Search results
- cybernetics rack cybernetics rack Chrome pegs form a lattice where bionic modules await coupling. Perfect The cybernetics rack is a receptacle that contains7 KB (144 words) - 22:19, 27 February 2024
- {\text{Reputation}}={\text{Commerce}}/10} Reputation cannot go lower than 1, and if an object that has no specified value defaults to 10 reputation. Exp3 KB (324 words) - 05:32, 28 November 2023
- Cybernetics (section General Starting Cybernetics)Wedges contain 1¢, 2¢, or 3¢. Increasing one's license tier by 1 point requires from 1 to 4 cybernetic credits, with the cost increasing by 1¢ every 8 license6 KB (699 words) - 16:27, 31 July 2023
- including Mutations, Cybernetics, Equipment, and on level up: Every 6 levels, starting at level 6, every attribute increases by 1 (level 6, 12, 18, 249 KB (974 words) - 22:15, 26 March 2024
- Equipment/Mutation/Cybernetics + Floor ( AGI- 16 2 ) {\displaystyle {\text{Total DV}}=6+{\text{DV granted by Equipment/Mutation/Cybernetics}}+{\text{Floor}}({\frac2 KB (291 words) - 09:33, 20 November 2021
- Cherubic visage (category Cybernetics)its lamplighted streets in rosy-cheeked disinterest. +1 Ego Target body parts: Face License points: 1 Only compatible with True Kin genotypes Perfect cherubic2 KB (110 words) - 02:36, 19 January 2024
- Optical technoscanner (category Cybernetics)automatically identify artifacts. Target body parts: Face License points: 1 Only compatible with True Kin genotypes Perfect Cybernetic Info When implanted1 KB (61 words) - 02:36, 19 January 2024
- Skin glitter (category Cybernetics)light-based attacks Target body parts: Face, Arm, Head, Hands, Feet License points: 1 Only compatible with True Kin genotypes Perfect There are two versions of the2 KB (128 words) - 02:39, 19 January 2024
- Skillsoft (low SP) (category Cybernetics)whose cost is between 0 and 50 SP. Target body parts: Head License points: 1 Only compatible with True Kin genotypes Perfect Cybernetic Info The weakest1 KB (67 words) - 02:39, 19 January 2024
- Optical bioscanner (category Cybernetics)dodge values of biological creatures. Target body parts: Face License points: 1 Only compatible with True Kin genotypes Perfect Cybernetic Info When implanted1 KB (54 words) - 02:36, 19 January 2024
- Force modulator (category Cybernetics)Target body parts: Hands, Feet, Body, Back, Face, Arm, Head License points: 1 Only compatible with True Kin genotypes Perfect Cybernetic Info Allows walking1 KB (101 words) - 02:36, 19 January 2024
- Dermal plating (category Cybernetics)Interlinked plates of wafery carbide tessellate into a subcutaneous sheet. +1 AV Target body parts: Body, Head, Back License points: 3 Only compatible with1 KB (49 words) - 02:41, 19 January 2024
- Tibular hydrojets (category Cybernetics)swimming Destroyed when uninstalled. Target body parts: Feet License points: 1 Only compatible with True Kin genotypes Perfect This article looks like it1 KB (95 words) - 02:37, 19 January 2024
- Electromagnetic sensor (category Cybernetics)Target body parts: Head, Face, Back, Body, Feet, Arm, Hands License points: 1 Only compatible with True Kin genotypes Perfect Cybernetic Info This article1 KB (105 words) - 02:36, 19 January 2024
- Navigation system (category Cybernetics)bracelet. Target body parts: Head, Arm, Hands, Body, Back License points: 1 Only compatible with True Kin genotypes Perfect This article looks like it1 KB (141 words) - 02:36, 19 January 2024
- Anomaly fumigator (category Cybernetics)$ 180.00 Commerce Value 1 lb. Weight Complexity 4 Character ç ID? AnomalyFumigator Spawns in Items Infobox data from game version 2.0.206.571 KB (79 words) - 02:44, 19 January 2024
