Booster gun: Difference between revisions
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{{ | The signature weapon of {{favilink|boosterbot|plural}}, it will not drop on death but can be [[disarm]]ed. Shooting a {{name}} has the base [[action cost]] of 3000 (3 full turns, normally), otherwise it's equivalent to a {{favilink|dart gun}}. | ||
== Booster Gun Ammo == | == Booster Gun Ammo == | ||
{{Excerpt|Darts}} | {{Excerpt|Darts}} |
Revision as of 11:14, 27 June 2022
booster gun
5 lbs. Weight | |
Ammo Type
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Accuracy
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Medium (5) |
Shots per Action
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1 |
Ammo per Action
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1 |
Max Ammo
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1 |
Complexity
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1 |
Tier
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1 |
Skill Used
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Potential
Mods? |
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Character
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) |
ID?
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Boosterbot_Gun |
Spawns in
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Extra Info: | |
Infobox data from game version 2.0.203.20
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booster gun
It's a small crossbow with a wide barrel to hold darts.
Weapon Class: Pistol
Accuracy: Medium
The signature weapon of boosterbots, it will not drop on death but can be disarmed. Shooting a booster gun has the base action cost of 3000 (3 full turns, normally), otherwise it's equivalent to a dart gun.
Booster Gun Ammo
This section is an excerpt from Darts.
Darts are a type of ammo used by the dart gun and booster gun.
The only type of darts in the game are tonics. All tonics are considered darts.
Firing tonics at other creatures can be useful in certain situations. For example, you might fire a love injector at a hostile enemy, or fire a salve injector at a friendly follower that needs help to heal.
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