Saw-hander: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|W|{{(}}saw-hander{{)}}}}}} | ||
| image = sawhander.png | | image = sawhander.png | ||
| lv = 15 | | lv = 15 | ||
| hp = 50 | | hp = 50 | ||
| av = 5 | | av = 5 | ||
| dv = | | dv = 7 | ||
| ma = | | ma = 10 | ||
| marange = 7+1d5 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Sawhander | |||
| tier = 3 | |||
| colorstr = &W | | colorstr = &W | ||
| tilecolors = Ww | |||
| renderstr = 5 | | renderstr = 5 | ||
| | | role = Brute | ||
| metal = yes | | extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = TreadedRobot}} | ||
| inheritingfrom = BaseRobot | |||
| dynamictable = {{Dynamic object|Jungle_Creatures|Sawhander}} </br>{{Dynamic object|Ruins_Creatures|Sawhander}} | |||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = 20+1d4+3d3 | | strength = 20+1d4+3d3 | ||
| agility = 10+1d3+3d1 | | agility = 10+1d3+3d1 | ||
| toughness = 20+1d4+3d3 | | toughness = 20+1d4+3d3 | ||
| intelligence = 9+1d3+3d1 | | intelligence = 9+1d3+3d1 | ||
| willpower = 20+1d4+3d3 | | willpower = 20+1d4+3d3 | ||
| ego = 5+1d2+3d2-1 | | ego = 5+1d2+3d2-1 | ||
| agilitymult = 1.25 | |||
| acid = 0 | | acid = 0 | ||
| electric = -50 | | electric = -50 | ||
| cold = 25 | | cold = 25 | ||
| heat = 25 | | heat = 25 | ||
| xpvalue = 375 | |||
| xptier = 3 | |||
| faction = {{creature faction|{{FactionID to name|Robots}}|100}} | | faction = {{creature faction|{{FactionID to name|Robots}}|100}} | ||
| inventory = {{inventory | | demeanor = neutral | ||
| inventory = {{inventory|Sawhander_Saw|2|no|100|no}}{{inventory|Chem Cell|1|no|4|no}} | |||
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}} | | skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}} | ||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}} | ||
| desc = | | desc = Steel treads turn around a drive sprocket, toting a chrome spine and featureless sensor array. Stuck on =pronouns.possessive= grooved, steel arms are two big rotary saws, rust-dulled. | ||
| categories = Robots | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
The {{Name}} is a [[robot]] found in the {{favilink|jungle}} and {{favilink|Ruins}} as well as underground. They are armed with two {{favilink|rust-pitted saw|plural}}, which are [[Axe]] class [[vibro weapons]]. They can [[Cracked|crack]] armor, making their targets more vulnerable to attacks, and [[Dismember]] limbs but not [[Decapitate]] them. | |||
{{Robots Navbox}} | |||
[[Category:Robots]] | [[Category:Robots]] |
Latest revision as of 14:56, 18 January 2024
saw-hander
Level: 15 | |
Attribute Range Mean Formula Attacker Level 1-19 375 XP Attacker Level 20-24 187 XP Attacker Level 25-29 37 XP Attacker Level 30+ 0 XP | |
Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
|
5 |
---|---|
ID?
|
Sawhander |
Faction
|
robots (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
\rust-pitted saw2d8 ≈ x2(100%)x1(4%) | |
Skills
|
|
| |
Skills
| |
Mutations
|
|
| |
Mutations
| |
Experience?
|
375 XP |
XP Tier
|
3 |
Role
|
Brute |
Spawns in
|
|
Extra info:
| |
Infobox data from game version 2.0.206.57
|
saw-hander
Steel treads turn around a drive sprocket, toting a chrome spine and featureless sensor array. Stuck on their grooved, steel arms are two big rotary saws, rust-dulled.
The saw-hander is a robot found in the jungle and ruins as well as underground. They are armed with two \rust-pitted saws, which are Axe class vibro weapons. They can crack armor, making their targets more vulnerable to attacks, and Dismember limbs but not Decapitate them.