Search results

  • cybernetics rack cybernetics rack Chrome pegs form a lattice where bionic modules await coupling. Perfect The cybernetics rack is a receptacle that contains
    7 KB (144 words) - 22:19, 27 February 2024
  • {\text{Reputation}}={\text{Commerce}}/10} Reputation cannot go lower than 1, and if an object that has no specified value defaults to 10 reputation. Exp
    3 KB (324 words) - 05:32, 28 November 2023
  • Wedges contain 1¢, 2¢, or 3¢. Increasing one's license tier by 1 point requires from 1 to 4 cybernetic credits, with the cost increasing by 1¢ every 8 license
    6 KB (699 words) - 16:27, 31 July 2023
  • including Mutations, Cybernetics, Equipment, and on level up: Every 6 levels, starting at level 6, every attribute increases by 1 (level 6, 12, 18, 24
    9 KB (974 words) - 22:15, 26 March 2024
  • Equipment/Mutation/Cybernetics + Floor ( AGI- 16 2 ) {\displaystyle {\text{Total DV}}=6+{\text{DV granted by Equipment/Mutation/Cybernetics}}+{\text{Floor}}({\frac
    2 KB (291 words) - 09:33, 20 November 2021
  • Cherubic visage (category Cybernetics)
    its lamplighted streets in rosy-cheeked disinterest. +1 Ego Target body parts: Face License points: 1 Only compatible with True Kin genotypes Perfect cherubic
    2 KB (110 words) - 02:36, 19 January 2024
  • Optical technoscanner (category Cybernetics)
    automatically identify artifacts. Target body parts: Face License points: 1 Only compatible with True Kin genotypes Perfect Cybernetic Info When implanted
    1 KB (61 words) - 02:36, 19 January 2024
  • Skin glitter (category Cybernetics)
    light-based attacks Target body parts: Face, Arm, Head, Hands, Feet License points: 1 Only compatible with True Kin genotypes Perfect There are two versions of the
    2 KB (128 words) - 02:39, 19 January 2024
  • Skillsoft (low SP) (category Cybernetics)
    whose cost is between 0 and 50 SP. Target body parts: Head License points: 1 Only compatible with True Kin genotypes Perfect Cybernetic Info The weakest
    1 KB (67 words) - 02:39, 19 January 2024
  • Optical bioscanner (category Cybernetics)
    dodge values of biological creatures. Target body parts: Face License points: 1 Only compatible with True Kin genotypes Perfect Cybernetic Info When implanted
    1 KB (54 words) - 02:36, 19 January 2024
  • Force modulator (category Cybernetics)
    Target body parts: Hands, Feet, Body, Back, Face, Arm, Head License points: 1 Only compatible with True Kin genotypes Perfect Cybernetic Info Allows walking
    1 KB (101 words) - 02:36, 19 January 2024
  • Dermal plating (category Cybernetics)
    Interlinked plates of wafery carbide tessellate into a subcutaneous sheet. +1 AV Target body parts: Body, Head, Back License points: 3 Only compatible with
    1 KB (49 words) - 02:41, 19 January 2024
  • Tibular hydrojets (category Cybernetics)
    swimming Destroyed when uninstalled. Target body parts: Feet License points: 1 Only compatible with True Kin genotypes Perfect This article looks like it
    1 KB (95 words) - 02:37, 19 January 2024
  • Electromagnetic sensor (category Cybernetics)
    Target body parts: Head, Face, Back, Body, Feet, Arm, Hands License points: 1 Only compatible with True Kin genotypes Perfect Cybernetic Info This article
    1 KB (105 words) - 02:36, 19 January 2024
  • Navigation system (category Cybernetics)
    bracelet. Target body parts: Head, Arm, Hands, Body, Back License points: 1 Only compatible with True Kin genotypes Perfect This article looks like it
    1 KB (141 words) - 02:36, 19 January 2024
  • Anomaly fumigator (category Cybernetics)
    $ 180.00 Commerce Value 1 lb. Weight Complexity 4 Character ç ID? AnomalyFumigator Spawns in Items Infobox data from game version 2.0.206.57
    1 KB (79 words) - 02:44, 19 January 2024
  • Palladium electrodeposits (category Cybernetics)
    which is a resource that can improve the effectiveness of certain other cybernetics and items.
