uses {{Name}} as ammo. | ||
*A {{favilink|madpole}} covered in blood or swimming through a pool containing {{Name}} will gain the [[Berserk (effect)|Berserk]] status effect.{{Code Reference | class = Madpole}} | * A {{favilink|madpole}} covered in blood, or swimming through a pool containing {{Name}}, will gain the [[Berserk (effect)|Berserk]] status effect.{{Code Reference | class = Madpole}} | ||
*{{Name}} can be used to [[desecrate]] | * {{Name}} can be used to [[desecrate]] {{favilink|sultan shrine|shrines}}. | ||
* | * {{favilink|biodynamic cell|plural}} run on {{name}}. | ||
== Consuming Blood == | |||
Drinking {{name}} returns the following message: | |||
{{qud quote|It has a metallic taste.}} | |||
Doing so does not influence [[Thirst|hydration]] in any way. | |||
==Factions that use Blood as a Water Ritual Liquid== | ==Factions that use Blood as a Water Ritual Liquid== |
Latest revision as of 05:37, 12 April 2022
blood
When on/in other objects/liquids: | |
---|---|
bloody liquid bloody object blood-stained object | |
Starts Flaming at
|
400° |
Vaporizes at
|
1200° |
Base temperature
|
25° |
Value per dram
|
0.25 |
Weight per dram
|
0.25# |
Evaporativity
|
1 |
Fluidity
|
5 |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
BloodPool |
Liquid ID
|
|
Infobox data from game version 2.0.201.72
|
Blood is the liquid shed from the bleeding wounds of non-fungus, non-plant, and non-robotic creatures.
Sources of Blood
- Bleeding will cause a puddle of blood to form near the bleeding creature.
- A critical hit from any weapon will cause a blood splatter from the target.
- Short blades are particularly adept at creating pools of blood, because they also cause the bleeding effect when they make a critical hit, and can cause bleeding from regular hits if the attacker has the Bloodletter skill.
- Dismemberment, with axes or other methods, will quickly accumulate pools of blood.
- Walking through fractus will cause a creature to drop blood.
- The alchemist is guaranteed to have one dram of blood for sale.
Use of Blood
- The blood-gradient hand vacuum uses blood as ammo.
- A madpole covered in blood, or swimming through a pool containing blood, will gain the Berserk status effect.[1]
- blood can be used to desecrate shrines.
- biodynamic cells run on blood.
Consuming Blood
Drinking blood returns the following message:
It has a metallic taste. |
Doing so does not influence hydration in any way.
Factions that use Blood as a Water Ritual Liquid
References
- ↑
XRL.World.Parts.Madpole
|