Saw-hander: Difference between revisions

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(no more deathlands)
(Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2)
Line 19: Line 19:
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = TreadedRobot}}
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = TreadedRobot}}
| inheritingfrom = BaseRobot
| inheritingfrom = BaseRobot
| dynamictable = {{Dynamic object|Ruins_Creatures|Sawhander}} </br>{{Dynamic object|Jungle_Creatures|Sawhander}} </br>{{Dynamic object|Deathlands_Creatures|Sawhander}}
| dynamictable = {{Dynamic object|Jungle_Creatures|Sawhander}} </br>{{Dynamic object|Ruins_Creatures|Sawhander}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 37: Line 37:
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Sawhander_Saw|2|no|100}}{{inventory|Chem Cell|1|no|4}}
| inventory = {{inventory|Sawhander_Saw|2|no|100|no}}{{inventory|Chem Cell|1|no|4|no}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = This robot =verb:bear= a featureless chrome plate for a face and treads for locomotion. Attached to the ends of each of =pronouns.possessive= grooved, steel arms spins a rusty rotary saw.
| desc = This robot =verb:bear= a featureless chrome plate for a face and treads for locomotion. Attached to the ends of each of =pronouns.possessive= grooved, steel arms spins a rusty rotary saw.
| categories = Robots
| categories = Robots
| gameversion = 2.0.203.49
| gameversion = 2.0.204.51
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 14:45, 19 January 2023

saw-hander
Sawhander.png
Character

5

ID?Use this ID to Wish for saw-hander

Sawhander

Faction

robots (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

375 XP

XP Tier

3

Role

Brute

Spawns in

Jungle_Creatures
Ruins_Creatures


Extra info:

Limbs* (TreadedRobot): * Excludes limbs granted via mutations
saw-hander

This robot bears a featureless chrome plate for a face and treads for locomotion. Attached to the ends of each of their grooved, steel arms spins a rusty rotary saw.

Perfect

The saw-hander is a robot found in the jungle and ruins as well as underground. They are armed with two \rust-pitted saws, which are Axe class vibro weapons. They can crack armor, making their targets more vulnerable to attacks, and Dismember limbs but not Decapitate them.