    2 KB (84 words) - 02:44, 19 January 2024
  • which means multiple cybernetics can be butchered from one corpse. Additionally, it's possible to successfully butcher cybernetics that are normally destroyed
    4 KB (356 words) - 19:48, 2 April 2024
  • Stasis projector (category Cybernetics)
    $ 360.00 Commerce Value 1 lb. Weight Complexity 6 Character ç ID? StasisProjector Spawns in Items Infobox data from game version 2.0.206.57
    1 KB (112 words) - 02:45, 19 January 2024
  • Anchor spikes (category Cybernetics)
    $ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? AnchorSpikes Spawns in Items Infobox data from game version 2.0.206.57
    1 KB (102 words) - 02:41, 19 January 2024
  • Onboard recoiler (category Cybernetics)
    $ 240.00 Commerce Value 1 lb. Weight Complexity 5 Character ç ID? OnboardRecoiler Spawns in Items Extra Info: EMP sensitive Infobox data from game version
    1 KB (117 words) - 02:45, 19 January 2024
  • Beautiful visage (category Cybernetics)
    $ 180.00 Commerce Value 1 lb. Weight Complexity 4 Character ç ID? BeautifulVisage Spawns in Items Infobox data from game version 2.0.206.57
    1 KB (94 words) - 02:41, 19 January 2024
  • Skin glitter (high-tier) (category Cybernetics)
    refract light-based attacks. The lower-tier version of skin glitter costs only 1 license point to install and provides an 8% chance to refract light-based attacks
    2 KB (126 words) - 02:41, 19 January 2024
  • Grounding shunts (category Cybernetics)
    $ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? GroundingShunts Spawns in Items Infobox data from game version 2.0.206.57
    1 KB (87 words) - 02:41, 19 January 2024
  • Communications interlock (category Cybernetics)
    $ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? CommunicationsInterlock Spawns in Items Infobox data from game version 2.0.206.57
    1 KB (115 words) - 02:39, 19 January 2024
  • Security interlock (category Cybernetics)
    $ 180.00 Commerce Value 1 lb. Weight Complexity 4 Character ç ID? SecurityInterlock Spawns in Items Infobox data from game version 2.0.206.57
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  • High-fidelity matter recompositer (category Cybernetics)
    decreased by compute power; each point of compute power decreases the cooldown by 1% to a minimum of 25 turns or 50% normal cooldown. This cooldown decrease stacks
    2 KB (192 words) - 02:45, 19 January 2024
  • Medassist module (category Cybernetics)
    the medassist module, it only accepts actual injectors. XRL.World.Parts.CyberneticsMedassistModule
    3 KB (191 words) - 23:04, 21 February 2024
  • Hyper-elastic ankle tendons (category Cybernetics)
    $ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? HyperElasticAnkleTendons Spawns in Items Infobox data from game version 2.0.206.57
    1 KB (93 words) - 02:39, 19 January 2024
  • Ultra-elastic ankle tendons (category Cybernetics)
    $ 180.00 Commerce Value 1 lb. Weight Complexity 4 Character ç ID? UltraElasticAnkleTendons Spawns in Items Infobox data from game version 2.0.206.57
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  • Fullerite hand bones (category Cybernetics)
    merely dents where weak collagen would be smashed to bits. Your fists deal 2d4+1 damage. Target body parts: Hands License points: 4 Only compatible with True
    2 KB (172 words) - 02:44, 19 January 2024
  • Micromanipulator array (category Cybernetics)
    of 60%. Inspect and disassemble bonus multiplied by 1+(compute power/100). XRL.World.Parts.CyberneticsMicromanipulatorArray XRL.World.Parts.Toolbox
    2 KB (170 words) - 02:45, 19 January 2024
  • Phase harmonic modulator (category Cybernetics)
    $ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? PhaseHarmonicModulator Spawns in Items Infobox data from game version 2.0.206.57
    1 KB (123 words) - 02:41, 19 January 2024
