Callings: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Gunslinger Inventory not accurate. Spawns with two chrome revolvers and not two Isachaar rifles) |
||
(12 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{As Of Patch|2.0.203.33}} | |||
{{As Of Patch|2.0.203. | Callings are the name given to the [[Mutated Human]] [[Subtype|subtypes]]. You can choose a calling during character creation. The corresponding [[True Kin]] starting types are called [[Castes]]. | ||
Callings are the name given to the [[Mutated Human]] [[Subtype|subtypes]]. You can choose a calling during | |||
=List of Callings= | =List of Callings= | ||
The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their [[Attributes|attribute]] bonuses, starting [[ | The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their [[Attributes|attribute]] bonuses, starting [[skills]], and starting equipment and items. | ||
{{Subtype infocard | {{Subtype infocard | ||
Line 20: | Line 17: | ||
1 {{favilink|leather moccasins}} | 1 {{favilink|leather moccasins}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br> | 2 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|honey}}</br> | 1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|honey}}</br> | ||
1-2 {{favilink|goat jerky}}</br> | 1-2 {{favilink|goat jerky|plural}}</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 42: | Line 39: | ||
1 {{favilink|vinewood sap mask}} | 1 {{favilink|vinewood sap mask}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|waterskin}} with 32 drams of fresh water</br> | 1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
1 {{favilink|canteen}} with 32 drams of fresh water</br> | 1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
1 {{favilink|basic toolkit}}</br> | 1 {{favilink|basic toolkit}}</br> | ||
30-50{{favilink|wooden arrow|plural}}</br> | 30-50 {{favilink|wooden arrow|plural}}</br> | ||
2-3 {{favilink|canned have-it-all}}</br> | 2-3 {{favilink|canned have-it-all|plural}}</br> | ||
1-4 things from [[ | 1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br> | ||
2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br> | 1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 57: | Line 54: | ||
| name = Greybeard | | name = Greybeard | ||
| image = subtype greybeard.png | | image = subtype greybeard.png | ||
| bonusnote = + | | bonusnote = +100 reputation with [[bears]] | ||
| strength = -1 | | strength = -1 | ||
| willpower = +3 | | willpower = +3 | ||
Line 64: | Line 61: | ||
Calloused | Calloused | ||
| equipped = 1 {{favilink|walking stick}}</br> | | equipped = 1 {{favilink|walking stick}}</br> | ||
1 {{favilink|short bow}} | 1 {{favilink|short bow}}</br> | ||
1 {{favilink|furs}}</br> | 1 {{favilink|furs}}</br> | ||
1 {{favilink|sandals}} | 1 {{favilink|sandals}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|waterskin}} with 32 drams of fresh water</br> | 1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
30-50 {{favilink|wooden arrow|plural}} | 30-50 {{favilink|wooden arrow|plural}}</br> | ||
8-10 {{favilink|bear jerky}}</br> | 8-10 {{favilink|bear jerky|plural}}</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 81: | Line 78: | ||
| agility = +2 | | agility = +2 | ||
| skills = Pistol</br> | | skills = Pistol</br> | ||
-- | --Steady Hand</br> | ||
| equipped = 2 {{favilink| | --Akimbo | ||
| equipped = 2 {{favilink|Chrome revolver|plural}}</br> | |||
1 {{favilink|woven tunic}}</br> | 1 {{favilink|woven tunic}}</br> | ||
1 {{favilink|wide-brimmed hat}} | 1 {{favilink|wide-brimmed hat}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|waterskin}} with 32 drams of fresh water</br> | 1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
225-275 {{favilink|lead slug|plural}}</br> | 225-275 {{favilink|lead slug|plural}}</br> | ||
3-4 {{favilink|beetle jerky|plural}}</br> | 3-4 {{favilink|beetle jerky|plural}}</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 104: | Line 102: | ||
1 {{favilink|furs}} | 1 {{favilink|furs}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|waterskin}} with 32 drams of fresh water</br> | 1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
8-10 {{favilink|bear jerky|plural}}</br> | 8-10 {{favilink|bear jerky|plural}}</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 142: | Line 140: | ||
1 {{favilink|goggles}} | 1 {{favilink|goggles}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|canteen}} with 32 drams of fresh water</br> | 1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
