Great magma crab

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Revision as of 19:18, 12 April 2021 by imported>Trashmonks (Updated by Teamtoto with game version 2.0.202.40 using QBE v1.0rc2)
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This information is reliable as of patch 2.0.201.50. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.50.
great magma crab
Great magma crab.png
Character

C

ID?Use this ID to Wish for great magma crab

Great Magma Crab

Faction

crabs (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Corpse Dropped

great magma crab corpse (90%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

1000 XP

XP Tier

8

Role

Tank


Extra info:
  • Weighs 200 lbs
great magma crab

In its infancy, rock streamed through the planet in plumes of magma, spilled into hushed caverns, and quickened pools of protoplasm out of its stilled inertia. Plates slipped and matter was crushed, pressurized. Later, as entropy bore cracks into the crust, sticky lifethings fused to the rock and scuttled forth. In geological terms they are tiny things, but you insist that scale is the wrong one.

Perfect

The great magma crab is a powerful creature belonging to the crabs faction, typically found deep underground. It can also be encountered in the lower levels of the Asphalt Mines.[1]

The great magma crab attacks in combat with its \red-hot claw, a Cudgel weapon that deals ♥3d63-18 (Avg: 10.5) damage. Great magma crabs possess the Cudgel Proficiency, Dual Wield, and Flurry skills, as well as a unique skill known as Shattering Blows.[2]

Great magma crabs are completely immune to heat damage of any kind, as they possess a heat resistance of 100. They also possess an extremely high burning and vaporization temperature, equal to 99,999,999°.[2]

Finally, the great magma crab possesses two otherwise unobtainable mutations: Enhanced Skeleton and Kinetic Dampening. However, they currently serve no function.

Shattering Blows

This section is an excerpt from Shattering Blows#Mechanics.

Shattering Blows grants the attacker a 10% chance to inflict one of the following effects with each cudgel attack:[3]

  • If the target is the player, a longer-duration version of the cracked effect on one random piece of the player's equipment.
  • If the target is not the player, or if the player has AV greater than 0, a longer-duration version of the cleaved effect.
    • The player typically only has AV greater than 0 if they have intrinsic AV, such as AV granted from the Calloused skill.

Both effects last for 2000 turns[4], which is longer than a full day in game. Both effects can also stack, leading either to cracked pieces of equipment with a greater than -1 AV penalty, and/or to a cleaved effect on the player/creature with a greater than -1 AV penalty.

In extreme cases, such as a historic site filled with rustaceans, it is completely plausible for a player to get reduced to 0 AV for a long period of time due to this effect. For example, a player with the Calloused skill might have all of their equipment cracked down to 0 AV, as well as a -3 or -4 penalty from a cleaved effect directly applied to themselves.

Animated Effect

In-game, the great magma crab has a unique "flaming" animated effect:

References

This information is reliable as of patch 2.0.201.54.
  1. EncounterTables.xml
  2. 2.0 2.1 ObjectBlueprints.xml
  3. XRL.World.Effects.ShatterArmor
  4. XRL.World.Parts.Skill.Cudgel_ShatteringBlows