  • Precision force lathe (category Cybernetics)
    one immediately materializes in your thrown weapon slot. Force knives deal 1d8 damage, have penetration value equal to their target's armor value, and have
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  • remaining valid tiles to place them in. 1-3 Naphtaali foragers 1-3 Naphtaali runts 1-3 Naphtaali blowgunners 1-3 Naphtaali stalkers 4-8 additional Naphtaali
    876 bytes (242 words) - 05:24, 2 March 2024
  • Motorized treads (category Cybernetics)
    Wax Stuck Restraint 1 to 24 oil (walking on) Agility Oil Slip Move 5 to 24 sap (walking on) Strength, Agility Sap Stuck Restraint 1 to 24 sewage eel Agility
    2 KB (175 words) - 02:44, 19 January 2024
  • cybernetics credit wedge cybernetics credit wedge A tiny wedge of plastic. Perfect The cybernetics credit wedge is used as a form of currency at becoming
    3 KB (124 words) - 02:45, 19 January 2024
  • Rapid release finger flexors (category Cybernetics)
    $ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? RapidReleaseFingerFlexors Spawns in Items Infobox data from game version 2.0.206.57
    3 KB (294 words) - 02:39, 19 January 2024
  • warrior, an ex-member of the Putus Templar, and the highest-tier static cybernetics vendor in the game. Their inventory does not restock. Une's attire of
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  • access to cybernetics. They get a free implant at character creation, and are recognized by becoming nooks, allowing them to install more Cybernetics later
    3 KB (469 words) - 19:52, 2 April 2022
  • by cragmensch boulderers, brainers, and the occasional luminary. Stratum: 1 Temperature: 16° An underground river passes through here from the zones to
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  • Holy Temple have a chance to be implanted with one or more cybernetics. Implanted cybernetics can be removed from the corpse of a Knight Commander of the
    3 KB (224 words) - 16:32, 18 January 2024
  • sultan's favored factions, themes, and other attributes. One or more cybernetics credit wedges depending on the difficulty rating of the historic site
    9 KB (951 words) - 19:30, 6 April 2024
  • spirited interest. Perfect Bep is a tinker who sells data disks, tier 7 cybernetics, and the highest-tier scrap of any static merchant. Subpage: Bep/Conversations
    3 KB (76 words) - 14:38, 18 January 2024
  • example: Joppa: goto:JoppaWorld.11.22.1.1.10 Six Day Stilt: goto:JoppaWorld.5.2.1.2.10 Kyakukya: goto:JoppaWorld.27.20.1.1.10 Ezra: goto:JoppaWorld.53.4.0.0
    41 KB (4,772 words) - 18:14, 5 April 2024
  • selling several gemstones, as well as a special variant of the cybernetics credit wedge 1¢ that is significantly cheaper than normal. She does not restock
    9 KB (1,049 words) - 05:47, 27 February 2024
  • +10 Acid Resistance +1 Willpower +1 Ego +1 Agility +1 Toughness +1 Strength +1 Intelligence +10 Quickness Grants you Telepathy. +1 to all mutation levels
    3 KB (313 words) - 01:44, 19 January 2024
  • Gunner-Knight Templar have a chance to be implanted with one or more cybernetics. Implanted cybernetics can be removed from the corpse of a Gunner-Knight Templar
    4 KB (259 words) - 16:32, 18 January 2024
  • Knights Templar have a chance to be implanted with one or more cybernetics. Implanted cybernetics can be removed from the corpse of a Knight Templar with Butchery
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  • the Daughters of Exile. She can also teach the player the Repair skill, or 1-2 random blueprints. Finally, she can be recruited as a companion. Subpage:
    6 KB (544 words) - 16:29, 18 January 2024
  • Banner-Knight Templar have a chance to be implanted with one or more cybernetics. Implanted cybernetics can be removed from the corpse of a Banner-Knight Templar
