Convalessence: Difference between revisions
mNo edit summary |
(liquid drank desc) |
||
Line 21: | Line 21: | ||
| gameversion = 2.0.201.72 | | gameversion = 2.0.201.72 | ||
}} | }} | ||
{{name}} is an uncommon liquid that is most often found within the depths of {{favilink|Bethesda Susa}}. It can also sometimes be found sold by certain merchants, such as {{favilink|kipper|plural}}. | {{name|caps}} is an uncommon liquid that is most often found within the depths of {{favilink|Bethesda Susa}}. It can also sometimes be found sold by certain merchants, such as {{favilink|kipper|plural}}. | ||
Upon stepping into a puddle of {{plain name}}, all objects will have their [[temperature]] decrease by -20T. All organic creatures will heal {{qud text|&G+1|notxml}} [[HP]] a turn if they end their turn in a puddle of {{plain name}}. | Upon stepping into a puddle of {{plain name}}, all objects will have their [[temperature]] decrease by -20T. All organic creatures will heal {{qud text|&G+1|notxml}} [[HP]] a turn if they end their turn in a puddle of {{plain name}}. | ||
Drinking {{name}} returns the following message: | |||
{{qud quote|It's effervescent!}} | |||
Doing so does not influence [[Thirst|hydration]] in any way. | |||
==Sources of {{PAGENAME}}== | ==Sources of {{PAGENAME}}== |
Revision as of 22:31, 8 April 2022
When on/in other objects/liquids: | |
---|---|
luminous liquid luminous object convalessence-stained object | |
Vaporizes at
|
-100°, into cryogenic mist |
Base temperature
|
25° |
Cooking Effect
|
simple cold-based effects, simple regeneration and healing-based effects |
Value per dram
|
0 |
Weight per dram
|
0.25# |
Evaporativity
|
15 |
Fluidity
|
20 |
Cleaning factor
|
5 |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
ConvalessencePuddle, ConvalessencePool,SmallConvalessencePuddle,ConvalessenceWaterskin_Ingredient |
Liquid ID
|
|
Infobox data from game version 2.0.201.72
|
Convalessence is an uncommon liquid that is most often found within the depths of Bethesda Susa. It can also sometimes be found sold by certain merchants, such as kippers.
Upon stepping into a puddle of convalessence, all objects will have their temperature decrease by -20T. All organic creatures will heal +1 HP a turn if they end their turn in a puddle of convalessence.
Drinking convalessence returns the following message:
It's effervescent! |
Doing so does not influence hydration in any way.
Sources of Convalessence
- blue jells will explode into 2,000 drams of it each in the surrounding 9 tiles upon death. They also bleed convalessence.
- Found on the ground of Bethesda Susa, especially in the healing pools.
- Inside regeneration tanks, also in Bethesda Susa.
- The alchemist is guaranteed to have one dram of convalessence for sale.
- wishing for
ConvalessencePuddle
.
Uses for Convalessence
- Passive healing
- Has two cooking effects: Cold-based cooking effects, and Regeneration and healing-based cooking effects.
Freezing Convalessence
The default temperature for convalessence is 25T. Interestingly enough, when convalessence freezes at the default -100T, it will transform into cryogenic mist instead of freezing.
|