Flying
ID
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Flying |
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Effect Type
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Activity-based, Minor |
Flying is an effect given to all airborne creatures and objects.
Creatures that are flying cannot be targeted by melee attacks from non-flying creatures. However, when flying, creatures gain a Swoop ability that allows them to attack non-flying creatures.
Flying is only possible on surface zones. Creatures cannot fly underground. Some subterranean creatures, such as bats, have the
Wings mutation or a description that indicates that they have wings and can fly, however, those creatures do not actually have the flying effect from a mechanical perspective, because flying is not allowed underground. As a result, they can be targeted normally by melee attacks.
Swooping
Whenever a creature is flying, that creature also gains access to a Swoop ability.[1] Swoop will attempt to attack an adjacent non-flying creature, with the attack functioning identically to a melee attack. When using Swoop, a flying creature will have a small chance of falling clumsily to the ground. The chance of falling to the ground is doubled if the swoop-attacker is shield blocked[2].
Sources of Flying
Flight Source | Movement fall chance | Swoop fall chance |
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The ![]() |
(6 - Level)% | (24 - Level)% |
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5% | 23% |
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2% | 20% |
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0% | 18% |
![]() ![]() ![]() ![]() |
0% | (14-compute power/10)% |
* Requires energy to function
Formulas
Movement fall chance | 6 - FlightLevel
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Swoop fall chance | 24 - FlightLevel
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References
References
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This information is reliable as of patch 2.0.201.56. |
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