Gelatinous wedge: Difference between revisions

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imported>Trashmonks
(Created by Teamtoto using QBE v1.0rc1)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(24 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|gelatinous wedge}}
| title = {{Qud text|gelatinous wedge}}
Line 6: Line 7:
| av = 4
| av = 4
| dv = 0
| dv = 0
| ma = 0
| ma = -4
| marange = -4
| weight = 201
| featureweightinfo = no
| id = Gelatinous Wedge
| tier = 2
| colorstr = &amp;c
| colorstr = &amp;c
| tilecolors = cC
| renderstr = J
| renderstr = J
| id = Gelatinous Wedge
| role = Tank
| role = Tank
| extra = {{Extra info|weight = 201 | noprone = yes | hasmentalshield = yes | bodytype = Ooze}}
| inheritingfrom = BaseOoze
| quickness = 100
| movespeed = 100
| strength = 20+1d6+2d4
| strength = 20+1d6+2d4
| agility = 2+1d2+2d2-1
| agility = 2+1d2+2d2-1
Line 21: Line 31:
| cold = 5
| cold = 5
| heat = 5
| heat = 5
| faction = {{creature faction|{{ID to name|Oozes}}|100}}
| xpvalue = 325
| xptier = 2
| faction = {{creature faction|{{FactionID to name|Oozes}}|100}}
| demeanor = neutral
| gender = neuter
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|8|0}}
| desc = Organic matter is liquefied by the agents of decay and pressurized by tight spaces into the shapes of prismatoids. Galvanized by a cousin-instinct to hunger, the gelatin entity now extrudes itself forward in wedge form.
| desc = Organic matter is liquefied by the agents of decay and pressurized by tight spaces into the shapes of prismatoids. Galvanized by a cousin-instinct to hunger, the gelatin entity now extrudes itself forward in wedge form.
| categories = Oozes
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
A {{name}} is a [[Zone tier|tier]] 3 creature belonging to the [[oozes]] faction, and is typically found underground.
Gelatinous wedges attack by moving close to their target and [[engulfing]] them when the wedge is within an adjacent tile. While engulfing a target, a wedge will inhabit the same tile as the creature it is engulfing, and will remain completely stationary.{{Code Reference||class=EngulfingSedentary}} Engulfed creatures will suffer {{Heart}}2-6 damage every round{{Code Reference|class=XRL.World.Parts.EngulfingDamage}}<ref name="Object"><code>ObjectBlueprints.xml</code></ref> and will be unable to move; attempting to move will instead cause the creature to perform a melee attack against the wedge. Additionally, the creature will be unable to perform certain physical actions, such as [[Charge]], [[Juke]], and [[Jump]].{{Code Reference|class=XRL.World.Effects.Engulfed}} Creatures who are being engulfed by a gelatinous wedge cannot be attacked by other creatures, and any attempting to do so will instead target the gelatinous wedge.
A gelatinous wedge will continue to engulf its target until either it or its victim dies. However, the victim can escape being engulfed prematurely through means such as {{favilink|Teleportation}} or becoming [[phase|out-of-phase]].
== References ==
<references/>
{{Creature Navbox|Oozes}}
[[Category:Oozes]]
[[Category:Oozes]]

Latest revision as of 14:37, 18 January 2024

gelatinous wedge
Gelatinous wedge.png
Character

J

ID?Use this ID to Wish for gelatinous wedge

Gelatinous Wedge

Faction

oozes (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

325 XP

XP Tier

2

Role

Tank


Extra info:

Limbs* (Ooze): * Excludes limbs granted via mutations
gelatinous wedge

Organic matter is liquefied by the agents of decay and pressurized by tight spaces into the shapes of prismatoids. Galvanized by a cousin-instinct to hunger, the gelatin entity now extrudes itself forward in wedge form.

Perfect

A gelatinous wedge is a tier 3 creature belonging to the oozes faction, and is typically found underground.

Gelatinous wedges attack by moving close to their target and engulfing them when the wedge is within an adjacent tile. While engulfing a target, a wedge will inhabit the same tile as the creature it is engulfing, and will remain completely stationary.[1] Engulfed creatures will suffer ♥2-6 damage every round[2][3] and will be unable to move; attempting to move will instead cause the creature to perform a melee attack against the wedge. Additionally, the creature will be unable to perform certain physical actions, such as Charge, Juke, and Jump.[4] Creatures who are being engulfed by a gelatinous wedge cannot be attacked by other creatures, and any attempting to do so will instead target the gelatinous wedge.

A gelatinous wedge will continue to engulf its target until either it or its victim dies. However, the victim can escape being engulfed prematurely through means such as Teleportation or becoming out-of-phase.

References

  1. XRL.World.Parts.EngulfingSedentary
  2. XRL.World.Parts.XRL.World.Parts.EngulfingDamage
  3. ObjectBlueprints.xml
  4. XRL.World.Parts.XRL.World.Effects.Engulfed