Plastronoid: Difference between revisions

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(Updated by egocarib with game version 2.0.203.32 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(2 intermediate revisions by the same user not shown)
Line 9: Line 9:
| ma = 10
| ma = 10
| marange = 7+1d5
| marange = 7+1d5
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Plastronoid
| id = Plastronoid
Line 19: Line 19:
| corpsechance = 100
| corpsechance = 100
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | isswarmer = yes | hasmentalshield = yes | bodytype = HoverRobot}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | isswarmer = yes | hasmentalshield = yes | bodytype = HoverRobot}}
| inheritingfrom = BaseRobot
| inheritingfrom = BaseRobot
| quickness = 100
| quickness = 100
Line 38: Line 38:
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Plastronoid_Whacker|2|no|100}}
| inventory = {{inventory|Plastronoid_Whacker|2|no|100|no}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A gang of tiny, plastic gyroscopes undulates toward you. For what purpose were they originally designed to serve? The echo of that memory has long since waned in the chrome halls of Qud.
| desc = Chrome rondures sling themselves along the orbital paths of an invisible magnetic gyroscope. By inscrutable intervals, one pops out the transverse plane with violent momentum.
| categories = Robots
| categories = Robots
| gameversion = 2.0.203.32
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 14:57, 18 January 2024

plastronoid
Plastronoid.png
Character

1

ID?Use this ID to Wish for plastronoid

Plastronoid

Faction

robots (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Mutations
Mutations
Corpse Dropped

normality gas (100%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

475 XP

XP Tier

3

Role

Unspecified


Extra info:
  • Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target.
  • Made out of Metal
  • EMP sensitive
  • Weighs 201 lbs
  • Has a mental shield

Limbs* (HoverRobot): * Excludes limbs granted via mutations
plastronoid

Chrome rondures sling themselves along the orbital paths of an invisible magnetic gyroscope. By inscrutable intervals, one pops out the transverse plane with violent momentum.

Perfect

Plastronoids are mid-level robots encountered in large numbers in Bethesda Susa. They're not very dangerous, but release clouds of normality gas on death, causing substantial problems for espers and other characters weak to normality.

Characters not reliant on mental mutations or normality-affected technology like force fields may instead find them useful within Bethesda Susa, since the gas they produce can prevent a twinning lamprey from respawning its twin. For their threat level, they also provide an excellent amount of experience.