- Palladium electrodeposits (category Cybernetics)which is a resource that can improve the effectiveness of certain other cybernetics and items.2 KB (84 words) - 02:44, 19 January 2024
- Butchery (section Butchering and Cybernetics)which means multiple cybernetics can be butchered from one corpse. Additionally, it's possible to successfully butcher cybernetics that are normally destroyed4 KB (356 words) - 19:48, 2 April 2024
- Stasis projector (category Cybernetics)$ 360.00 Commerce Value 1 lb. Weight Complexity 6 Character ç ID? StasisProjector Spawns in Items Infobox data from game version 2.0.206.571 KB (112 words) - 02:45, 19 January 2024
- Anchor spikes (category Cybernetics)$ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? AnchorSpikes Spawns in Items Infobox data from game version 2.0.206.571 KB (102 words) - 02:41, 19 January 2024
- Onboard recoiler (category Cybernetics)$ 240.00 Commerce Value 1 lb. Weight Complexity 5 Character ç ID? OnboardRecoiler Spawns in Items Extra Info: EMP sensitive Infobox data from game version1 KB (117 words) - 02:45, 19 January 2024
- Beautiful visage (category Cybernetics)$ 180.00 Commerce Value 1 lb. Weight Complexity 4 Character ç ID? BeautifulVisage Spawns in Items Infobox data from game version 2.0.206.571 KB (94 words) - 02:41, 19 January 2024
- Skin glitter (high-tier) (category Cybernetics)refract light-based attacks. The lower-tier version of skin glitter costs only 1 license point to install and provides an 8% chance to refract light-based attacks2 KB (126 words) - 02:41, 19 January 2024
- Grounding shunts (category Cybernetics)$ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? GroundingShunts Spawns in Items Infobox data from game version 2.0.206.571 KB (87 words) - 02:41, 19 January 2024
- Communications interlock (category Cybernetics)$ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? CommunicationsInterlock Spawns in Items Infobox data from game version 2.0.206.571 KB (115 words) - 02:39, 19 January 2024
- Security interlock (category Cybernetics)$ 180.00 Commerce Value 1 lb. Weight Complexity 4 Character ç ID? SecurityInterlock Spawns in Items Infobox data from game version 2.0.206.571 KB (102 words) - 02:44, 19 January 2024
- High-fidelity matter recompositer (category Cybernetics)decreased by compute power; each point of compute power decreases the cooldown by 1% to a minimum of 25 turns or 50% normal cooldown. This cooldown decrease stacks2 KB (192 words) - 02:45, 19 January 2024
- Medassist module (category Cybernetics)the medassist module, it only accepts actual injectors. XRL.World.Parts.CyberneticsMedassistModule3 KB (191 words) - 23:04, 21 February 2024
- Hyper-elastic ankle tendons (category Cybernetics)$ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? HyperElasticAnkleTendons Spawns in Items Infobox data from game version 2.0.206.571 KB (93 words) - 02:39, 19 January 2024
- Ultra-elastic ankle tendons (category Cybernetics)$ 180.00 Commerce Value 1 lb. Weight Complexity 4 Character ç ID? UltraElasticAnkleTendons Spawns in Items Infobox data from game version 2.0.206.571 KB (95 words) - 02:41, 19 January 2024
- Fullerite hand bones (category Cybernetics)merely dents where weak collagen would be smashed to bits. Your fists deal 2d4+1 damage. Target body parts: Hands License points: 4 Only compatible with True2 KB (172 words) - 02:44, 19 January 2024
- Micromanipulator array (category Cybernetics)of 60%. Inspect and disassemble bonus multiplied by 1+(compute power/100). XRL.World.Parts.CyberneticsMicromanipulatorArray XRL.World.Parts.Toolbox2 KB (170 words) - 02:45, 19 January 2024
- Phase harmonic modulator (category Cybernetics)$ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? PhaseHarmonicModulator Spawns in Items Infobox data from game version 2.0.206.571 KB (123 words) - 02:41, 19 January 2024
