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| {{As Of Patch|2.0.200.80}} | | {{As Of Patch|2.0.200.80}} |
| {{Mod | | {{Mod |
| | title = with {{qud shader|watery|suspensors}} | | | title = {{Qud text|fitted with {{Qud shader|watery|suspensors}}}} |
| | type = General | | | type = General |
| | id = ModSuspensor | | | id = ModSuspensor |
| | reliconly = no | | | restriction = Must have positive weight |
| | rarity = R | | | rarity = R |
| | tinkerable = yes | | | tinkerable = yes |
| | tinkertier = 7 | | | canautotinker = no |
| | value = 1.3 | | | tinkertier = 7 |
| | desc = Fitted with suspensors: When powered, this item is weightless. | | | value = 1.3 |
| | | complexity = 2 |
| | | difficulty = 1 |
| | | chargeused = 1 |
| | | realitydistortion = yes |
| | | powerloadsensitive = no |
| | | empsensitive = yes |
| | | desc = &CFitted with suspensors: When powered, this item is weightless. |
| }} | | }} |
| {{name}} is a mode introduced in patch 2.0.200 and causes any item modded with this to become weightless if powered with a [[Category:Energy Cells|energy cell]]. | | The {{name}} mod causes an item to become weightless if powered with an [[energy cell]]. |
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| Additionally, the part itself is: | | Additionally, the part itself is: |
| * Reality Distortion Based, meaning that the suspensors will not work under the effects of [[normality]]. | | * [[Properties#Reality Distortion Based|Reality distortion based]], meaning that the suspensors are interfered with by [[normality]]. |
| * [[Properties#EMP Sensitive|EMP sensitive]] | | * [[Properties#EMP Sensitive|EMP sensitive]] |
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| To fully [[Boot sequence|boot sequence]], it requires a variable amount turns to boot up depending on the item's tier. | | To fully [[Boot sequence|boot up]], it requires a variable amount turns depending on the item's tier. |
| {|class="wikitable" | | {|class="wikitable" |
| !Tier | | !Tier |
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| Once booted, each turn uses up 1 charge to keep it afloat. | | Once booted, each turn uses up 1 charge to keep it afloat. |
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| Unidentified artifacts with this mod have their difficulty increased by 1 and complexity increased by 2.
| | Items with a LiquidFueledPowerPlant part can receive power from the energy cell powering this mod in place of their normal liquid fuel. These items are: |
| | | {|class="wikitable" |
| Items that are already weightless or weigh less than 0{{Pounds}} are not eligible to be modded with suspensors.
| | !Item |
| | | !Uses |
| weightless.
| | |- |
| | | {{favilink|Blood-Gradient Hand Vacuum}} |
| | | {{favilink|Blood}} |
| | |- |
| | | {{favilink|Gyrocopter Backpack}} |
| | | {{favilink|Oil}} |
| | |- |
| | | {{favilink|Slip Ring}} |
| | | {{favilink|gel}}, {{favilink|ink}}, {{favilink|oil}}, or {{favilink|slime}} |
| | |- |
| | | {{favilink|Leyline Puppeteers}} |
| | | {{favilink|Neutron Flux}} |
| | |- |
| | | {{favilink|Rocket Skates}} |
| | | {{favilink|Oil}} |
| | |} |
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| {{Mod Navbox}} | | {{Mod Navbox}} |
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This information is reliable as of patch 2.0.200.80. If this is no longer the current patch, you can help by updating it.
|
This information is reliable as of patch
2.0.200.80.
If this is no longer the current patch, you can help by updating it.
|
This information is reliable as of patch 2.0.200.80.
|
Fitted with suspensors: When powered, this item is weightless.
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The fitted with suspensors mod causes an item to become weightless if powered with an energy cell.
Additionally, the part itself is:
To fully boot up, it requires a variable amount turns depending on the item's tier.
Tier
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Formula
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< 5
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Tier or 2, whichever is higher
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≥ 5
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(- Tier/2) + 5 or 2, whichever is higher
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Once booted, each turn uses up 1 charge to keep it afloat.
