Anomaly extinguisher: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(14 intermediate revisions by 3 users not shown)
Line 7: Line 7:
| av = 6
| av = 6
| dv = 6
| dv = 6
| weight = 200
| ma = 11
| marange = 7+1d7
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| chargeused = 1
| chargeused = 1
Line 14: Line 16:
| tier = 4
| tier = 4
| colorstr = &y
| colorstr = &y
| tilecolors = yK
| renderstr = 3
| renderstr = 3
| corpse = {{ID to name|NormalityGas60}}
| corpse = NormalityGas60
| corpsechance = 100
| corpsechance = 100
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 200 | metal = yes}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | powerloadsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = TreadedRobot}}
| inheritingfrom = BaseRobot
| inheritingfrom = BaseRobot
| quickness = 100
| quickness = 100
Line 36: Line 39:
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Normality Gas Pump|1|no|100}}{{inventory|Bot Mallet|1|no|100}}{{inventory|Point-Defense Laser|1|no|100}}{{inventory|Chem Cell|2d2|no|100}}
| inventory = {{inventory|Normality Gas Pump|1|no|100|no}}{{inventory|Bot Mallet|1|no|100|no}}{{inventory|Point-Defense Laser|1|no|100|no}}{{inventory|Chem Cell|2d2|no|100|no}}
| skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}}
| skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|11}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|11}}
| desc = =pronouns.Possessive= deepest encoding is the following moral imperative: 'extinguish spatial and temporal anomalies, be they the result of happenstance, maleficence, or planar kismet.'
| desc = =pronouns.Possessive= deepest encoding is the following moral imperative: 'extinguish spatial and temporal anomalies, be they the result of happenstance, maleficence, or planar kismet.'
| categories = Robots
| categories = Robots
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}
{{Creature Navbox|Robots}}
{{Robots Navbox}}


[[Category:Robots]]
[[Category:Robots]]

Latest revision as of 14:57, 18 January 2024

anomaly extinguisher
Anomaly extinguisher.png
Character

3

ID?Use this ID to Wish for anomaly extinguisher

Normality Bot

Faction

robots (Loved100 Reputation)

Demeanor

neutral

Charge per Use

1

Charge Used For

PointDefense

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Corpse Dropped

normality gas (100%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

550 XP

XP Tier

4

Role

Artillery


Extra info:

Limbs* (TreadedRobot): * Excludes limbs granted via mutations
anomaly extinguisher

Their deepest encoding is the following moral imperative: 'extinguish spatial and temporal anomalies, be they the result of happenstance, maleficence, or planar kismet.'

Perfect
This article looks like it has no description. You can write a bit about Anomaly extinguisher by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Anomaly extinguisher by editing it. Remove this template once a description is added.