- Precision force lathe (category Cybernetics)one immediately materializes in your thrown weapon slot. Force knives deal 1d8 damage, have penetration value equal to their target's armor value, and have2 KB (171 words) - 02:45, 19 January 2024
- remaining valid tiles to place them in. 1-3 Naphtaali foragers 1-3 Naphtaali runts 1-3 Naphtaali blowgunners 1-3 Naphtaali stalkers 4-8 additional Naphtaali876 bytes (242 words) - 05:24, 2 March 2024
- Motorized treads (category Cybernetics)Wax Stuck Restraint 1 to 24 oil (walking on) Agility Oil Slip Move 5 to 24 sap (walking on) Strength, Agility Sap Stuck Restraint 1 to 24 sewage eel Agility2 KB (175 words) - 02:44, 19 January 2024
- cybernetics credit wedge cybernetics credit wedge A tiny wedge of plastic. Perfect The cybernetics credit wedge is used as a form of currency at becoming3 KB (124 words) - 02:45, 19 January 2024
- Rapid release finger flexors (category Cybernetics)$ 120.00 Commerce Value 1 lb. Weight Complexity 3 Character ç ID? RapidReleaseFingerFlexors Spawns in Items Infobox data from game version 2.0.206.573 KB (294 words) - 02:39, 19 January 2024
- warrior, an ex-member of the Putus Templar, and the highest-tier static cybernetics vendor in the game. Their inventory does not restock. Une's attire of5 KB (415 words) - 16:31, 18 January 2024
- access to cybernetics. They get a free implant at character creation, and are recognized by becoming nooks, allowing them to install more Cybernetics later3 KB (469 words) - 19:52, 2 April 2022
- Bethesda Susa (section Cybernetics Ward)by cragmensch boulderers, brainers, and the occasional luminary. Stratum: 1 Temperature: 16° An underground river passes through here from the zones to11 KB (1,284 words) - 18:19, 29 April 2024
- Holy Temple have a chance to be implanted with one or more cybernetics. Implanted cybernetics can be removed from the corpse of a Knight Commander of the3 KB (224 words) - 16:32, 18 January 2024
- sultan's favored factions, themes, and other attributes. One or more cybernetics credit wedges depending on the difficulty rating of the historic site9 KB (951 words) - 19:30, 6 April 2024
- spirited interest. Perfect Bep is a tinker who sells data disks, tier 7 cybernetics, and the highest-tier scrap of any static merchant. Subpage: Bep/Conversations3 KB (76 words) - 14:38, 18 January 2024
- example: Joppa: goto:JoppaWorld.11.22.1.1.10 Six Day Stilt: goto:JoppaWorld.5.2.1.2.10 Kyakukya: goto:JoppaWorld.27.20.1.1.10 Ezra: goto:JoppaWorld.53.4.0.041 KB (4,772 words) - 18:14, 5 April 2024
- selling several gemstones, as well as a special variant of the cybernetics credit wedge 1¢ that is significantly cheaper than normal. She does not restock9 KB (1,049 words) - 05:47, 27 February 2024
- +10 Acid Resistance +1 Willpower +1 Ego +1 Agility +1 Toughness +1 Strength +1 Intelligence +10 Quickness Grants you Telepathy. +1 to all mutation levels3 KB (313 words) - 01:44, 19 January 2024
- Gunner-Knight Templar have a chance to be implanted with one or more cybernetics. Implanted cybernetics can be removed from the corpse of a Gunner-Knight Templar4 KB (259 words) - 16:32, 18 January 2024
- Knights Templar have a chance to be implanted with one or more cybernetics. Implanted cybernetics can be removed from the corpse of a Knight Templar with Butchery3 KB (167 words) - 16:32, 18 January 2024
- the Daughters of Exile. She can also teach the player the Repair skill, or 1-2 random blueprints. Finally, she can be recruited as a companion. Subpage:6 KB (544 words) - 16:29, 18 January 2024
- Banner-Knight Templar have a chance to be implanted with one or more cybernetics. Implanted cybernetics can be removed from the corpse of a Banner-Knight Templar3 KB (332 words) - 16:32, 18 January 2024
