Asleep: Difference between revisions

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{{name}} is an effect that causes immobility and inaction for the specified amount of turns unless attacked, in which case the previously asleep creature will wake up [[dazed]]. The player can also choose to wake the asleep creature in the interaction menu if they are in an adjacent square. This is not a hostile action.
{{name}} is an effect that causes immobility and inaction for the specified amount of turns unless attacked, in which case the previously asleep creature will wake up [[dazed]]. The player can also choose to wake the asleep creature in the interaction menu if they are in an adjacent square. This is not a hostile action.


Creatures that are asleep cannot be spoken to, and instead the dialogue "(creature) snores loudly." appears instead. If the sleeping creature has a mind that can be psychically communicated with and is spoken to through [[Telepathy]] instead, the sleeping creature's dreams will be seen instead in {{qud text|&ccyan}} text, which are generated using Markov Chaining, the same method as white titled [[book]]s. If the creature's primary [[faction]] is [[Birds]], their dreams will also be interspersed with caws.{{Code Reference | class = ConversationScript}}
Creatures that are asleep cannot be spoken to, and instead the dialogue "(creature) snores loudly." appears instead. If the sleeping creature has a mind that can be psychically communicated with and is spoken to through {{favilink|Telepathy}} instead, the sleeping creature's dreams will be seen instead in {{qud text|&ccyan}} text, which are generated using Markov Chaining, the same method as white titled [[book]]s. If the creature's primary [[faction]] is [[Birds]], their dreams will also be interspersed with caws.{{Code Reference | class = ConversationScript}}


Whenever a creature awakens from an involuntary sleep effect, they gain the [[wakeful]] status for 3-5 rounds.
Whenever a creature awakens from an involuntary sleep effect, they gain the [[wakeful]] status for 3-5 rounds.
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==Sources of Sleep==
==Sources of Sleep==
===Involuntary===
===Involuntary===
* [[Narcolepsy]] defect
* {{favilink|Narcolepsy}}
* {{favilink|sleep gas}} and its sources, including [[sleep gas grenade mk I]], [[sleep gas grenade mk II|II]], [[sleep gas grenade mk III|III]], and [[Sleep Gas Generation]]
* {{favilink|sleep gas}} and its sources, including {{favilink|sleep gas grenade mk I}}, {{favilink|sleep gas grenade mk II|II}}, {{favilink|sleep gas grenade mk III|III}}, {{favilink|Sleep Gas Generation}}, and {{favilink|drowsing urchin|plural}}
* {{favilink|drowsing urchin}}
*
* [[The Fates have their way]]
* [[The Fates have their way]]
* [[Conk]]
* [[Conk]]

Latest revision as of 17:13, 26 March 2022

This information is reliable as of patch 2.0.199.1. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.199.1.
asleep
ID

Asleep

Effect Type

Mental, Minor, Negative, Removable

asleep

(if in sleep mode):
In power conservation mode.
-12 DV.
Attackers receive +4 to penetration rolls.
Will return to normal operations dazed if damage is taken.

(if asleep):
Unconscious.
-12 DV.
Attackers receive +4 to penetration rolls.
Will wake up dazed if damage is taken.

asleep is an effect that causes immobility and inaction for the specified amount of turns unless attacked, in which case the previously asleep creature will wake up dazed. The player can also choose to wake the asleep creature in the interaction menu if they are in an adjacent square. This is not a hostile action.

Creatures that are asleep cannot be spoken to, and instead the dialogue "(creature) snores loudly." appears instead. If the sleeping creature has a mind that can be psychically communicated with and is spoken to through Telepathy instead, the sleeping creature's dreams will be seen instead in cyan text, which are generated using Markov Chaining, the same method as white titled books. If the creature's primary faction is Birds, their dreams will also be interspersed with caws.[1]

Whenever a creature awakens from an involuntary sleep effect, they gain the wakeful status for 3-5 rounds.

Sources of Sleep

Involuntary

Voluntary

References

  1. XRL.World.Parts.ConversationScript