Hypertractor: Difference between revisions
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== Obtaining == | == Obtaining == | ||
The {{name}} can be: | The {{name}} can be: | ||
* Found as random loot in [[zone tier|higher-tier zones]] or occasionally equipped by high-tier creatures. Notably, {{favilink|Gunner-Knight Templar|plural}} have a 12.5% chance to be carrying a {{name}}. | * Found as random loot in [[zone tier|higher-tier zones]] or occasionally equipped by high-tier creatures. Notably, {{favilink|Gunner-Knight Templar|plural}} have a 12.5% chance to be carrying a {{name}}.<ref><code>PopulationTables.xml</code> ''(population: GunnerKnightTemplarGuns)''</ref> | ||
* Crafted with the [[Tinker II]] skill, after obtaining the required schematic. | * Crafted with the [[Tinker II]] skill, after obtaining the required schematic. | ||
* [[Disarmed]] from {{favilink|hypertractor turret|plural}}, though this type of turret tends to be somewhat rare. | * [[Disarmed]] from {{favilink|hypertractor turret|plural}}, though this type of turret tends to be somewhat rare. | ||
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* Safely and easily moving large bodies of liquid, including dangerous liquids like {{favilink|lava}} or {{favilink|acid}}. | * Safely and easily moving large bodies of liquid, including dangerous liquids like {{favilink|lava}} or {{favilink|acid}}. | ||
* Pulling up {{favilink|conveyor belt|plural}}. | * Pulling up {{favilink|conveyor belt|plural}}. | ||
== References == | |||
<references /> | |||
{{Missile Weapon Navbox}} | {{Missile Weapon Navbox}} | ||
[[Category:Rifles]] | [[Category:Rifles]] |
Revision as of 22:05, 9 November 2020
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
hypertractor
Ammo Type
|
|
---|---|
Accuracy
|
Very High (0) |
Shots per Action
|
1 |
Charge per Use
|
400 |
Charge Used For
|
Weapon Power |
Complexity
|
5 |
Tier
|
6 |
<12345> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
) |
ID?
|
Hypertractor |
Spawns in
|
|
Extra Info:
|
hypertractor
A rifled prism that refracts and refocuses light to tunnel things toward its wielder. Sophists call it a 'here ray'.
A "tractor beam" that pulls creatures and objects toward the user when fired.
Obtaining
The hypertractor can be:
- Found as random loot in higher-tier zones or occasionally equipped by high-tier creatures. Notably, Gunner-Knight Templars have a 12.5% chance to be carrying a hypertractor.[1]
- Crafted with the Tinker II skill, after obtaining the required schematic.
- Disarmed from hypertractor turrets, though this type of turret tends to be somewhat rare.
Creative and Interesting Uses
This section is opinion-based. Your mileage may vary.
- Safely and easily moving large bodies of liquid, including dangerous liquids like lava or acid.
- Pulling up -conveyor belts.
References
- ↑
PopulationTables.xml
(population: GunnerKnightTemplarGuns)