Prone: Difference between revisions

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==Forced Prone==
==Forced Prone==
Creatures can be forced prone by {{favilink|sewage eel|plural}}, a [[Shield Slam]], or a [[Bilge Sphincter]].
Creatures can be forced prone by several causes:
 
Falling prone in harmful liquids can inflict multiple possible effects on the victim.
{| class = "wikitable"
{| class = "wikitable"
!Liquid
! Causes
!Effect on Prone
! [[Save]] Type
! Difficulty
|-
| {{favilink|sewage eel|plural}} tripping them over (as they appear)
| Agility
| 16
|-
| [[Shield Slam]]
| Strength Vs. Attacker's Strength
| 20
|-
|-
| {{favilink|black ooze}}
| [[Bilge Sphincter]]'s spewing
| [[ironshank]] onset (if on even Z-levels) or [[glotrot]] onset (on odd Z-levels)
| Strength/Agility
| 17
|-
|-
| {{favilink|brown sludge}}
| Falling [[asleep]]
| attempt to [[rusted|rust]] 3 [[metal]] items equipped or in the inventory with a 75% chance
| no save
|
|-
|-
| {{favilink|green goo}}
| Falling out of the sky when [[flying]]
| inflicts level 10 [[poisoned]] with {{heart}} {{dice tooltip|1d2+2}} damage per turn and a duration of (1d2+2)d2 turns if the toughness save of 30 fails
| variable
| variable
|}
|}
Falling prone in harmful liquids can inflict multiple possible effects on the victim.
{{Prone liquid table}}
{{Effect Navbox}}
{{Effect Navbox}}

Revision as of 19:06, 11 August 2020

prone
ID

Prone

prone

-6 Agility.
-5 DV.
-80 move speed.
Must spend a turn to stand up.

If a creature is knocked prone, they require one turn to stand back up again. If this is on an object that can be laid on, such as a bedroll, the effect is renamed to lying on (object).

Forced Prone

Creatures can be forced prone by several causes:

Causes Save Type Difficulty
sewage eels tripping them over (as they appear) Agility 16
Shield Slam Strength Vs. Attacker's Strength 20
Bilge Sphincter's spewing Strength/Agility 17
Falling asleep no save
Falling out of the sky when flying variable variable

Falling prone in harmful liquids can inflict multiple possible effects on the victim.

Liquid Effect on Prone
black ooze ironshank onset (if on even Z-levels) or glotrot onset (on odd Z-levels)
brown sludge attempt to rust 3 metal items equipped or in the inventory with a 75% chance
green goo inflicts level 10 poisoned with ♥ 1d2+23-4 (Avg: 3.5) damage per turn and a duration of (1d2+2)d2 turns if the toughness save of 30 fails