User:Lone Aristocrat/Sandbox
0 lbs. Weight | |
Complexity
|
4 |
---|---|
Character
|
ç |
ID?
|
EquipmentRack |
Spawns in
|
|
Infobox data from game version 2.0.207.72
|
Work in progress:43 of 77
License point cost
|
No results |
---|---|
Slots
|
No results |
Destroyed when removed
|
No results |
equipment rack is moderate cost cybernetic which upon installation grants the user an additional worn on back slot.
The second worn on back slot functions as any other extra equipment slot. Meaning, that while the user is able to equip up to two back items at a time, the provided AV and DV of certain pieces of equipment such as the Praetorian's cloak will be halved and only reach baseline effectiveness if two are worn simultaneously.
Additionally, the second slot allows the user to wear a single gigantic item such as chassis plate or
sail from the Great Machine, which unlike normal sized items, do not suffer from stat penalties while equipped despite technically taking up two slots.
Advantages & Disadvantages
Advantages
- Can be obtained quite early and can remain useful throughout the game.
- Having an additional worn on back slot provides exceptional utility
- Can be used to wear equipment which provides flight like
mechanical wings or
gyrocopter backpack with another item simultaneously, removing the inconvenience of having to equip and unequip gear items when looking to fly.
Disadvantages
- Since the player only has one body slot, using an equipment rack prevents the player from using more specialized cybernetics like the
biodynamic power plant or
high-fidelity matter recompositer.
- Can potentially negatively impact survivability during the early and midgame due to halving the protection value of cloaks.
- Moderate cost can be a bit prohibitive depending on the user's license tier and build goals.
- Some items can alternatively be equipped multiple times by using a
high-powered magnet to magnetiz them. Saving the body slot for other implants such as
magnetic core,
stasis entangler or
matter recompositer.
Notable synergistic gear
Various gear items provide strong utility if equipped twice or in conjunction with other items worn in on the back slot.
Item | Utlitly |
---|---|
![]() |
Having multiple gas tumblers especially when overloaded greatly increases the density of any gas generated by the user, improving the effectiveness and overall damage potential of various gas-releasing effects. Boosted gas-releasing effects include but are not limited to: the ![]() ![]() ![]() ![]() ![]() |
![]() ![]() |
Can be equipped twice for the addtional 40% or 32% boost to carryweight, or used by itself for a moderate boost to carryweight alongside another back item. |
![]() |
Having two equipped rainbowweave cloaks grants the user an effective 75% chance to deflect light-based attacks. Providing strong protection against certain foes which often utilize light-based attacks, such as the ![]() ![]() ![]() ![]() |
![]() |
Two equipped helping hands provide the user with 4 additional hand and arm slots, both allowing the user to more easily use certain gear items like ![]() ![]() ![]() ![]() |
![]() |
Having two yurtmats equipped provides the user with +4DV whenever they are standing in foliage. Useable foliage can be easily produced by dropping and standing within a ![]() |
![]() |
Two can be equipped for an additional +4(8 with overloaded) to Strength, as well as allowing the user to utilize a wide variety of mods. Such mods include but are not limited to: gesticulating, lanterned, nav, fitted with cleats and spring-loaded. |
![]() |
Having two tabards equipped provides the user with a baseline +60 to compute power, improving the effectiveness of various cybernetics, most notably those where which have their cooldowns halved upon achieving 50 compute power such as ![]() ![]() |
![]() |
Having two equipped provides the user with a +30 cold resistance, useful for those looking to traverse ![]() |
![]() |
Having two equipped kaleidocera capes provides the user with a +40 to their elemental resistances, which canfull immunity by equipping the ![]() ![]() ![]() |
Tips
- The implant can be used to wear a piece of back equipment while using a
gun rack or
one
of
the
four cathedras.
- If the user were be infected with itchy skin and unable to treat the condition, equipment rack can be installed temporarily as a potential fungal infection cure. If the infection were to manifest on the extra slot provided by the implant, the implant could then uninstalled and reinstalled in order to remove the infection permanently.
- The schematics for several worn on back items can be obtained from mid and high-tier schemasofts.