4-5 {{favilink|salthopper chip|plural}}</br> | 4-5 {{favilink|salthopper chip|plural}}</br> | ||
1 {{favilink|desert kris}}</br> | 1 {{favilink|desert kris}}</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 164: | Line 162: | ||
1 {{favilink|leather moccasins}} | 1 {{favilink|leather moccasins}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|waterskin}} with 32 drams of fresh water</br> | 1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
1 {{favilink|basic toolkit}}</br> | 1 {{favilink|basic toolkit}}</br> | ||
1-2 {{favilink|goat jerky}}</br> | 1-2 {{favilink|goat jerky|plural}}</br> | ||
0-2 random [[books]]</br> | 0-2 random [[books]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 187: | Line 185: | ||
1 {{favilink|leather moccasins}} | 1 {{favilink|leather moccasins}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|waterskin}} with 32 drams of fresh water</br> | 1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
1 {{favilink|basic toolkit}}</br> | 1 {{favilink|basic toolkit}}</br> | ||
1-2 {{favilink|goat jerky}}</br> | 1-2 {{favilink|goat jerky|plural}}</br> | ||
1-4 things from [[ | 1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br> | ||
3-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 3-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br> | 1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 212: | Line 210: | ||
1 {{favilink|leather moccasins}} | 1 {{favilink|leather moccasins}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|waterskin}} with 32 drams of fresh water</br> | 1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
1 {{favilink|canteen}} with 32 drams of fresh water</br> | 1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
2-6 {{favilink|witchwood bark|plural}}</br> | 2-6 {{favilink|witchwood bark|plural}}</br> | ||
8-10 {{favilink|goat jerky}}</br> | 8-10 {{favilink|goat jerky|plural}}</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 226: | Line 224: | ||
| footnote = Starts with trade goods<br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref> | | footnote = Starts with trade goods<br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref> | ||
| ego = +2 | | ego = +2 | ||
| skills = Snake Oiler | | skills = Short Blade</br> | ||
Snake Oiler | |||
| equipped = 1 {{favilink|bronze dagger}}</br> | | equipped = 1 {{favilink|bronze dagger}}</br> | ||
1 {{favilink|woven tunic}}</br> | 1 {{favilink|woven tunic}}</br> | ||
Line 232: | Line 231: | ||
1 {{favilink|leather moccasins}} | 1 {{favilink|leather moccasins}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
4 | 4 {{favilink|waterskin|empty waterskins}}</br> | ||
7 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br> | 7 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
1 {{favilink|canteen}} with 32 drams of fresh water</br> | 1 {{favilink|canteen}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
1-2 {{favilink|goat jerky}}</br> | 1-2 {{favilink|goat jerky|plural}}</br> | ||
1 {{favilink|merchant's token}}</br> | 1 {{favilink|merchant's token}}</br> | ||
3-4 things from [[ | 3-4 things from [[Population:Junk#Junk 1|Junk 1]]</br> | ||
2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 246: | Line 245: | ||
| image = subtype watervine farmer.png | | image = subtype watervine farmer.png | ||
| bonusnote = +100 reputation with the [[villagers of Joppa]] | | bonusnote = +100 reputation with the [[villagers of Joppa]] | ||
| footnote = Starts with | | footnote = Starts with random cooking ingredients | ||
| toughness = +2 | | toughness = +2 | ||
| skills = Cooking and Gathering</br> | | skills = Cooking and Gathering</br> | ||
Line 255: | Line 254: | ||
1 {{favilink|woven tunic}} | 1 {{favilink|woven tunic}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|waterskin}} with 32 drams of | 1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
8-10 {{favilink|vinewafer sheaf|plural}}</br> | |||
8-10 {{favilink|vinewafer sheaf}}</br> | 2-5 things from [[Data:Ingredients|Ingredients]]</br> | ||
2-5 things from [[Data:Ingredients|Ingredients]] | |||
1 {{favilink|farmer's token}}</br> | 1 {{favilink|farmer's token}}</br> | ||
1 cookbook | 1 cookbook</br> | ||
6-8 {{favilink|witchwood bark}} | 6-8 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Latest revision as of 14:50, 18 September 2022
This information is reliable as of patch 2.0.203.33. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.203.33. If this is no longer the current patch, you can help by updating it.
