Prone
prone
ID
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Prone |
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If a creature is knocked prone, they require one turn to stand back up again. Creatures who have the Carapace mutation have a mutation level-based chance of being Immobilized instead of prone. If prone on an object that can be laid on, such as a
bedroll, the creature's effect is renamed to lying on (object).
Forced Prone
Creatures can be forced prone by several causes:
| Causes | Save Type | Difficulty |
|---|---|---|
| Agility | 16 | |
| Shield Slam | Strength Vs. Attacker's Strength | 20 |
| Bilge Sphincter's spewing | Strength/Agility | 17 |
| Falling asleep | none | |
| Falling out of the sky when flying | none |
Falling prone in harmful liquids can inflict multiple possible effects on the victim.
| Liquid | Effect on Prone |
|---|---|
| ironshank onset (if on even Z-levels) or glotrot onset (on odd Z-levels) | |
| attempt to rust 3 metal items equipped or in the inventory with a 75% chance | |
| inflicts level 10 poisoned with 1d2+23-4 (Avg: 3.5) damage per turn and a duration of (1d2+2)d2 turns if the toughness save of 30 fails |
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