    3 KB (332 words) - 16:32, 18 January 2024
  • Inventory cybernetics credit wedge 3¢ x1(100%) extradimensional sharp psionic zetachrome dagger x1(100%) sun and moon mask x1(100%) kaleidocera krakows x1(100%)
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  • cudgel weapon that deals 1d21-2 (Avg: 1.5) damage and has a 25% chance to stun a target for 1d41-4 (Avg: 2.5) rounds. Shem -1 also attacks with their \bite
    4 KB (404 words) - 14:56, 18 January 2024
  • is otherwise capable of generating energy. From the cybernetics of the target, if those cybernetics are capable of generating energy. The juice sap also
    3 KB (326 words) - 06:57, 26 March 2024
  • have any cybernetics in it, it will be processed into 2-4 food cubes if it is a limb, or 6-12 if it is a corpse. If the item has cybernetics in it, the
    2 KB (227 words) - 03:36, 19 January 2024
  • their variety and number, and can be considered roughly analogous to the cybernetics available to True Kin. Mutations are attributes of a character that grant
    10 KB (1,197 words) - 05:40, 24 February 2024
  • he will carry 8 canteens, each filled with 1d65-10-64 (Avg: 32) drams of blood, and a special cybernetics credit wedge 2¢ that is signifcantly cheaper
    5 KB (470 words) - 16:31, 18 January 2024
  • rainbow of malady. Grants 2 chelipeds with spotted claws +1 to all mutation levels +6 to cybernetics license tier Perfect The circle of light in the chord
    1 KB (125 words) - 02:21, 19 January 2024
  • deep into the rusted archway, there are two becoming nooks, each with a cybernetics rack. Strata: 0 Gallery The old archway overworld sprite, which was a
    830 bytes (109 words) - 20:29, 27 April 2022
  • Tier = Floor ( L e v e l 5 ) , min 1 {\displaystyle {\text{Tier}}={\text{Floor}}({\frac {Level}{5}}){\text{, min 1}}} Note that this creature tier varies
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  • in iridescence to a hexagonal rainbow. +10 quickness +1 to all mutation levels +6 to cybernetics license tier Perfect This article looks like it has no
    964 bytes (115 words) - 01:49, 19 January 2024
  • in iridescence to a rainbow of stupor. +10 quickness +1 to all mutation levels +6 to cybernetics license tier Perfect This article looks like it has no
    959 bytes (117 words) - 01:49, 19 January 2024
  • is otherwise capable of generating energy. From the cybernetics of the target, if those cybernetics are capable of generating energy. Each hit with the
    4 KB (350 words) - 22:18, 18 January 2024
  • resistance +40 electric resistance +40 acid resistance +1 to all mutation levels +6 to cybernetics license tier Perfect This article looks like it has no
    1 KB (128 words) - 01:49, 19 January 2024
  • blur in iridescence to a rainbow of mineral. +3 AV +3 DV +1 to all mutation levels +6 to cybernetics license tier Perfect This article looks like it has no
    1,018 bytes (120 words) - 01:49, 19 January 2024
  • iridescence to a rainbow of lifeslush. +15% hit points +1 to all mutation levels +6 to cybernetics license tier Perfect This information is reliable as of
    1,017 bytes (144 words) - 02:21, 19 January 2024
  • For modding purposes, this property corresponds to the Cursed, CursedCybernetics, and NaturalEquipment object parts. This item will deactivate if hit by
    11 KB (1,120 words) - 19:29, 14 September 2022
  • Temple always have a cybernetics credit wedge 3¢ The following types of legendary creatures can have a cybernetics credit wedge 1¢ available to trade in
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  • Faction Chavvah (Loved100 Reputation) Inventory cybernetics credit wedge 3¢ x2(100%) Inventory cybernetics credit wedge 3¢ x2(100%) Extra info: Refracts
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  • mutations cost anywhere from 1 to 5 mutation points. The player may also select a defect, which counts for somewhere between -1 and -4 points, potentially
