Booster gun: Difference between revisions

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m (Bot: Automated text replacement (-Category:Pages with no description +{{No Description}}))
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|booster gun}}
| title = {{Qud text|booster gun}}
| image = booster gun.png
| image = booster gun.png
| overrideimages = {{altimage start}}{{altimage | booster gun identified.png | type = identified}}{{altimage | booster gun unidentified.png | type = unidentified}}{{altimage end}}
| weight = 5
| weight = 5
| featureweightinfo = yes
| commerce = 150
| commerce = 150
| weaponskill = {{SkillID to name|Pistol}}
| weaponskill = {{SkillID to name|Pistol}}
| ammo = dart
| ammo = dart
| ismissile = yes
| accuracy = 5
| accuracy = 5
| shots = 1
| shots = 1
| ammoperaction = 1
| maxammo = 1
| maxammo = 1
| id = Boosterbot_Gun
| id = Boosterbot_Gun
| complexity = 1
| complexity = 1
| tier = 1
| tier = 1
| colorstr = &amp;c
| tilecolors = yc
| renderstr = )
| renderstr = )
| extra = {{Extra info|twohanded = no }}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = BaseBow
| inheritingfrom = BaseBow
| dynamictable = {{Dynamic object|Items|Boosterbot_Gun}}
| unidentifiedimage = booster gun unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = pistol
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,BowMods
| desc = It's a small crossbow with a wide barrel to hold darts.
| desc = It's a small crossbow with a wide barrel to hold darts.
{{Qud shader|rules|{{(}}Weapon Class: Pistol
Accuracy: Medium{{)}}}}
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.206.57
}}
}}
{{No Description}}
<!-- END QBE -->
The signature weapon of {{favilink|boosterbot|plural}}, it will not drop on death but can be [[disarm]]ed.  Shooting a {{name}} has the base [[action cost]] of 3000 (3 full turns, normally), otherwise it's equivalent to a {{favilink|dart gun}}.
== Booster Gun Ammo ==
{{Excerpt|Darts}}
{{Missile Weapon Navbox}}


[[Category:Pistols]]
[[Category:Pistols]]

Latest revision as of 21:36, 18 January 2024

booster gun
$
150.00
Commerce Value
5
lbs.
Weight
Ammo Type

dart

Accuracy
Shots per Action

1

Ammo per Action

1

Max Ammo

1

Complexity

1

Tier

1

Skill Used

Pistol

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, bow

Character

)

ID?Use this ID to Wish for the item

Boosterbot_Gun

Spawns in

Items

Extra Info:
    booster gun

    It's a small crossbow with a wide barrel to hold darts.

    Weapon Class: Pistol
    Accuracy: Medium

    Perfect

    The signature weapon of boosterbots, it will not drop on death but can be disarmed. Shooting a booster gun has the base action cost of 3000 (3 full turns, normally), otherwise it's equivalent to a dart gun.

    Booster Gun Ammo

    This section is an excerpt from Darts.

    Darts are a type of ammo used by the dart gun and booster gun.

    The only type of darts in the game are tonics. All tonics are considered darts.

    Firing tonics at other creatures can be useful in certain situations. For example, you might fire a love injector at a hostile enemy, or fire a salve injector at a friendly follower that needs help to heal.