Factions: Difference between revisions
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{{main|Water Ritual}} | {{main|Water Ritual}} | ||
The [[water ritual]] can be initiated with most non-hostile legendary creatures via the dialogue box and is one of the primary ways of manipulating [[reputation]]. Killing a creature you have initiated the water ritual with will cause you character to become an [[oathbreaker]], giving them -100 to -200 reputation with every faction. | The [[water ritual]] can be initiated with most non-hostile legendary creatures via the dialogue box and is one of the primary ways of manipulating [[reputation]]. Killing a creature you have initiated the water ritual with will cause you character to become an [[oathbreaker]], giving them -100 to -200 reputation with every faction. | ||
===Main Choices=== | |||
{|class="wikitable" | |||
!Option | |||
!Cost | |||
!Result | |||
|- | |||
|{{qud text|I have a secret to share with you.}} | |||
| +50 | |||
| Give any [[secret]] that the faction is interested in finding. | |||
|- | |||
|{{qud text|I have some gossip that may interest you.}} | |||
| +100 | |||
| Give any [[gossip]] that the faction is interested in hearing. | |||
|- | |||
|{{qud text|Share a secret with me, water-sib.}} | |||
| -50 | |||
| The creature shares a secret that their faction is interested in sharing. | |||
|- | |||
|{{qud text|I would ask you to join me, water-sib.}} | |||
| -(12 * (Creature's Level - Player's Level) + 200) or 50, whichever is higher | |||
| Recruits that creature to be your follower. Unlike [[Beguiling]] or [[Proselytize]], the player character can have an infinite number of concurrent followers through this method. | |||
|- | |||
|{{qud text|Live and drink, water-sib. }} | |||
| 0 | |||
| Ends the water ritual. | |||
|} | |||
== List of Factions == | == List of Factions == |
Revision as of 04:10, 21 January 2022
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
Caves of Qud contains 67 factions that the NPCs of Qud belong to which have varying starting reputation with the player character. Based on these reputations and individual creature demeanor, some will attack on sight, while others will remain neutral unless provoked.
Reputation
- Hostile- Actively trying to attack the player. Cannot be spoken to for water rituals or conversations.
- Neutral- Has no major feeling either way. Will become hostile if purposefully struck.
- Friendly- If the creature that the faction is friendly to is attacked, all members will turn hostile towards the attacker.
Reputation | Demeanor | Other | ||
---|---|---|---|---|
Docile | Neutral | Aggressive | ||
≤-600 | Hostile | Hostile | Hostile | |
-599 to -250 | Neutral | Hostile | Hostile | |
-249 to 249 | Neutral | Neutral | Hostile | Neutral demeanors will also be hostile in Holy Places |
250 to 599 | Friendly | Friendly | Friendly | Creatures that can be pet will be allowed to be pet |
≥600 | Friendly | Friendly | Friendly |
Water Ritual
The water ritual can be initiated with most non-hostile legendary creatures via the dialogue box and is one of the primary ways of manipulating reputation. Killing a creature you have initiated the water ritual with will cause you character to become an oathbreaker, giving them -100 to -200 reputation with every faction.
Main Choices
Option | Cost | Result |
---|---|---|
I have a secret to share with you. | +50 | Give any secret that the faction is interested in finding. |
I have some gossip that may interest you. | +100 | Give any gossip that the faction is interested in hearing. |
Share a secret with me, water-sib. | -50 | The creature shares a secret that their faction is interested in sharing. |
I would ask you to join me, water-sib. | -(12 * (Creature's Level - Player's Level) + 200) or 50, whichever is higher | Recruits that creature to be your follower. Unlike Beguiling or Proselytize, the player character can have an infinite number of concurrent followers through this method. |
Live and drink, water-sib. | 0 | Ends the water ritual. |
List of Factions
A list of all visible factions (click headers to sort ascending/decending):
Toggle columns: Water Ritual Liquid - Recipe Taught
Hidden Factions
This article has information that is missing or not up to par.
Reason: What does it mean for a faction to be a child of another? Which factions are children of which other factions? |
Reason: What does it mean for a faction to be a child of another? Which factions are children of which other factions?
There are also factions that are ordinarily hidden from the player in-game, but visible factions are children of these factions. Because they were not intended to be encountered in game, they are not water ritualable.
A list of all visible factions (click headers to sort ascending/decending):
Faction | Initial Player Reputation |
---|---|
Faction | Initial Player Reputation |
Beasts | -475 |
Humanoids | -475 |
Plants | -475 |
Playerneutral | 0 |
Solos | 0 |
Waydroids | 0 |
Cherubim | 0 |
Playerhater | -300 |
Slumberlings | -475 |