Callings are the name given to the Mutated Human subtypes. You can choose a calling during character creation. The corresponding True Kin starting types are called Castes.
List of Callings
The following info cards show details about each starting calling that is available for a player to choose in game, including the name of each calling, along with their attribute bonuses, starting skills, and starting equipment and items.
Apostle
+2 Ego
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 2 waterskins with 32 drams of fresh water each
- 1 waterskin with 2d6+13-13 (Avg: 8) drams of honey
- 1-2 goat jerkies
- 3-4 witchwood barks
Arconaut
+2 Agility
skills
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 waterskin with 32 drams of fresh water
- 1 canteen with 32 drams of fresh water
- 1 basic toolkit
- 30-50 wooden arrows
- 2-3 canned Have-It-Alls
- 1-4 things from Junk 1
- 2-4 things from Artifact 1
- 1-4 things from Scrap 1
- 3-4 witchwood barks
Starts with random junk and artifacts
Greybeard
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 waterskin with 32 drams of fresh water
- 30-50 wooden arrows
- 8-10 bear jerkies
- 3-4 witchwood barks
Gunslinger
+2 Agility
+200 reputation with mysterious strangers
skills
» Akimbo
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 waterskin with 32 drams of fresh water
- 225-275 lead slugs
- 3-4 beetle jerkies
- 3-4 witchwood barks
Marauder
+2 Strength
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 waterskin with 32 drams of fresh water
- 8-10 bear jerkies
- 3-4 witchwood barks
Pilgrim
+2 Willpower
skills
Equipped:
- 1 staff
- 1 cloth robe
- 1 sandals
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 2 waterskins with 32 drams of fresh water each
- 1 waterskin with 2d6+13-13 (Avg: 8) drams of wine
- 2-3 crusty loaf
- 3-4 witchwood bark
Nomad
+2 Toughness
+200 reputation with the Issachari tribe
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 canteen with 32 drams of fresh water
- 4-5 salthopper chips
- 1 desert kris
- 3-4 witchwood barks
Starts with a recycling suit
Scholar
+2 Intelligence
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 waterskin with 32 drams of fresh water
- 1 basic toolkit
- 1-2 goat jerkies
- 0-2 random books
- 3-4 witchwood barks
Tinker
+2 Intelligence
+100 reputation with the Barathrumites
skills
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 waterskin with 32 drams of fresh water
- 1 basic toolkit
- 1-2 goat jerkies
- 1-4 things from Junk 1
- 3-4 things from Artifact 1
- 1-4 things from Scrap 1
- 3-4 witchwood barks
Begins with a number of random artifacts and scrap
Warden
+2 Strength
+300 reputation with the Fellowship of Wardens
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 waterskin with 32 drams of fresh water
- 1 canteen with 32 drams of fresh water
- 2-6 witchwood barks
- 8-10 goat jerkies
- 3-4 witchwood barks
Water Merchant
+2 Ego
+200 reputation with water barons
skills
Equipped:
In Inventory:
- 9-15 torches
- 4 empty waterskins
- 7 waterskins with 32 drams of fresh water each
- 1 canteen with 32 drams of fresh water
- 1-2 goat jerkies
- 1 merchant's token
- 3-4 things from Junk 1
- 2-3 things from Artifact 1
- 3-4 witchwood barks
Starts with trade goods
Allowed entrance to many settlements for purposes of trade[1]
Allowed entrance to many settlements for purposes of trade[1]
Watervine Farmer
+2 Toughness
+100 reputation with the villagers of Joppa
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 waterskin with 32 drams of fresh water
- 8-10 vinewafer sheafs
- 2-5 things from Ingredients
- 1 farmer's token
- 1 cookbook
- 6-8 witchwood barks
Starts with random cooking ingredients
References
- ↑ This perk is not fully implemented.
|