Items with a LiquidFueledPowerPlant part can receive power from the energy cell powering this mod in place of their normal liquid fuel. These items are:
v · d · eList of Mods |
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| General Mods |
Desecrated - </span><span style="display:inline-block"> Electromagnetically-shielded - </span><span style="display:inline-block"> Engraved - </span><span style="display:inline-block"> Extradimensional - </span><span style="display:inline-block"> Fitted with suspensors - </span><span style="display:inline-block"> Gigantic - </span><span style="display:inline-block"> Jacked - </span><span style="display:inline-block"> Jewel-encrusted - </span><span style="display:inline-block"> Lacquered - </span><span style="display:inline-block"> Magnetized - </span><span style="display:inline-block"> Overloaded - </span><span style="display:inline-block"> Painted - </span><span style="display:inline-block"> Phase-harmonic - </span><span style="display:inline-block"> Slender - </span><span style="display:inline-block"> Sturdy - </span><span style="display:inline-block"> Willowy | | Armor Mods |
Co-processor - </span><span style="display:inline-block"> Disguise - </span><span style="display:inline-block"> Feathered - </span><span style="display:inline-block"> Fitted with cleats - </span><span style="display:inline-block"> Fitted with filters - </span><span style="display:inline-block"> Flexiweaved - </span><span style="display:inline-block"> Gesticulating - </span><span style="display:inline-block"> Lanterned - </span><span style="display:inline-block"> Nav - </span><span style="display:inline-block"> Nulling - </span><span style="display:inline-block"> Padded - </span><span style="display:inline-block"> Polarized - </span><span style="display:inline-block"> Recycling - </span><span style="display:inline-block"> Refractive - </span><span style="display:inline-block"> Reinforced - </span><span style="display:inline-block"> Scaled - </span><span style="display:inline-block"> Serene visage - </span><span style="display:inline-block"> Six-fingered - </span><span style="display:inline-block"> Snail-encrusted - </span><span style="display:inline-block"> Spiked - </span><span style="display:inline-block"> Spring-loaded - </span><span style="display:inline-block"> Terrifying visage - </span><span style="display:inline-block"> Two-faced - </span><span style="display:inline-block"> Visored - </span><span style="display:inline-block"> Wooly | | Weapon Mods |
|
Counterweighted - </span><span style="display:inline-block"> Displacer - </span><span style="display:inline-block"> Electrified - </span><span style="display:inline-block"> Flaming - </span><span style="display:inline-block"> Freezing - </span><span style="display:inline-block"> Masterwork - </span><span style="display:inline-block"> Morphogenetic - </span><span style="display:inline-block"> Nulling - </span><span style="display:inline-block"> Psionic - </span><span style="display:inline-block"> Serrated - </span><span style="display:inline-block"> Sharp | | |
Beamsplitter - </span><span style="display:inline-block"> Displacer - </span><span style="display:inline-block"> Drum-loaded - </span><span style="display:inline-block"> Liquid-cooled - </span><span style="display:inline-block"> Masterwork - </span><span style="display:inline-block"> Morphogenetic - </span><span style="display:inline-block"> Nanon - </span><span style="display:inline-block"> Nulling - </span><span style="display:inline-block"> Phase-harmonic - </span><span style="display:inline-block"> Scoped | | |
Airfoil - </span><span style="display:inline-block"> Displacer - </span><span style="display:inline-block"> Masterwork - </span><span style="display:inline-block"> Morphogenetic - </span><span style="display:inline-block"> Nulling - </span><span style="display:inline-block"> Phase-conjugate - </span><span style="display:inline-block"> Phase-harmonic |
| | Electronics Mods |
Electromagnetically-shielded - </span><span style="display:inline-block"> Gearbox - </span><span style="display:inline-block"> High-capacity - </span><span style="display:inline-block"> Jacked - </span><span style="display:inline-block"> Metered - </span><span style="display:inline-block"> Overloaded - </span><span style="display:inline-block"> Piping - </span><span style="display:inline-block"> Radio-powered - </span><span style="display:inline-block"> Wired | | Miscellaneous Mods |
Gearbox - </span><span style="display:inline-block"> Illuminated - </span><span style="display:inline-block"> Piping |
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