    3 KB (401 words) - 19:54, 2 April 2022
  • cybernetic implants chosen in accordance with the zone tier 1 chances listed on the cybernetics rack page. Relocating them to higher-tiered zones will cause
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  • dart gun 1 Pistols stun rod 1 Cudgels prayer rod 1 Cudgels Shayna 1 Axes Ari 1 Axes Yal 1 Axes \ice-encrusted fist 1 Natural Weapons carbine 1 Rifles sniper
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  • (level 1) snapjaw hunter (level 1) snapjaw brute (level 1) snapjaw warrior (level 1) snapjaw warlord (level 1) cannibal (level 1) giant amoeba (level 1) jilted
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  • with the Item tag. This includes all weapons, armor, equipment, scrap, cybernetics, energy cells, garbage, food, trade goods, corpses, books, water containers
    6 KB (512 words) - 12:33, 19 January 2024
  • Books‎ (29 P) Corpses‎ (1 C, 99 P) Cybernetics‎ (72 P) Energy Cells‎ (1 C, 5 P) Equipment‎ (11 C, 5 P) Explosives‎ (1 C, 3 P) Food‎ (1 C, 68 P) Furniture‎
    569 bytes (169 words) - 17:34, 30 July 2019
  • Scrap Bits twisted metamuscle <00> worn replacement valve <1> destroyed cybernetics controller <2> fractured crysbone <3> powdered nanohulls <4> depleted
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  • speaking to Rainwater Shomer at the gate before Brightsheol. Contains two cybernetics credit wedges 2¢ and one random rare tier 6 artifact (from Artifact 6R)
    1 KB (76 words) - 03:37, 19 January 2024
  • at 12 before points are invested. Choose 1 cybernetic implant to start with from the list of starting cybernetics. (The player can also choose to start without
    3 KB (497 words) - 23:24, 26 July 2023
  • with the Item tag. This includes all weapons, armor, equipment, scrap, cybernetics, energy cells, garbage, food, trade goods, corpses, books, water containers
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  • Goek(denizens of the Yd Freehold) Warden Une(Fellowship of Wardens) Warden 1-FF, reprogrammed conservator(Fellowship of Wardens) Wardens Esther(Fellowship
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  • at least once regardless of AV, assuming the attack does not miss. It deals 1d10+23-12 (Avg: 7.5) damage. Unique among vibro weapons, the vibrokhopesh requires
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  • will be generated with. Ex: <part Name="Cybernetics2HasRandomImplants" ImplantChance="25" ImplantTable="Cybernetics4" LicensesAtLeast="6"></part> We made
    100 KB (16,042 words) - 23:08, 29 November 2019
  • cloned by cloning draught or clonelings. Every creature in the game has a 1 in 20,000 chance to spawn mechanical, unless the creature is normally robotic
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  • creature is ferromagnetic due to being metallic, containing metallic Cybernetics, or being modified by Graftek, they will also pulled be pulled by the
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  • 1) Who are you? 2) Tell me about the Freehold. 3) You said you sell cybernetics? 4) What is a hurdy-gurdy? 5) That thing sounds like a dying animal. 6)
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  • chance for it to leave a corpse. If, unluckily, it did not drop, repeat steps 1 and 2. If it did, pick up the corpse and use your recoiler to teleport away
    10 KB (1,552 words) - 08:14, 28 March 2022
  • skill modifiers for Steady Hands (-2), Steady Hand (-2), or Draw a Bead (-1). Subtract all relevant item mod bonuses. This includes scoped (-4) as well
    12 KB (1,222 words) - 18:56, 16 June 2022
  • If your character already has very high agility along with skills or cybernetics that improve aim variance, the scoped mod may not have any functional
