Stunned: Difference between revisions

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{{effect|&Cstunned|Can't take actions.\nDV set to 0.|Stun}}  
{{effect
| title = {{qud shader|C|stunned}}
| desc = Can't take actions.\nDV set to 0.
| id = Stun
| type = 111000000000000000000000010
| gameversion = 2.0.201.78}}  
Causes an enemy to remain stunned for one or more turns. A stunned enemy:
Causes an enemy to remain stunned for one or more turns. A stunned enemy:
* Has their [[DV]] reduced to 0.
* Has their {{DV}}[[DV]] reduced to 0.
* Has a chance each turn to snap out of the effect by making a [[Save|toughness save]].
* Has a chance each turn to snap out of the effect by making a [[Save|toughness save]].
** The default save difficulty is 15, but this difficulty is higher for some effects, such as a leveled Stunning Force mutation.
** The default save difficulty is 15, but this difficulty is higher for some effects, such as a leveled {{favilink|Stunning Force}} mutation.
{{Effect Navbox}}
{{Effect Navbox}}

Latest revision as of 00:06, 12 April 2022

stunned
ID

Stun

Effect Type

Mental, Minor, Negative, Removable

stunned

Can't take actions.
DV set to 0.

Causes an enemy to remain stunned for one or more turns. A stunned enemy:

  • Has their ○DV reduced to 0.
  • Has a chance each turn to snap out of the effect by making a toughness save.
    • The default save difficulty is 15, but this difficulty is higher for some effects, such as a leveled Stunning Force mutation.