Nullray pistol

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Revision as of 06:03, 19 February 2022 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
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nullray pistol
5
PV
♥
0
$
1200.00
Commerce Value
5
lbs.
Weight
Ammo Type

energy

Accuracy
Shots per Action

1

Ammo per Action

1

Charge per Use

5000 Fidget cell: not functionalLead-acid cell: not functionalSolar cell: not functionalCombustion cell: 1 useChem cell: 2 usesThermoelectric cell: 8 usesBiodynamic cell: 12 usesNuclear cell: 20 usesAntimatter cell: 40 usesMecha power core: 100 uses

Charge Used For

Weapon Power

Complexity

8

Tier

6

<0056>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Pistol

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, pistol, electronics, beam weapon

Character

)

ID?Use this ID to Wish for the item

Nullray Pistol

Spawns in

Items

Extra Info:
nullray pistol

Starless metal on the barrel imbibes light and routes it to the null place. The grip acrylic is patterned after ley lines.

Weapon Class: Pistol
Accuracy: Very High

Perfect

The nullray pistol is a high tier pistol that may at first appear to have no function. It does not cause any damage or other effects.

Instead, the nullray pistol's sole purpose is to nullify normality-inducing phenomena. Currently, this includes only normality gas and normality fields.

The nullray pistol consumes an enormous amount of energy when fired. With a fully-charged chem cell, one can only get two uses out of it.

Mechanics

When the nullray pistol's projectile passes through a cell with something that it can nullify, it will destroy that target and begin chaining to nearby cells. So, for example, if fired through a very large cloud of normality gas, the nullray pistol will destroy all of the gas along it's projectile's trajectory, and much of the gas in the surrounding area. Normality-inducing phenomena in the projectile's cell and immediately adjacent cells will be unerringly destroyed. The effect will continue chaining outward, with a 10% reduced chance to destroy normality-inducing phenomena for each tile further away from the nullray pistol's projectile.[1]

Note that, if you use the nullray pistol to attempt to nullify a normality field that is supported by actively powered norm cores, the normality field will most likely spring back into effect after a turn or two.

Obtaining

The nullray pistol can be:

Sources of Normality Gas and Normality Fields

Normality Gas

This section is an excerpt from Normality#Sources of Normality Gas.

Normality Fields

This section is an excerpt from Normality#Sources of Normality Fields.

Player Death

If the player is somehow cancelled through this method, they will receive the message:[1]

You died.

You were cancelled from existence.

This can currently only be achieved through wishes by equipping a hostile creature with a nullray pistol, and swapping into a legendary normality gas cloud, or somehow adding the Nullifiable tag to the player - which is the tag that allows things to be targeted by the nullray pistol.

References

This information is reliable as of patch 2.0.201.49.
  1. 1.0 1.1 XRL.World.Parts.DestroyContiguous