Chain laser emplacement: Difference between revisions
Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 9: | Line 9: | ||
| ma = 12 | | ma = 12 | ||
| marange = 8+1d7 | | marange = 8+1d7 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = ChainLaserEmplacement | | id = ChainLaserEmplacement | ||
Line 17: | Line 17: | ||
| renderstr = 5 | | renderstr = 5 | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | noprone = yes | hasmentalshield = yes | bodytype = Turret}} | ||
| inheritingfrom = WeaponEmplacement | | inheritingfrom = WeaponEmplacement | ||
| dynamictable = | | dynamictable = {{Dynamic object|Ruins_Creatures|ChainLaserEmplacement}} </br>{{Dynamic object|TechTurrets|ChainLaserEmplacement}} | ||
| quickness = 50 | | quickness = 50 | ||
| movespeed = 100 | | movespeed = 100 | ||
Line 37: | Line 37: | ||
| demeanor = neutral | | demeanor = neutral | ||
| gender = neuter | | gender = neuter | ||
| inventory = {{inventory|Chain Laser|1|no|100}} | | inventory = {{inventory|Chain Laser|1|no|100|no}} | ||
| skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}} </br>{{SkillID to name|HeavyWeapons_Sweep}} | | skills = {{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}} </br>{{SkillID to name|HeavyWeapons_Sweep}} | ||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|13}} | ||
| desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount. | | desc = Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount. | ||
| categories = Turrets | | categories = Turrets | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 14:56, 18 January 2024
Level: 25 | |
| |
Acid Res: 50 Elec Res: 25 Cold Res: 50 Heat Res: 50 | |
Character
|
5 |
---|---|
ID?
|
ChainLaserEmplacement |
Faction
|
robots (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Inventory
|
|
| |
Inventory
| |
chain laser1d12 9/9 x1(100%) | |
Skills
|
|
| |
Skills
| |
Mutations
|
|
| |
Mutations
| |
Experience?
|
625 XP |
XP Tier
|
5 |
Role
|
Skirmisher |
Spawns in
|
|
Extra info:
| |
Infobox data from game version 2.0.206.57
|
Three steel barrels fit together into an arc-edged triangle of luminous ritualism. They sit on a servo-articulated base mount.
The chain laser emplacement is a variety of turret that is most well-known for its presence in Grit Gate and representation by Vivira, who is a unique chain laser emplacement. However, the chain laser emplacement can also spawn randomly as part of a zone, or be created by a dynamic turret tinker. If the chain laser emplacement is created by a turret tinker, it will not grant any XP when destroyed. Their reduced quickness means they will often only act every other turn.
The chain laser emplacement is tied with the rocket turret for having the highest HP among turrets.
It uses a chain laser as its weapon.