- Inventory cybernetics credit wedge 3¢ x1(100%) extradimensional sharp psionic zetachrome dagger x1(100%) sun and moon mask x1(100%) kaleidocera krakows x1(100%)3 KB (152 words) - 16:32, 18 January 2024
- cudgel weapon that deals 1d21-2 (Avg: 1.5) damage and has a 25% chance to stun a target for 1d41-4 (Avg: 2.5) rounds. Shem -1 also attacks with their \bite4 KB (404 words) - 14:56, 18 January 2024
- is otherwise capable of generating energy. From the cybernetics of the target, if those cybernetics are capable of generating energy. The juice sap also3 KB (326 words) - 06:57, 26 March 2024
- have any cybernetics in it, it will be processed into 2-4 food cubes if it is a limb, or 6-12 if it is a corpse. If the item has cybernetics in it, the2 KB (227 words) - 03:36, 19 January 2024
- their variety and number, and can be considered roughly analogous to the cybernetics available to True Kin. Mutations are attributes of a character that grant10 KB (1,197 words) - 05:40, 24 February 2024
- he will carry 8 canteens, each filled with 1d65-10-64 (Avg: 32) drams of blood, and a special cybernetics credit wedge 2¢ that is signifcantly cheaper5 KB (470 words) - 16:31, 18 January 2024
- rainbow of malady. Grants 2 chelipeds with spotted claws +1 to all mutation levels +6 to cybernetics license tier Perfect The circle of light in the chord1 KB (125 words) - 02:21, 19 January 2024
- deep into the rusted archway, there are two becoming nooks, each with a cybernetics rack. Strata: 0 Gallery The old archway overworld sprite, which was a830 bytes (109 words) - 20:29, 27 April 2022
- Tier = Floor ( L e v e l 5 ) , min 1 {\displaystyle {\text{Tier}}={\text{Floor}}({\frac {Level}{5}}){\text{, min 1}}} Note that this creature tier varies9 KB (1,222 words) - 20:35, 22 June 2022
- in iridescence to a hexagonal rainbow. +10 quickness +1 to all mutation levels +6 to cybernetics license tier Perfect This article looks like it has no964 bytes (115 words) - 01:49, 19 January 2024
- in iridescence to a rainbow of stupor. +10 quickness +1 to all mutation levels +6 to cybernetics license tier Perfect This article looks like it has no959 bytes (117 words) - 01:49, 19 January 2024
- is otherwise capable of generating energy. From the cybernetics of the target, if those cybernetics are capable of generating energy. Each hit with the4 KB (350 words) - 22:18, 18 January 2024
- resistance +40 electric resistance +40 acid resistance +1 to all mutation levels +6 to cybernetics license tier Perfect This article looks like it has no1 KB (128 words) - 01:49, 19 January 2024
- blur in iridescence to a rainbow of mineral. +3 AV +3 DV +1 to all mutation levels +6 to cybernetics license tier Perfect This article looks like it has no1,018 bytes (120 words) - 01:49, 19 January 2024
- iridescence to a rainbow of lifeslush. +15% hit points +1 to all mutation levels +6 to cybernetics license tier Perfect This information is reliable as of1,017 bytes (144 words) - 02:21, 19 January 2024
- For modding purposes, this property corresponds to the Cursed, CursedCybernetics, and NaturalEquipment object parts. This item will deactivate if hit by11 KB (1,120 words) - 19:29, 14 September 2022
- Temple always have a cybernetics credit wedge 3¢ The following types of legendary creatures can have a cybernetics credit wedge 1¢ available to trade in9 KB (480 words) - 13:07, 26 July 2023
- Faction Chavvah (Loved100 Reputation) Inventory cybernetics credit wedge 3¢ x2(100%) Inventory cybernetics credit wedge 3¢ x2(100%) Extra info: Refracts1 KB (135 words) - 00:59, 9 February 2024
- mutations cost anywhere from 1 to 5 mutation points. The player may also select a defect, which counts for somewhere between -1 and -4 points, potentially3 KB (401 words) - 19:54, 2 April 2022