    3 KB (139 words) - 17:58, 3 May 2022
  • tiles from the eastern edge of the zone. The crematory level is the level 1 strata above ground, reached from the access corridor. The crematory proper
    20 KB (2,355 words) - 18:06, 9 July 2023
  • Inventory cybernetics credit wedge 2¢ x2(100%) ? Item from Artifact 6R x1(100%) Inventory cybernetics credit wedge 2¢ x2(100%) ? Item from Artifact 6R x1(100%)
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  • sultans in combat. Fixed a bug that caused some factions to not gift their cybernetics credit wedges via the water ritual. Fixed a bug that caused irisdual beam
    38 KB (5,871 words) - 22:28, 10 May 2024
  • knowledge-seeker. Wiki Contents Character Preset Characters Mutations Cybernetics Callings Castes Attributes Skills Limbs Items Item Mods Artifacts Equipment
    784 bytes (1,526 words) - 18:17, 26 July 2023
  • mutation level. levels 1-3: 1d2 levels 4-6: 1d3 levels 7-9: 1d4 levels 10-12: 1d6 levels 13-15: 1d8 levels 16-18: 1d10 levels 19+: 1d12 Carapace Reduced cost
    220 KB (34,573 words) - 08:35, 26 October 2023
  • N ↓ Move south NumPad2 or ↓ NumPad2 or J ↙ Move southwest NumPad1 or Shift + ← NumPad1 or B ← Move west NumPad4 or ← NumPad4 or H ↖ Move northwest NumPad7
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  • application of any stats, is Level 50, has 500 HP, and has Dark Vision at level 1. The Golem is considered colossal and so can only be equipped with gigantic
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  • tho to-hit bonus scaling from +rank to +(rank/2)+1. Changed bleed damage scaling from 1d2+(rank-4)/3 to 1d2+(rank-4)/4. Changed the bleed save target from
    173 KB (27,079 words) - 23:42, 17 January 2024
  • versions. Readers may recreate it based off of the stats and mutatations/cybernetics. :by Legacy Build Code: Attributes Strength: 17 Agility:17 Toughness:17+2
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  • GxZabkbxSf0vsnfGxQ64KYVxu1a3XqVZYQYLe6xyzutJOEjfQyv2v/BfmMNTRSaawwWtvBjfa1ue1gDICLJIjJM8Vy/iVJ5e+FrO9CcwL47BbE0igEDsP1QZdf5a1e7Tp101qL2UBoubVKdxiQTBTB
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  • You accrue 1 serving of each for every six hours in the sunlight, up to a maximum based on your mutation level. Level 1-4 max servings: 1 serving of each
    128 KB (19,947 words) - 23:08, 29 November 2019
  • must be filled with at least 1 dram of cloning draught to regenerate limbs. If it is, all lost limbs are regenerated, and 1 dram of cloning draught is consumed
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  • imposable AV penalty of 1. A creature with the Cleave skill making a critical hit has their Cleave-imposed AV penalty maximum increased by 1. Campfires can no
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  • Period 4 sultan: 2 sites Period 3 sultan: 2 sites Period 2 sultan: 1 site Period 1 sultan: 1 site The world now properly generates all historic sites that,
    124 KB (19,743 words) - 16:30, 24 April 2023
  • \x__ _0 _1 _2 _3 _4 _5 _6 _7 _8 _9 _A _B _C _D _E _F 0_ NUL ?Empty Character 0 ☺ 1 ☻ 2 ♥ 3 ♦ 4 ♣ 5 ♠ 6 • 7 ◘ 8 ○ 9 ◙ 10 ♂ 11 ♀ 12 ♪ 13 ♫ 14 ☼ 15 1_ ► 16 ◄
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  • HandleEvent(EndTurnEvent E) { if (IsReady(UseCharge: true)) { ParentObject.Heal(1); } return true; } } } In this very basic integration, the UseCharge: true
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  • /sqy1pk3WF0QfZvthismSkq44s5L/vSkmNY7fLOkhJILZzztXRyf0QXh4xFhW8gjswVmgVvWXR6WA4OB2+HryMYs+mTsi8RZ8QPVxTlc6dBEvoD/rJ2DJcG2K+qMGvuLk6GyQlNzxDMO+8nB1cutx/
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  • Constructs an event from a comma and colon separated list of "EventID,Parameter1:Value1,Parameter2:Value2,Para..." then fires it on the target game object. No
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