- cybernetic implants chosen in accordance with the zone tier 1 chances listed on the cybernetics rack page. Relocating them to higher-tiered zones will cause4 KB (432 words) - 16:30, 18 January 2024
- dart gun 1 Pistols stun rod 1 Cudgels prayer rod 1 Cudgels Shayna 1 Axes Ari 1 Axes Yal 1 Axes \ice-encrusted fist 1 Natural Weapons carbine 1 Rifles sniper768 bytes (59 words) - 22:16, 2 January 2022
- Waterlogged tunnel (section 1st Floor (Joppa side))(level 1) snapjaw hunter (level 1) snapjaw brute (level 1) snapjaw warrior (level 1) snapjaw warlord (level 1) cannibal (level 1) giant amoeba (level 1) jilted5 KB (633 words) - 15:51, 27 December 2021
- with the Item tag. This includes all weapons, armor, equipment, scrap, cybernetics, energy cells, garbage, food, trade goods, corpses, books, water containers6 KB (512 words) - 12:33, 19 January 2024
- Books (29 P) Corpses (1 C, 99 P) Cybernetics (72 P) Energy Cells (1 C, 5 P) Equipment (11 C, 5 P) Explosives (1 C, 3 P) Food (1 C, 68 P) Furniture569 bytes (169 words) - 17:34, 30 July 2019
- Scrap Bits twisted metamuscle <00> worn replacement valve <1> destroyed cybernetics controller <2> fractured crysbone <3> powdered nanohulls <4> depleted1 KB (112 words) - 16:23, 7 October 2021
- speaking to Rainwater Shomer at the gate before Brightsheol. Contains two cybernetics credit wedges 2¢ and one random rare tier 6 artifact (from Artifact 6R)1 KB (76 words) - 03:37, 19 January 2024
- at 12 before points are invested. Choose 1 cybernetic implant to start with from the list of starting cybernetics. (The player can also choose to start without3 KB (497 words) - 23:24, 26 July 2023
- with the Item tag. This includes all weapons, armor, equipment, scrap, cybernetics, energy cells, garbage, food, trade goods, corpses, books, water containers10 KB (390 words) - 12:34, 19 January 2024
- Goek(denizens of the Yd Freehold) Warden Une(Fellowship of Wardens) Warden 1-FF, reprogrammed conservator(Fellowship of Wardens) Wardens Esther(Fellowship8 KB (784 words) - 18:47, 15 November 2023
- at least once regardless of AV, assuming the attack does not miss. It deals 1d10+23-12 (Avg: 7.5) damage. Unique among vibro weapons, the vibrokhopesh requires9 KB (1,067 words) - 16:31, 18 January 2024
- Version history/2017 (section December 1, 2017)will be generated with. Ex: <part Name="Cybernetics2HasRandomImplants" ImplantChance="25" ImplantTable="Cybernetics4" LicensesAtLeast="6"></part> We made100 KB (16,042 words) - 23:08, 29 November 2019
- cloned by cloning draught or clonelings. Every creature in the game has a 1 in 20,000 chance to spawn mechanical, unless the creature is normally robotic5 KB (615 words) - 06:33, 31 October 2022
- creature is ferromagnetic due to being metallic, containing metallic Cybernetics, or being modified by Graftek, they will also pulled be pulled by the2 KB (252 words) - 15:36, 6 June 2022
- Warden Une/Conversations (section Cybernetics)1) Who are you? 2) Tell me about the Freehold. 3) You said you sell cybernetics? 4) What is a hurdy-gurdy? 5) That thing sounds like a dying animal. 6)11 KB (486 words) - 20:50, 22 November 2021
- chance for it to leave a corpse. If, unluckily, it did not drop, repeat steps 1 and 2. If it did, pick up the corpse and use your recoiler to teleport away10 KB (1,552 words) - 08:14, 28 March 2022
- skill modifiers for Steady Hands (-2), Steady Hand (-2), or Draw a Bead (-1). Subtract all relevant item mod bonuses. This includes scoped (-4) as well12 KB (1,222 words) - 18:56, 16 June 2022
- If your character already has very high agility along with skills or cybernetics that improve aim variance, the scoped mod may not have any functional3 KB (139 words) - 17:58, 3 May 2022
- tiles from the eastern edge of the zone. The crematory level is the level 1 strata above ground, reached from the access corridor. The crematory proper20 KB (2,355 words) - 18:06, 9 July 2023
- Inventory cybernetics credit wedge 2¢ x2(100%) ? Item from Artifact 6R x1(100%) Inventory cybernetics credit wedge 2¢ x2(100%) ? Item from Artifact 6R x1(100%)742 bytes (72 words) - 03:37, 19 January 2024
- sultans in combat. Fixed a bug that caused some factions to not gift their cybernetics credit wedges via the water ritual. Fixed a bug that caused irisdual beam38 KB (5,871 words) - 22:28, 10 May 2024
- knowledge-seeker. Wiki Contents Character Preset Characters Mutations Cybernetics Callings Castes Attributes Skills Limbs Items Item Mods Artifacts Equipment784 bytes (1,526 words) - 18:17, 26 July 2023
- Version history/2020 (section 202.1 - 'beta' branch)mutation level. levels 1-3: 1d2 levels 4-6: 1d3 levels 7-9: 1d4 levels 10-12: 1d6 levels 13-15: 1d8 levels 16-18: 1d10 levels 19+: 1d12 Carapace Reduced cost220 KB (34,573 words) - 08:35, 26 October 2023
- N ↓ Move south NumPad2 or ↓ NumPad2 or J ↙ Move southwest NumPad1 or Shift + ← NumPad1 or B ← Move west NumPad4 or ← NumPad4 or H ↖ Move northwest NumPad712 KB (104 words) - 23:32, 27 November 2023
- application of any stats, is Level 50, has 500 HP, and has Dark Vision at level 1. The Golem is considered colossal and so can only be equipped with gigantic36 KB (1,086 words) - 19:06, 9 May 2024
- Version history/2023 (section 206.1 beta)tho to-hit bonus scaling from +rank to +(rank/2)+1. Changed bleed damage scaling from 1d2+(rank-4)/3 to 1d2+(rank-4)/4. Changed the bleed save target from173 KB (27,079 words) - 23:42, 17 January 2024
- versions. Readers may recreate it based off of the stats and mutatations/cybernetics. :by Legacy Build Code: Attributes Strength: 17 Agility:17 Toughness:17+210 KB (2,434 words) - 01:22, 7 August 2023
- GxZabkbxSf0vsnfGxQ64KYVxu1a3XqVZYQYLe6xyzutJOEjfQyv2v/BfmMNTRSaawwWtvBjfa1ue1gDICLJIjJM8Vy/iVJ5e+FrO9CcwL47BbE0igEDsP1QZdf5a1e7Tp101qL2UBoubVKdxiQTBTB26 KB (2,843 words) - 08:54, 27 April 2024
- Version history/2018 (section June 1, 2018)You accrue 1 serving of each for every six hours in the sunlight, up to a maximum based on your mutation level. Level 1-4 max servings: 1 serving of each128 KB (19,947 words) - 23:08, 29 November 2019
- must be filled with at least 1 dram of cloning draught to regenerate limbs. If it is, all lost limbs are regenerated, and 1 dram of cloning draught is consumed148 KB (23,434 words) - 06:27, 31 May 2022
- Version history/2019 (section 2.0.195.1)imposable AV penalty of 1. A creature with the Cleave skill making a critical hit has their Cleave-imposed AV penalty maximum increased by 1. Campfires can no84 KB (13,159 words) - 00:02, 1 May 2022
- Period 4 sultan: 2 sites Period 3 sultan: 2 sites Period 2 sultan: 1 site Period 1 sultan: 1 site The world now properly generates all historic sites that,124 KB (19,743 words) - 16:30, 24 April 2023
- \x__ _0 _1 _2 _3 _4 _5 _6 _7 _8 _9 _A _B _C _D _E _F 0_ NUL ?Empty Character 0 ☺ 1 ☻ 2 ♥ 3 ♦ 4 ♣ 5 ♠ 6 • 7 ◘ 8 ○ 9 ◙ 10 ♂ 11 ♀ 12 ♪ 13 ♫ 14 ☼ 15 1_ ► 16 ◄11 KB (279 words) - 01:43, 8 August 2022
- HandleEvent(EndTurnEvent E) { if (IsReady(UseCharge: true)) { ParentObject.Heal(1); } return true; } } } In this very basic integration, the UseCharge: true30 KB (1,797 words) - 22:30, 15 September 2022
- /sqy1pk3WF0QfZvthismSkq44s5L/vSkmNY7fLOkhJILZzztXRyf0QXh4xFhW8gjswVmgVvWXR6WA4OB2+HryMYs+mTsi8RZ8QPVxTlc6dBEvoD/rJ2DJcG2K+qMGvuLk6GyQlNzxDMO+8nB1cutx/9 KB (1,019 words) - 08:18, 12 October 2023
- Constructs an event from a comma and colon separated list of "EventID,Parameter1:Value1,Parameter2:Value2,Para..." then fires it on the target game object. No32 KB (1,508 words) - 16:10, 12 January 2024